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Many Worlds Tavern from patreon

Many Worlds Tavern

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Many Worlds Tavern posts

Tee-Two, the Rifleknight

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Roleplaying Tee-Two

RK-3-MM-52 was a member of the Rifleknights: a legion of automatons created by the Cielaterran Overseers’ Guild to keep the peace between people of the skies and defend against pirates and wyverns.

It was one of the third generation of these automatons, which were built with ...

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Volia, the Aero-Engineer

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Roleplaying Volia

As an engineer for 213 years so far, Volia knows airships better than most people. Despite that experience and the reputation it brings, she still gets some push-back as an elf in a dwarf-dominated profession.

In her younger days as a dock mechanic, she’d tried to quietly let h...

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Urrik, the Sky Captain

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Roleplaying Urrik

Urrik has the strong, silent charisma of a seasoned captain. He speaks little, knowing that makes his words carry more weight.

He inherited his captaincy by luck and quick thinking. When the ship he was on capsized in the air, sending its entire crew to the endless Cielaterran fa...

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Cielaterra, the Floating Frontier

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The skyborne archipelago of Cielaterra is but a dream for many until they arrive. To live here, you need to master flight through magic, mechanics, or a trusty wingmount. The ever present threat of an infinite fall isn’t easy on your senses.

And if you do become an aeronaut skilled enough to navigate the ...

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Zarissi, the Spellseeker

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Roleplaying Zarissi

Zarissi is curious and intelligent, looking to do the impossible: record every song and spell the Melorealm has ever known.

She believes music and magic are no different, and that “magic is quite simply what affects people.” Her approach to life and learning is bookish, con...

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Ellis, the Harmonious Sword

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Roleplaying Ellis

Honorable Ellis is a knight of the Harmonious Concord: a proud and passionate sect of knights and paladins who have pledged their lives to defending the Melorealm and the beauty they see in all things. She may as well be their zealous mascot.

She hails from a family of former nob...

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Carakor, the Silent Song

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Roleplaying Carakor

Somber in demeanor and mute in voice, Carakor communicates with the grace of her rapier and the precision of her steps, like any good Bladeancer should.

Coming of age in the Melorealm without the ability to speak was difficult, but it’s what drew her to the art of Bladedancin...

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Corelle, the Swaggering Singer

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Roleplaying Corelle

Overly courageous, a little crude, and a bit conceited; Corelle believes she’s well along on her quest to become the Melorealm’s most famous bard of all time. She might be right.

Corelle’s talent for song and taste for hyperbole lead her to spin everything she does into a...

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Melorealm, the Plane of Harmony

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The bardic birthplace; the manifestation of music; the provenance of poetry; the upper plane known as the Melorealm is the origin of the Muses and the source of all song.

Those who have traveled to the Melorealm and back offer drastically different tales of what the plane is like, from a beautiful, euphonio...

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Brynn, the Valkyr Warrior

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Roleplaying Brynn

Adherent to the tenets of the Valkyr, Brynn is a stalwart defender of Cloudheim, its people, and all travelers who seek refuge there—as she once was.

Her home village was one of many in the region destroyed by ice giants, and were it not for the Valkyr who found her on her own ...

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Eleir, the Happy Alchemist

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Roleplaying Eleir

Eleir always knows a bit more than she lets on…except when it comes to her twin brother, Jomir, whom she happily puts in his place whenever the opportunity presents itself.

To most others in Cloudheim, Eleir Bottleheart is known as the kind and good-humored business partner of ...

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Sveida, the Druid Giant

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Roleplaying Sveida

Sveida is slow to speak, yet quick to act, listening with intent before expressing herself with deed sooner than word. She inherited that from the arbor giant tribe she grew up in.

She was found as a baby in the pine woods at the Mount Mammoth's base. And were she not recognized...

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Jomir, the Giant Slayer

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Roleplaying Jomir:

Loyal to his people and loud about his skill, Jomir Bottleheart grew up in Cloudheim, trained in archery by his mother. She's still the only person he's ever met who can shoot better than him.

Jomir knows he's from a city of extremely powerful people, and he likewise knows he's ...

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Cloudheim, the Mountainside Sanctuary

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A city shouldn’t be able to exist in the harsh, incessant winter of Mount Mammoth. Nevertheless, Cloudheim does.

Built with dwarven engineering, celestial enchanting, and druidic magic, the grand city of stone stands in spite of the intense regional elements that threaten to destroy it. But citizens of th...

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Discord Opening to Wonderfuller Subscribers!

Morning, folks! We are officially opening the Wayward Wonders Discord channel to even more people!

Starting now, the $9 tier will also have access to the secret #tenth-life-speakeasy channel in our Discord, where we give sneak peeks of MWT things in the works and talk all things Wayward. We're...

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Akuzai, the Evil Scroll (Bonus Post!)

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Akuzai wasn’t always a scroll. He wasn’t always that evil either.

The clever side of his ambition began to manifest centuries ago, when he was still a young gnome at the most renowned wizarding school on the prime material plane. He was eager for the rewards and recognition that came with being the coll...

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Lorenzo, the Former Human

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Lorenzo’s god turned him into a dragonborn.

Formerly human, he dedicated 80 years of his time on the material plane to meditation on Miyatatsu, the Weathered Scale—also known as the draconic god of time. To his surprise, the famously quiet deity spoke to him in a dream, telling Lorenzo his devout patien...

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Sakai, the Fallen Fighter

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Sakai died in the Battle of Sakai, which he named after himself.

Bandits attacked Sakai’s home village in the night, believing that the skilled warrior was not home. To their dismay, he was. He challenged them to follow through with their attack, and so they did. Although Sakai slew 23 bandits on his own ...

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Volpiko, the Spirit Cleric

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Volpiko doesn’t know why she still exists.

There are some things she’s always known. She knows that she’s a spirit. She knows that she manifests in places and times that people need some sort of guidance. She knows that, each time she’s “reborn,” her memory starts over. She also knows she has ne...

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$3 Tier and Annual Subscriptions are here!

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Greetings, Tavern Patrons...today's the day!

The new, $3 Tier (Wondering) is available, which nets you the front of the current month's item cards!

And Annual Subscriptions are now available, offering a 15% discount for a year's upfront subscription!

And in case yo...

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Muka, the Undead Monk

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Muka died after she came to Latehaven.

She traveled to the afterlife to save her husband, Omir, who was swindled by a devil posing as a noble, promising a life of comfort for he and his wife should he come work for him.

As soon as she heard, she abandoned everything she owned, rushing to find...

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Living Life in Latehaven

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You awaken to a pale, green sky. 

You roll over—sorely—to sit up on an unfamiliar ground of blue-gray dirt. You struggle to focus your vision—a bleariness to your eyes you struggle to rub out. As your hands touch your face, something feels…off about them. Why are they so cold?

You manage to see a wood...

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Ancestry Expansion 1 (and Slibbert)

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Surprise, Wayward Wonderers, here's four new ancestries and a...Slibbert?

You might've noticed some of our characters come with unfamiliar backgrounds. To get specific,

  • Masques, the short-lived shapeshifters.

  • "Celestials," the golden-eyed seers.

  • Whiskerfolk, the quick-witted m...

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Nisk, the Human Cleric

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Nisk was trained as a cleric by a cult. That cult fractured.

Known as Kul-Gharoth’s Creed, the cult sought knowledge and artifacts of the old god for which they named themselves: Kul-Gharoth, Maker of Beasts and Forger of Scales.

Nisk was one of the dissenters of the Creed, believing the gr...

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Wonderful Things Ahead

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Greetings, dearest patrons! We have some exciting announcements.

Let's get the biggest one out of the way first.

A new, $3 tier is coming in October

To put it plainly, we want to lower the bar to entry so more people can get to our content. Starting in October, the new Wondering tier ...

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Aloria, the Dragonborn Sorcerer

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Aloria didn’t mean to destroy her village.

She was only 14 years old when it happened. A malicious gang of tamers—people of Flowcliff who live by subjugating beasts—rode in, demanding everything in the people’s possession. The small dragonborn village had no choice but to bow reluctantly, fearing fo...

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Raxl, the Slith Rogue

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Raxl’s fast.

His reflexive speed with his favored blade has saved his life countless times. His sharp tongue is usually what endangers him to begin with. His metaphorically sharp tongue, that is. His literally sharp tongue is just part of being slith.

Raxl was plainly lost in Meridia, the c...

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Olgur, the Gnomish Barbarian

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There are two things that send Olgur into a fit of rage: being thrashed off of a dinosaur he’s attempting to ride and being mistaken for a dwarf. Both happen regularly.

Hailing from a gnomish tribe of the northern Flowcliff plateau, Olgur set out to prove the strength of his people in a very literal sense...

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A Foray into Flowcliff

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It takes a skilled climber and expert survivalist to survive Flowcliff, where countless mile-high-and-wide rock faces are often characterized by enormous waterfalls atop them, whitewater rapids beneath them, and gargantuan reptilian creatures roaming about by land, air, and water.

Keen-eyed and steel-hearted travelers w...

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Solierre, The Whiskery Rogue

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Solierre wants to be the leader of the Coin’s Hand. They haven’t let her in yet.

Growing up in the whiskerfolk town of Mouston, the girl then called Sully yearned for something more than the tavern she would one day inherit. After a particularly inane request from a regular, she grabbed her trusty dagge...

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