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GameMakersToolkit from patreon

GameMakersToolkit

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GameMakersToolkit posts

The GMTK Game Jam results video!

GameMakersToolkit post The GMTK Game Jam results video! from patreon

Hello everyone

Sorry I've been very quiet - the Game Jam has been taking up all my time! If you missed it, it was another record breaking jam with over 21,000 entrants and more than 5,800 games. 

But it's almost over - the results will be given out later this evening - 2021-06-22 17:36:36 +0000 UTC View Post

Lecture: How to convey complex information

GameMakersToolkit post Lecture: How to convey complex information from patreon

Hello!

So, I often give lectures at universities and game studios around the world. And I thought I could offer you lovely Patrons some more value for supporting me by sharing those lectures as videos!

This was a lecture I gave online for Breda University of Applied Sciences earlier in June. This was a practice ru...

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Can We Make Better Tutorials for Complex Games?

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Hello Patron people! New episode out very soon - it's about making better tutorials for games in genres like grand strategy and simulation. Hope you dig it!

My recommendation this time is Narita Boy - a trippy, retro-tinged brawler with a killer pixel ...

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Playlist (May 2021)

GameMakersToolkit post Playlist (May 2021) from patreon

Hello Patreon people. It's time for the playlist, where I talk about some of the games I've been playing lately. You can watch it as a video or read it as an article. 

Resident Evil VIII: Village

2021-05-31 14:29:37 +0000 UTC View Post

Patron Preview - Can We Make Better Tutorials for Complex Games?

GameMakersToolkit post Patron Preview - Can We Make Better Tutorials for Complex Games? from patreon

Hello again!

A new episode is here - it's all about the troublesome tutorials of complex games (such as city builders and grand strategy games), and ways to make them better. What can they learn from other genres, in order to make learning easier and m...

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Reading List (May 2021)

GameMakersToolkit post Reading List (May 2021) from patreon

Hello everyone! Here's your reading list for the month of May. Let's start out with some Mass Effect-themed stuff to mark the release of the Legendary Edition remake. And then, onto a bunch more articles and videos I reckon you'll enjoy.

Commanding Shepard

[Watch | CC | 19 mins] 2021-05-28 11:15:04 +0000 UTC View Post

Thoughts on Returnal (No spoilers)

GameMakersToolkit post Thoughts on Returnal (No spoilers) from patreon

Hey everyone. I just finished Returnal, and wanted to give some thoughts about the game's design.

This is the latest game from Housemarque. Until now, the studio has made indie-level arcade games like Nex Machina and Super Stardust HD. But with Returnal, the studio has gone full on "Triple A", with a blockbuster new Pla...

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New Video - Level Designer Breaks Down Ori's Awesome Sand Level

GameMakersToolkit post New Video - Level Designer Breaks Down Ori's Awesome Sand Level from patreon

Hi everyone!

Today I'm revealing a new video series for GMTK. It's called "On the Level"* and is all about playing great video game levels alongside the designer(s) who made them. And then turning that interview into a video for y'all!

The concept is very similar to the 2021-05-12 14:50:15 +0000 UTC View Post

$5 Patron preview - Level Designer Breaks Down Ori's Awesome Sand Level

GameMakersToolkit post $5 Patron preview - Level Designer Breaks Down Ori's Awesome Sand Level from patreon

Hello!

So, I'm starting a new video series on GMTK. It's called Level With Me, and in each episode I play an excellent video game level, alongside the designer(s) who made it.

The concept is very similar to the Last of Us 2 video I...

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Behind the scenes - The Power of Video Game HUDs

GameMakersToolkit post Behind the scenes - The Power of Video Game HUDs from patreon

Hello everyone!

I had a wonderful response to the animation and visual style of my most recent video - on user interfaces and HUDs. So I thought I'd talk about how this episode was made and give you some tips on making similar stuff in your own project!

The idea

2021-05-10 07:06:22 +0000 UTC View Post

Let's talk YouTube ads

GameMakersToolkit post Let's talk YouTube ads from patreon

Hello Patreon people! I wanted to check in and talk to you about YouTube ads. There's a TL;DR at the bottom if you're in a hurry.

GMTK has historically never had YouTube ads enabled, almost exclusively because I don't like how adverts disrupt the viewing experience. I'm sure we've all watched a video where it cuts to an...

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Playlist (April 2021)

GameMakersToolkit post Playlist (April 2021) from patreon

Hello! It's Playlist time. Here's the video and scroll down for the article version.

Ghost of Tsushima

Ghost of Tsushima is an open wor...

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New episode - The Power of Video Game HUDs

GameMakersToolkit post New episode - The Power of Video Game HUDs from patreon

Hello everyone!

After a quick break from GMTK, I'm back with a stonking great big video. This one's on the heads-up display, or HUD - and how they can change how a game works, feels, looks, and is made. I hope you dig the style - it's supposed to look ...

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Reading List (April 2021)

GameMakersToolkit post Reading List (April 2021) from patreon

Hey all! Bit of a leaner list this month (that's what happens when the games industry slows to a crawl, I guess!) but still got some fab stuff to read and watch. As always, recommendations in the comments, on Twitter, and on Discord are always welcome.

Designer Notes

[Read] 2021-04-28 11:00:01 +0000 UTC View Post

Patreon Preview - The Power of Video Game UI

GameMakersToolkit post Patreon Preview - The Power of Video Game UI from patreon

Hello! Here's your early access look at the new episode of GMTK. We're all about heads-up displays in this one: how do they change the way games look, work, feel, and are made?

Thanks!

Mark

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The GMTK Game Jam returns for 2021!

GameMakersToolkit post The GMTK Game Jam returns for 2021! from patreon

Hello! 

I'm excited to announce that the GMTK Game Jam will be returning, once again, for 2021. Here's the announcement video. This is our fifth jam, which is a nice little milestone.

The jam kicks off on June 11th, so pop that in your calen...

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Playlist (March 2021)

GameMakersToolkit post Playlist (March 2021) from patreon

Hey all! It's your Playlist , which is three quick-fire reviews of games I've been playing in the last month. Let's jump right in. Watch it as a video or read it as an article, up to you.

Little Nightmares II

2021-03-28 10:00:03 +0000 UTC View Post

Reading List (March 2021)

GameMakersToolkit post Reading List (March 2021) from patreon

Hello! 

This month, the UK marked the one-year anniversary of its Covid-19 lockdown (I almost wrote "celebrated"). But hope is on the horizon, light is at the end of the tunnel, and other metaphors about good things being visible. 

Until then, here's a handful of things to watch and read, handpicked by y...

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How to Become a Game Designer

New video! 

Bit of a different topic this time: instead of talking about game design, let's talk about game designers themselves. How, exactly, do you get a job in the industry? 

This was one topic where I have absolutely zero experience, so I relied very heavily on my expert interviewees. It was fun to ...

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Weekend Exclusive - How to be a Game Designer

Hello super special Patrons. I've got a new video coming out next week, but as I needed to upload it early to get feedback from industry experts, you might as well watch it super early!

This is quite a different episode - it's about how to actually get a job as a game designer. I spoke to loads of people (designers, edu...

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Playlist (February 2021)

Hello everyone! This is the Playlist, where I talk about three of the games I've been playing in the last month. I've been doing well to actually keep up with the new releases - let's see how long that lasts! Let's go. Watch it here, or read it below. Up to ...

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24 hour exclusive - How to Turn Movement into a Game Mechanic

Hello!

Time for another massive episode. This one is on a topic I've wanted to cover for quite some time: unique movement systems. From wingsuits to web swinging to wall runs. How do developers make movement that feels fun, satisfying, and interesting?

It was a tricky question to answer because the answer is very ...

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Reading List (February 2021)

GameMakersToolkit post Reading List (February 2021) from patreon

Hello!

Yesterday, the UK prime minister and scarecrow Boris Johnson unveiled the roadmap out of the pandemic. Also, the sun is out. And the new video is coming together for release this week. I'm feeling pretty good! 

So, let's celebrate with a bunch of videos and articles I found this month.

De...

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Adventures in Unity

Hey everyone!

New video is coming along nicely, but I just wanted to chat about something else I've been doing. And that's learning Unity! It was my new year's resolution for 2021, and I've been doing a little bit every week all year.

I started with tutorials. I found 2021-02-19 15:41:59 +0000 UTC View Post

Post-Mortem: How the Nemesis System Creates Stories

GameMakersToolkit post Post-Mortem: How the Nemesis System Creates Stories from patreon

Hello! This is a quick behind-the-scenes article, looking at the creation of my most recent video: How the Nemesis System Creates Stories.

Idea

The initial idea for this video was to investigate the idea of games h...

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Playlist (January 2021)

Hello everyone! This is the Playlist, where I talk about three of the games I've been playing in the last month. You can watch it as a video, or read it as an article. Have it your way, like Burger King.

Call of the Sea

2021-01-31 15:00:00 +0000 UTC View Post

Reading List (January 2021)

GameMakersToolkit post Reading List (January 2021) from patreon

Hello! Welcome to the first Reading List of the year. It's a big one! It's got all the best stuff I watched and read in January, plus all the delicious content I consumed over Christmas.

I'm starting off with some alternative "end of year" lists. Forget the "game of the year" stuff, we're looking at the year in accessib...

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New GMTK Episode - How the Nemesis System Creates Stories

Hello!

This is the first GMTK video of 2021 - a deep dive into the Nemesis System from Shadow of Mordor and Shadow of War. It will be released to the masses in a couple hours.

I said in my 2020 wrap up that I wanted to work on so...

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Early Access - How The Nemesis System Creates Stories

Hello!

So, I've been a busy bee this January - working hard on a huge video about a topic that I've been meaning to cover for quite some time. I'm talking, of course, about the Nemesis System in Shadow of Mordor and Shadow of War.

This system is able to create brilliant and unique stories using procedural generati...

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2020 in review

GameMakersToolkit post 2020 in review from patreon

Hi everyone! It's that time of year again where I take a step back, dig into YouTube's analytics page, and figure out what worked (and what didn't) in terms of raw numbers.

So the headline news is that GMTK hit a pair of enormous milestones. And hit them back to back. This year the channel achieved one million subscribe...

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