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kyliestylishworkshop posts

Scarlet Witch (Emporium Matron) Basic for Blender 4.x

kyliestylishworkshop post Scarlet Witch (Emporium Matron) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Mr. Fantastic Premium for Blender 4.x

kyliestylishworkshop post Mr. Fantastic Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Mr. Fantastic Basic for Blender 4.x

kyliestylishworkshop post Mr. Fantastic Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Leviathan XVI Premium for Blender 4.x

kyliestylishworkshop post Leviathan XVI Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Spine & Tail Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Leviathan XVI Basic for Blender 4.x

kyliestylishworkshop post Leviathan XVI Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Noctis Room for Blender 4.x

kyliestylishworkshop post Noctis Room for Blender 4.x from patreon

•Shaders

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

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Surgery Update.

Sorry for being a bit quiet this, I honestly thought that the surgery was going to pass a bit more easier, the process is still steady and going well but I can get myself to sit a lot on the PC without getting dizzy which allows me to work only in short periods of time between hours, so thanks a lot for being pati...

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New Method of Compression for Models.

Hello everyone, I hope you're spending a good day. While I've been resting and chatting with other people, they told me something very interesting.

Games becoming more needy and models heavier with all they need in current eras, I managed to find a compression method that it will suit a lot of needs for most people. Wha...

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Recent Surgery

Hello everyone, so just a small heads up, I got my wisdom teeth removed today, so I might be out of of combat for 2 or 3 days to rest, so If I don't answer right away, I apologize in advance.

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Cid Highwind Premium for Blender 4.x

kyliestylishworkshop post Cid Highwind Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Cid Highwind Basic for Blender 4.x

kyliestylishworkshop post Cid Highwind Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Iron Spider MCU Premium for Blender 4.x

kyliestylishworkshop post Iron Spider MCU Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Spider Legs via Driver (Click armature -> item -> properties)

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Iron Spider MCU Basic for Blender 4.x

kyliestylishworkshop post Iron Spider MCU Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Spider Legs via Driver (Click armature -> item -> properties)

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Regula Van Hydrus Premium for Blender 4.x

kyliestylishworkshop post Regula Van Hydrus Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Regula Van Hydrus Basic for Blender 4.x

kyliestylishworkshop post Regula Van Hydrus Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Mahito (Fortnite) Premium for Blender 4.x

kyliestylishworkshop post Mahito (Fortnite) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Mahito (Fortnite) Basic for Blender 4.x

kyliestylishworkshop post Mahito (Fortnite) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Joker (Fortnite) Premium for Blender 4.x

kyliestylishworkshop post Joker (Fortnite) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Joker (Fortnite) Basic for Blender 4.x

kyliestylishworkshop post Joker (Fortnite) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Mai Shiranui SFVI S2 Premium for Blender 4.x

kyliestylishworkshop post Mai Shiranui SFVI S2 Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Mai Shiranui SFVI S2 Basic for Blender 4.x

kyliestylishworkshop post Mai Shiranui SFVI S2 Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Fixed cloth bones

<...

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Mai Shiranui S1 Premium for Blender 4.x

kyliestylishworkshop post Mai Shiranui S1 Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Mai Shiranui S1 Basic for Blender 4.x

kyliestylishworkshop post Mai Shiranui S1 Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

<...

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Alexander (Rebirth) Premium for Blender 4.x

kyliestylishworkshop post Alexander (Rebirth) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Alexander (Rebirth) Basic for Blender 4.x

kyliestylishworkshop post Alexander (Rebirth) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Thor (MR) Premium for Blender 4.x

kyliestylishworkshop post Thor (MR) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to...

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Thor (MR) Basic for Blender 4.x

kyliestylishworkshop post Thor (MR) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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King Regis Premium for Blender 4.x

kyliestylishworkshop post King Regis Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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King Regis Basic for Blender 4.x

kyliestylishworkshop post King Regis Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Sombra (Loki) Premium for Blender 4.x

kyliestylishworkshop post Sombra (Loki) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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