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kyliestylishworkshop posts

Sombra (Loki) Basic for Blender 4.x

kyliestylishworkshop post Sombra (Loki) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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Psylocke (Blood Kariudo) Premium for Blender 4.x

kyliestylishworkshop post Psylocke (Blood Kariudo) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Psylocke (Blood Kariudo) Basic for Blender 4.x

kyliestylishworkshop post Psylocke (Blood Kariudo) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Viessa (Summer) Premium for Blender 4.x

kyliestylishworkshop post Viessa (Summer) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Viessa (Summer) Basic for Blender 4.x

kyliestylishworkshop post Viessa (Summer) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Neo Bahamut Premium for Blender 4.x

kyliestylishworkshop post Neo Bahamut Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Neo Bahamut Basic for Blender 4.x

kyliestylishworkshop post Neo Bahamut Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Red Hood (Knighthood) Premium for Blender 4.x

kyliestylishworkshop post Red Hood (Knighthood) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

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Red Hood (Knighthood) Basic for Blender 4.x

kyliestylishworkshop post Red Hood (Knighthood) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

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Games to Port From

Hello everyone, For starters and to avoid confusions on new people that might join in the future (or even current members that might be unaware).

I have made a list of games I can currently get stuff from: 2025-02-01 17:55:44 +0000 UTC View Post

Loki (MCU S2) Premium for Blender 4.x

kyliestylishworkshop post Loki (MCU S2) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Loki (MCU S2) Basic for Blender 4.x

kyliestylishworkshop post Loki (MCU S2) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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Cloud (Costa del Sol II) Premium for Blender 4.x

kyliestylishworkshop post Cloud (Costa del Sol II) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Cloud (Costa del Sol II) Basic for Blender 4.x

kyliestylishworkshop post Cloud (Costa del Sol II) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Mantis (GotG) Premium for Blender 4.x

kyliestylishworkshop post Mantis (GotG) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Mantis (GotG) Basic for Blender 4.x

kyliestylishworkshop post Mantis (GotG) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Phoenix XVI Premium for Blender 4.x

kyliestylishworkshop post Phoenix XVI Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Phoenix XVI [Reupload] Basic for Blender 4.x

kyliestylishworkshop post Phoenix XVI [Reupload] Basic for Blender 4.x from patreon

[Improved Materials, Weights & Normals]

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Sui Zai (Beast Nian) Premium for Blender 4.x

kyliestylishworkshop post Sui Zai (Beast Nian) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Sui Zai (Beast Nian) Basic for Blender 4.x

kyliestylishworkshop post Sui Zai (Beast Nian) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Aerith (Loveless Concert) Premium for Blender 4.x

kyliestylishworkshop post Aerith (Loveless Concert) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Aerith (Loveless Concert) Basic for Blender 4.x

kyliestylishworkshop post Aerith (Loveless Concert) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Black Widow (White Suit) Premium for Blender 4.x

kyliestylishworkshop post Black Widow (White Suit) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Black Widow (White Suit) Basic for Blender 4.x

kyliestylishworkshop post Black Widow (White Suit) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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Juno (Celestial) Premium for Blender 4.x

kyliestylishworkshop post Juno (Celestial) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Juno (Celestial) Basic for Blender 4.x

kyliestylishworkshop post Juno (Celestial) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Weapon via th...

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Genji (Blackwatch) Premium for Blender 4.x

kyliestylishworkshop post Genji (Blackwatch) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Genji (Blackwatch) Basic for Blender 4.x

kyliestylishworkshop post Genji (Blackwatch) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Sword & K...

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Vincent Valentine (Rebirth) Premium for Blender 4.x

kyliestylishworkshop post Vincent Valentine (Rebirth) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use th...

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Vincent Valentine (Rebirth) Basic for Blender 4.x

kyliestylishworkshop post Vincent Valentine (Rebirth) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate f...

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