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Procedural Tropical Island (3.0+)

cmzw post Procedural Tropical Island (3.0+) from patreon

Normal displaced (adaptive subdivision) procedural island. HDRI is packed into the file. Do note that you will need to use ACES for the correct colors as shown in this image.

Original tweet/thread: https://twitter.com/cmzw_/status/1...

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Heater (3.3+)

cmzw post Heater (3.3+) from patreon

SDF modeling test with the volume cube node. You will need a recent master build to open this as it uses the new "volume cube" geometrty node.

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simple flame fx

cmzw post simple flame fx from patreon

Have been doing short tutorials daily like these for the past 2 weeks or so, most likely I will also compile them into a .blend later

https://twitter.com/cmzw_/status/1540221309585457154 

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Reverse (3.1.2)

cmzw post Reverse (3.1.2) from patreon

https://twitter.com/cmzw_/status/1485882614892593155 

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Simple pixel procedural terrain (2.8+)

cmzw post Simple pixel procedural terrain (2.8+) from patreon

Finished setup of the mini tutorial here:

https://twitter.com/cmzw_/status/1537331600467210240 

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Fractured Donut (3.0)

cmzw post Fractured Donut (3.0) from patreon

https://twitter.com/cmzw_/status/1495764214967062541 

Note that you will need ACES or the colors may look washed out. More details how to setup ACES for Blender: 2022-06-10 20:17:01 +0000 UTC View Post

Mayterials 2022 (9 Materials, 4K Textures)

cmzw post Mayterials 2022 (9 Materials, 4K Textures) from patreon

https://twitter.com/cmzw_/status/1532701936616501248 

The only difference(to the gumroad version) here is that all textures are 4K in the .blend  files (except the 2nd prompt / secure, which is in Blender). You still d...

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Night Commute (3.1)

cmzw post Night Commute (3.1) from patreon

https://twitter.com/cmzw_/status/1498358371426045952 

Geometry nodes truchet animation

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Morning Commute (3.1)

cmzw post Morning Commute (3.1) from patreon

https://twitter.com/cmzw_/status/1497976304905310215 

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Simple Flower (2.83)

cmzw post Simple Flower (2.83) from patreon

Simple flower setup along with a basic example, both setups are included (2 materials).

https://twitter.com/cmzw_/status/1529018336842944512 

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7K (3.1)

cmzw post 7K (3.1) from patreon

https://twitter.com/cmzw_/status/1528314291576664064 

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Blender Typographic Wave (3.1)

cmzw post Blender Typographic Wave (3.1) from patreon

Based on pixate_'s artwork on Instagram

https://twitter.com/cmzw_/status/1527266883610681345 

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Greeble Explorations (3.1)

cmzw post Greeble Explorations (3.1) from patreon

Procedural displacement experiments on a default plane(adaptive subdiv.)

https://twitter.com/cmzw_/status/1481896049300353025 

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Mayterials'22 02: Secure (3.1)

cmzw post Mayterials'22 02: Secure (3.1) from patreon

Tested with Blender 3.1

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Slash vfx (3.1)

cmzw post Slash vfx (3.1) from patreon

Shader-based slashes, tested with 3.1

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Kurzgesagt icon study (3.0)

cmzw post Kurzgesagt icon study (3.0) from patreon

Yet another study to test out the b3dsdf nodepack, this one is based on the patron tier icon from https://kurzgesagt.org/patreon-2/ 

Tested with 3.0.1

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Kurzgesagt birb study (3.0.1)

cmzw post Kurzgesagt birb study (3.0.1) from patreon

Kurzgesagt bird illustration study with shader nodes on a plane, mostly to test out the b3dsdf add-on/nodepack I have been working on for some time

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Gradient Text Ripple

cmzw post Gradient Text Ripple from patreon

Text ripple driven by various gradients(5 setups in 1), tested with Blender 3.1

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Wave of boredom (3.2)

cmzw post Wave of boredom (3.2) from patreon

Tested with 3.2 Beta

https://twitter.com/cmzw_/status/1521501215687061505 

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Ghost flame

cmzw post Ghost flame from patreon

Tested with 3.2 Beta, though this could simplify into just a plane with the material nodes so it could used with older versions.

https://twitter.com/cmzw_/status/1520307729419497472 

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Record / Landmark

cmzw post Record / Landmark from patreon

Vector displacement projects from 2021. These were made back in Blender 2.91-2.92 but works fine in 2.93.8. Rendered with cycles (HDRIs packed)

Original tweets:

https://twitter.com/cmzw_/status/1363477085012910082  View Post

Minecraft Piston

cmzw post Minecraft Piston from patreon

Piston made from a plane via vector displacement. Tested with 3.0.1

https://twitter.com/cmzw_/status/1518848515899674624 

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Icons

cmzw post Icons from patreon

Icons made using the shader editor on a plane. Some of files uses a custom build but now these nodes are replaced with equivalent nodegroups from b3dsdf.

These files are tested with 2.83.20 and should be open in later versions.

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Space

cmzw post Space from patreon

Quick attempt at a post from archillect (texture is packed into .blend) 

https://twitter.com/cmzw_/status/1518542191810932737...

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Colorful marching cubes (3.2 + named attr.)

cmzw post Colorful marching cubes (3.2 + named attr.) from patreon

Uses 3.2 + named attributes (see how to enable here)

https://twitter.com/cmzw_/status/151816082007663001...

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Vavle on a plane

cmzw post Vavle on a plane from patreon

Vector displaced valve from a plane. Uses ACES and 3.0.1 (HDRI is packed)

https://twitter.com/cmzw_/status/1517797930132029440 

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Finder Icon

cmzw post Finder Icon from patreon

A test icon made with the shader editor by eyeballing the finder icon on my desktop.

This used a couple nodes from the shader nodes add-on  which I have been working on in the past few days.

2022-04-18 12:55:07 +0000 UTC View Post

Gilgamesh 's gates of babylon (3.2)

cmzw post Gilgamesh 's gates of babylon (3.2) from patreon

Uses named attribute nodes 

https://twitter.com/cmzw_/status/1514999609848135682 

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Magical Disaster (3.2)

cmzw post Magical Disaster (3.2) from patreon

Requires 3.2 with named attribute nodes to work

https://twitter.com/cmzw_/status/1514502702675677185 

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Enabling named attribute nodes

cmzw post Enabling named attribute nodes from patreon

Very likely I will release more files using this feature so here's how to enable it. This feature is currently only in the 3.2 alpha builds.

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