mokujinh posts
Halloween a bit late
Hello everyone, just leaving a quick update on the state of current projects
As you can imagine I wanted to finish the Ashley animation for today, but that hasn't been possible, but I'm working through finishing it this next couple of days, this also include a new release of my Ashley model updated with physics for all ...
2025-10-31 23:57:06 +0000 UTC View PostLing Xiaoyu T8 Model update
Updates include:
New T8 Season 2 swimsuit
Added physics to hair, body and outfits (game physics cages for hair and outfits)
Updated hair shaders.
Improved custom corrective shapes for hips
Body collisions
Some minor shader fixes.
...
2025-10-13 03:20:26 +0000 UTC
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Nina Williams T8 model update
Updates include:
New T8 Season 2 swimsuit
Added physics to hair, body and outfits (game physics cages for hair and outfits)
Updated hair shaders.
Added back the "realistic" hair color as a "custom" option, turn it off if you prefer the spagetti game hair color....
2025-10-13 03:06:07 +0000 UTC View Post
Unbreakable Prisoner (Makoto)
Makoto Niijima has been captured. The corrupt SIU office has sent two "officers" to take charge of the case, both Makoto and her sister are taken into custody, and sent to prison. There's only one objective left for the officers, break a confession out of the vigilante girl.
But can they really "break" through Makoto's ...
2025-09-30 20:54:11 +0000 UTC View PostNina vs bodyguards
Nina finds other ways to "take" out the security service of her next target. Night is too young, and would be just a waste to dispose of such specimens.
Download 4K animation 2025-09-30 00:14:59 +0000 UTC View Post
Maelle and Sophie update plus more model work
For Maelle:
More UI menu options
New baked textures (directly baked from her game model to this version.
inner thighs details and torso detail textures (roughness, Normals, wet, dirt textures) taken from a full body mesh from the game for more accuracy.
Replaced the bump maps for displacement (cavity ...
2025-09-29 23:00:20 +0000 UTC View PostLili Rochefort model update
Updates include:
New T8 Season 2 swimsuit
added physics to hair, body and outfits (game physics cages for hair and outfits)
New hair shaders.
Added back the "realistic" hair color as a "custom" option, turn it off if you prefer the spagetti game hair color.
Reina model update
Hello everyone, a bunch of updates have been made for Reina's model as she gets her public release.
Here's the list of changes:
Physics included to hair body (hips and breasts) and some outfits (skirt, jackets etc). I used the game physics cages from the game files.
Added new open jacket mes...
2025-08-31 15:15:33 +0000 UTC View Post
[4K Render] Sophie: "There's always room for more"
Sophie had her chance to live up a little, following her best friend advice, "to enjoying her single life while she could".
For mobile/app...
2025-08-19 03:51:34 +0000 UTC View PostBikini models acquired, and more
So here we are, I finally got my hands on the Tekken new bikini models, also making a quick udpate to the models I already released, I added physics for Lili and Asuka, will add them for Nina and Xiaoyu next. Also as the picture above shows, I also manually made a new open jacket version for Reina. I updated the hair shaders ...
2025-08-16 02:51:25 +0000 UTC View Post[Model release] Maelle - Clair Obsucur Expedition 33
(quick update - 08/15/2025: added back missing bone layers to UI menu, Fixed sparkles effect happening because of hair shader, fixed Oh mouth pose affecting more than just the mouth, fix behind ears mesh deforming weirdly (not noticeable unless corrective smooth in the body was turned off, fixed for good now) )
(...
2025-08-11 20:48:16 +0000 UTC View PostModel Release - Sophie (Clair Obscur: Expedition 33)
(09/29/2025 - Update: Better face poses. New open shirt and mirroed sided exposed bottom meshes, minor fixes to corrective shapes. better skirt rig, better physics for skirt)
(08/15/2025 - Quick Update: Updated hair textures, i had the wrong hair textures packed, also updated the hair shader to avoid a weird spar...
2025-08-10 03:26:55 +0000 UTC View PostClair obscur model, Unreal hair color configuration to blender
Julie is a character from Clair Obscur, we only see her for a few seconds in a monochrome cutscene, not much is known about her except she was an expeditioner like our main characters.
The cutscene is a pre-rendered video, but her model can still be found in the game. I extracted it and put it together on Blender, since...
2025-08-09 19:49:40 +0000 UTC View PostWe back on business!
Hello everyone, I am officially back with my first upload in a while. I've been playing this wonderful game for a while while. Probably my game of the year. Since it's ran on Unreal engine, diving into the game files was easy enough. Although finding the models and files made me appreciate the "order" in which other companies...
2025-08-08 22:02:43 +0000 UTC View PostClair Obscur - Manor bedroom
This is a recreation of the first bedroom accessible in the manor on the Clair Obscur Expedition 33 game.
I manually recreated this scene using references and screenshots from the game I took myself, I couldn't figure out how to use the umap files so I just extracted the assets manually and built the scene bit by bit. ...
2025-08-08 21:57:00 +0000 UTC View Post


















![mokujinh post [4K Render] Sophie: "There's always room for more" from patreon](https://img5.xxx4fans.com/storage/1/ui/zu/66b995-019e86a0-4e5b-770b-a528-ab84aec93999.png)

![mokujinh post [Model release] Maelle - Clair Obsucur Expedition 33 from patreon](https://img5.xxx4fans.com/storage/3/ek/bf/66b995-019e86a0-4e62-79cb-9fc6-a9b38766729a.png)


