pov
just a quick camera test for one of the shots in part2:)
2026-01-31 21:35:05 +0000 UTC View Post
just a quick camera test for one of the shots in part2:)
2026-01-31 21:35:05 +0000 UTC View PostYo, just a quick post while I'm waiting on the final renders for pt1 of the Yuffie vid.
I've had a buncha people in the past show their frustration over the website I've used thus far to host animations, that being mega.nz
Since I'll be importing all my previous works, WIPS, and final releases over to an updated ...
2026-01-15 11:54:59 +0000 UTC View PostHappy (belated) New Year!
For the year to come, I'm planning on cycling shorter animations between periods where I'm working on longer projects (one specific project comes to mind...)
The first to debut will be a three part animation featuring yuffie (refer to previous post for an official teaser), with the first ...
2026-01-02 19:56:12 +0000 UTC View Postwhat are we thinking about the model then lads, did I go overboard?
*edit: thighs scaled down a lil
2025-12-17 21:23:25 +0000 UTC View PostIt's been a lil while huh?
I appreciate everyone's continued patience while I was busy malding away for too many months. After taking this last month's downtime to reflect, I've decided to reorient how things are being done.
The overblown, overgrown Tifa project is still underway, but I'll likely be doing the vas...
2025-12-01 17:35:25 +0000 UTC View PostRealised how messy the prior vers. was, so took the opportunity to clean up the base mesh/pose before getting fully into it:)
Had to do a bunch of janky shit with the glove to avoid texture UVs getting fucked beyond belief when moving different bones within the hand. One of these days I'll take the time to learn UVs (bu...
2025-10-30 17:28:51 +0000 UTC View PostI'd much prefer to be delivering good news, but life's a bit of a cunt sometimes.
In the process of trying to fix the corrupted meshes, each and every method attempted have in some way or another caused further conflict in other areas. With the way things stand, fixing it would require me to sculpt an almost brand new ...
2025-10-26 14:21:06 +0000 UTC View PostMini update, for anyone wondering where that animation is.
I'm currently dealing with a baffling bit of data corruption affecting my sculpts throughout. Here's a very brief screencap of the issue for visual ref...
2025-10-11 21:31:33 +0000 UTC View PostAs mentioned in the update post yesterday, this is the shot I'm working on currently:)
2025-09-18 18:12:46 +0000 UTC View PostFirst and foremost, my apologies for the lack of posts so far this month. I've been hammering on with the first shot for the upcoming release, and am finally nearing the tail end of work on that.
For the sake of visual clarity, I added an intermediary shot, which grew in complexity as it progressed. Given the amount o...
2025-09-17 14:31:13 +0000 UTC View PostCutting it a tad close this time round.
For a quick tl;dr on the state of things going forward:
-The most recent post regarding the face model/textures will be the one used hereon.
-4 Shots remain, with varying stages of completion/complexity
-The start has been rehauled ever so slightly, with...
2025-08-29 15:27:31 +0000 UTC View Postcan you tell I got tired of working on faces?
2025-08-23 21:21:53 +0000 UTC View PostI'll withhold comment till we get a consensus
*Switched out the image for a render that better captures the neutral expression
2025-08-09 15:49:40 +0000 UTC View PostSince the previous version was posted, I took on board all of the feedback you gave, went back to the drawing board, and overhauled everything that didn't work.
New textures and sets of uv maps, that'll hopefully be more representative of the original version:)
Please do let me know if this is more in line with wh...
2025-08-01 18:13:29 +0000 UTC View PostI know I said that I wouldn't be posting much if anything till the big release, but considering I've got a high res backshot loop ready and waiting, I figured I'd leave the decision up to you lads:)
Post will drop as soon as poll ends:)
2025-07-22 11:03:52 +0000 UTC View PostFirst off, thank you all for the kind words, and for the dm's wishing me well. It means a lot, and I really do appreciate it.
I'm all moved in now, wifi is up and running smoothly, and all my hardware is set up again. Somehow we managed to get almost everything over here without any damage, or loss of data, which is an...
2025-07-13 09:12:46 +0000 UTC View PostWith July finally upon us, I wanted to get a quick update out before things get hectic.
My move has now been finalized, and is scheduled for this weekend. I'll be aiming to work pretty much right up to the cutoff, at which point I'll have to pack up monitors, pc's, etc. From the 4th I won't have any internet access so ...
2025-07-01 20:37:03 +0000 UTC View Postfor the few cloud enthusiasts knocking about:)
you wouldn't believe the amount of sculpting that went into this basic ass shot
2025-07-01 20:35:18 +0000 UTC View PostThank you to everyone that offered suggestions and posted in the latest poll!
As you've probably already seen (and perhaps a little unsurprisingly), part 5 is our winner this time round:)
I kinda figured it'd win, so I've been working on it for the last few days now. I'm hoping it'll be a pretty smooth process ove...
2025-06-13 18:32:42 +0000 UTC View PostWhile the poll's been going on, I've made some pretty big changes to Tifa's model. The old face rig was extremely limited in terms of dynamic deformations in expressions, and the model itself was very outdated.
I've incorporated an entirely new model for the head/eyebrows/eyes+eyelashes, with an independent rig and tex...
2025-06-10 11:46:25 +0000 UTC View PostThank you for all the helpful comments! It seems to be a pretty clear landslide for the two frontrunners. Just to help everyone make an informed decision, a little info on both options.
Part 7 is probably one of the longer sequences in the project. A very frenetic beginning, tempering down as the scene progresses...
2025-06-08 11:21:15 +0000 UTC View PostIn last months update post I mentioned opening up voting for which scenes you'd want to see animated first. The options will be short-ish vignettes with a couple of shots and poses included. These definitely won't be finalised, and very likely won't have audio included. Just a lil something to make the long drought that littl...
2025-06-05 10:01:24 +0000 UTC View PostCutting it close, once more. Things have been pretty hectic these last few weeks, but I'll try to keep it brief.
Regarding the main project, all assets (i.e. key poses+compositions) are now complete, and it is effectively boarded from beginning to end. All the work hereon will be animating existing poses, creating loop...
2025-05-29 19:19:19 +0000 UTC View Posttook way too long deliberating on this one; still ain't sure I'm happy with it but eh, gotta keep moving forward
2025-05-19 13:52:48 +0000 UTC View Post