http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
Here's an interim release - this is a fixer-upper for the old version, and not related at all to the new graphical stuff. This isn't meant to address eve...
2021-01-28 23:38:09 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
Our second leap day release! Fixes old and new this time. From the new category, aside from crashes, marriages were being dissolved frequently and ...
2020-03-01 05:17:31 +0000 UTC
View Post
As the month draws to a close, so do the crayon and story rewards. If you signed up before this month, please get that Patreon message or email to me before March 1. If you signed up this month, I'll be contacting you in mid-March if you've selected the reward tier - please make sure to select it!
Thanks aga...
2020-02-26 21:45:06 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
Here's another bug-fix release, ranging into some older issues as well. There's been some work on the raid crash/corruption problem, though I suspect tha...
2020-02-16 23:13:36 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
This is the first bug-fix release, focusing on newly introduced problems. Most notably, world gen crashes should happen less often, having babies should ...
2020-02-07 04:53:43 +0000 UTC
View Post
When we started on Patreon some years back, a number of people wondered how we'd keep up with our traditional story and crayon rewards with the influx of new people. Our plan was to continuing with the old "just do them all" system we'd been using, until such a time that it became impossible to keep up with them. ...
2020-02-01 20:08:37 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
Here is the villains release! There are various bits we're going to have to loop back around to after the graphics work is complete (see previous lengthy...
2020-01-29 08:34:27 +0000 UTC
View Post
Hey everybody! We mentioned a big announcement on the development log, and here it is: Dwarf Fortress is coming to Steam and itch with a new tile set, and generally enhanced graphics and audio. We'll continue updating and releasing the free ASCII version on the Bay 12 web page as Dwarf Fortress Classic.
<...
2019-03-13 15:00:03 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
Just some cleaning before we embark on the villain changes. There's a new offloading popup that can come up on the season change if you have enough activity in ...
2018-07-08 00:50:54 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
There are now peaceful and not-so-peaceful ways of expanding your influence in the world. Once a site becomes linked to you (through prosperity or by...
2018-06-23 20:15:00 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
Here's our next effort, which should change the general situation regarding the (often inebriated) fortress dwarves and their lack of apparent stress. Part of t...
2018-05-05 19:30:40 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
And the linux freeze fix process broke projectiles. So that's hopefully all working all around now.
Major bug fixes
(*) Made ...
2018-04-01 07:24:34 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
This should stop Linux from freezing. It also includes some other bug fixes that could be quickly incorporated.
Major bug fixes
<...
2018-03-29 08:37:00 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
This is a stability patch for the last release. A few raid-related crashes are fixed, as well as some strange behavior related to stolen livestock. To get...
2018-03-13 00:49:01 +0000 UTC
View Post
http://www.bay12games.com/dwarves (Click refresh on your browser if it doesn't show up)
Here's the first substantial update to the fortress's world map screen. New raid options are available, and it shouldn't be hard for you to antagonize your neig...
2018-03-10 01:00:44 +0000 UTC
View Post
http://www.bay12games.com/dwarves
One fix on top of the last release, for visitors that had become broken, acting like partial residents. Any broken visitors themselves are unpatchable in affected saves, so it was important to get this o...
2018-01-14 21:50:48 +0000 UTC
View Post
This is another bug fix release to start the new year. A few of the bad five-second freeze/lag problems caused by the new release have been fixed, and large beasts should move off the edge of the map again. Over in adventure mode, inappropriate creatures shouldn't yell 'identify yourself' and companions should partic...
2018-01-11 02:30:39 +0000 UTC
View Post
Dwarf Fortress 0.44.03 http://www.bay12games.com/dwarves
Here are some bug fixes to close out the year. Notably, visitors shouldn't arrive in such large numbers so early on, and fewer of them should overstay their welcome (in old saves, ...
2017-12-25 22:33:00 +0000 UTC
View Post
http://www.bay12games.com/dwarves
Hopefully this'll stop the problems we've been having in world generation!
Linux Update: I should be able to test the Linux drive on Saturday once I get the hard drive enclosure, and we'll go from there. Apol...
2017-11-24 02:24:35 +0000 UTC
View Post
This is the artifact release, featuring the ability to send your dwarves off to cause trouble in the world, improved kobold sites, cover identities, artifact questers, and a bit of artifact diplomacy.
In fort mode, the 'c' screen which used to list civilizations still does that as a suboption, but its main purpose now is to sh...
2017-11-23 03:45:15 +0000 UTC
View Post
Thank you so much for the support this month!
2016-07-31 23:59:00 +0000 UTC
View Post
http://www.bay12games.com/dwarves
Here are the first official 64-bit releases! This would not be possible without help from our community -- you can view the exciting and sometimes late-night discussion over in the 0.43.04 release thread if you ...
2016-07-05 21:36:56 +0000 UTC
View Post
Thank you so much for the support this month!
2016-06-30 23:59:00 +0000 UTC
View Post
http://www.bay12games.com/dwarves
Here's another bug-fix release. Assuming no issues crop up immediately, we'll now dive into 64-bit land for next time!
Major bug fixes
(*) Fixed error deciding when patients should be moved
(*)...
2016-06-20 19:17:22 +0000 UTC
View Post
Thank you so much for the support this month!
2016-05-31 23:59:00 +0000 UTC
View Post
http://www.bay12games.com/dwarves
Here are some more bug fixes.
Major bug fixes
(*) Made customized magma forge jobs use metal instead of making things out of coal
(*) Adjusted conflict code to stop taverngoers from joining sieg...
2016-05-22 21:24:50 +0000 UTC
View Post
http://www.bay12games.com/dwarves
Smoothed out some rough areas in the adventure part of the release. We'll be continuing on with bug fix releases.
Major bug fixes
(*) Stopped zone corruption problem from adventure sites (caused ...
2016-05-11 21:01:09 +0000 UTC
View Post
http://www.bay12games.com/dwarves
A new version number! With the work order additions and adventurer-created sites, this one ended up with more new stuff and fewer bug fixes than expected, and my version calculator just tipped over at 0.43. You...
2016-05-09 23:15:54 +0000 UTC
View Post
Thank you so much for the support this month!
2016-04-30 23:59:00 +0000 UTC
View Post
Thank you so much for the support this month!
2016-03-31 06:59:00 +0000 UTC
View Post