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Zan the Bonebreaker from patreon

Zan the Bonebreaker

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Zan the Bonebreaker posts

First chunk of Map09

Zan the Bonebreaker post First chunk of Map09 from patreon

Looks a bit familiar dosn't it? I wanna ease the player back into a familiar place, and follow up with a more different aesthetic.

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Map09 Begins

Zan the Bonebreaker post Map09 Begins from patreon

As usual, starting off with some rough layout sketches.

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Golem Pods

Zan the Bonebreaker post Golem Pods from patreon

Spooky

Also friendly reminder to hop onto the Discord server if you haven't yet. If you don't like Discord don't worry, I'll be posting as usual here.

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Discord server is up!

Check your reward tier, and connect. Hopefully everything is set up okay, I've included a link to instructions to connecting your Discord to Patreon.

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So the raffles are gone

Apparently raffles fall under gambling regulations, and Patreon does not allow them anymore. I will re-design the rewards so you'll get something to make up for it, and I think it's finally time to make a Discord server now that an open beta release is around the corner so we can centralise the feedback and everything. Stay tune...

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New Statues

Zan the Bonebreaker post New Statues from patreon

I've statue'd the Witch, Reaver and Lancer. Don't ask me why the Reaver is naked.

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The Lancer is here

Zan the Bonebreaker post The Lancer is here from patreon

And with this, all six orc castes have been introduced. 

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Witch & Earth Mother brush ups

Zan the Bonebreaker post Witch & Earth Mother brush ups from patreon

Fixed a bunch of anatomy errors for the Witch and earth Mothers' base sprites.

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small tiddy goth orc

Zan the Bonebreaker post small tiddy goth orc from patreon

After a fuckton of time, I finally finished the front stationary sprite for the Witch.  Will have to get the dead sprite out of it now.

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Vodyanoi's Reward

Zan the Bonebreaker post Vodyanoi's Reward from patreon

A robed lizardman warlord :^)

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Refreshed 0.8.a download link

Zan the Bonebreaker post Refreshed 0.8.a download link from patreon

Fresh link for the new patrons!

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Danyx992's Reward

Zan the Bonebreaker post Danyx992's Reward from patreon

A Lovecraftian Initiate?

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Golem Overview Video

Zan the Bonebreaker post Golem Overview Video from patreon

In case you were wondering why I'm posting so little progress of this extensive ass monster, it's because I was saving up for a video about it. Here it is, enjoy!

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New record

Zan the Bonebreaker post New record from patreon

*limp bizkit plays in background*


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Golem Progress

Zan the Bonebreaker post Golem Progress from patreon

So yeah, so far the Golem is the most extensive monster. Has a fuckton of sprites and the most complex AI, but I've managed to get a big chunk of work done.

It has a standing, running, air roll, pain, ranged attack, booby trap attack, normal death, frag/acid death and extreme death animations, so pretty much everything.

...

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New Monster - The Golem

Zan the Bonebreaker post New Monster - The Golem from patreon

Interesting how the first monster ever implemented (the Crawler) was related to the corruption and so is the last. Gentlemen, I present you the Golem.


A fast, silent and deadly foe, and probably the most complex/ambitious monster in Hedon so far. I've already done the standing and running animation, as well as a dod...

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Brutalizing

Zan the Bonebreaker post Brutalizing from patreon

Here's the aftermath of the final Forge fight on the new Brutalizing difficulty.

There's 3 extra Warlocks, 1 extra Forge Elemental and several extra Initiates in there.

3 Sentries too care of everything (with a bit of help on my behalf). 

Man, what a mess.

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0.8.a Difficulty update for all maps

Zan the Bonebreaker post 0.8.a Difficulty update for all maps from patreon

Here it is. So I've worked on the difficulties a bit, as well as added couple new features.

Features include Sentries now sparking when on low HP and Warlocks being able to cast Toxic Bolt bursts (x3) that should further their terrain lock ability.


As for difficulties, well, as I said, the health/armor/ammo mu...

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Difficulty Changes

So I've discovered that the difficulties that affect the ammo factor glitch out the scripts that play when you do something that "holsters" your weapons (i.e. takes your stuff and gives it back once the script finishes).

So if you play on Hardcore, you'll find yourself losing all your ammo after these scripts because the ammo ...

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0.8.a is here!

Zan the Bonebreaker post 0.8.a is here! from patreon

All in all I moved pretty good with this one. Here's map08, ready for your testing and feedback. Have fun!

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Map08 is done!

Zan the Bonebreaker post Map08 is done! from patreon

Doing some final test runs, should be up for playing tomorrow.


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Hedon OST - Come to Church

Zan the Bonebreaker post Hedon OST - Come to Church from patreon

Second track for Map08. Enjoy! (I sure as hell do)

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New Soundtrack by Akhzul

Zan the Bonebreaker post New Soundtrack by Akhzul  from patreon

Pale Wind. Which is now the name of map08 (rather than "Fortress" as some of you may have noticed from the 0.7.a).


This track was made a while ago, and it's one of the cases in which the soundtrack inspired me on how to make the level rather than it having been written to fit what exists. Same thing happened for the...

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Another sketch for Map08

Zan the Bonebreaker post Another sketch for Map08 from patreon

Last roughie for the last bit of the map. I can say that we'll have a 0.8.a release next week!

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Dwarven Still

Zan the Bonebreaker post Dwarven Still from patreon

This is a Dwarven still. You may not like it but this is what peak performance looks like.


*note: the dwarf is there just for scale

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Dwarven Faction Concept

Zan the Bonebreaker post Dwarven Faction Concept from patreon

Last few days I've been working on the Dwarves.


I've split them up into nobles and commoners, as well as four guilds which are summarised above.


You can also see a plan of their fortress. Initially it was supposed to be giant, but due to performance limitations I decided to go with something small a...

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Peek-a-nevermind

Zan the Bonebreaker post Peek-a-nevermind from patreon

This guys have chilled for a bit too long.

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Map08 Progress

Zan the Bonebreaker post Map08 Progress from patreon

Here's a thumbnail to avoid major spoilers I guess? In any case, Map08 is progressing smoothly, I love the way it's coming to shape and it's a definite change of pace in terms of aesthetics.

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First two days of Map08

Zan the Bonebreaker post First two days of Map08 from patreon

I decided to make this level a bit smaller (on par with the 3rd map "Barracks") than I had initially planned. It will also have a smoother and less confusing flow, but nonetheless allow for a degree of freedom of approach. 


Let's see how fast I can finish this beast, eh?

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Frozen Characters Implemented

Zan the Bonebreaker post Frozen Characters Implemented from patreon

So I've finished working on frozen monsters (and Zan).


I'm pretty happy with how they came out, again, for now only Crawler projectiles can freeze monsters, but I might add some other means in the future.

You can shatter frozen monsters with few hits, Cultists will drop spikes and Cerberi have a higher chance ...

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