Community Character (AVAILABLE NOW!)
I haven't announced it on YouTube yet, but technically the Community Character is complete and is now available for download on my Art-Station here!:
https://www.artstation.com/marketplace/p/g12zm...
I haven't announced it on YouTube yet, but technically the Community Character is complete and is now available for download on my Art-Station here!:
https://www.artstation.com/marketplace/p/g12zm...
Bit of an announcement - Tomorrow I plan to release the completed community character-!! Within the next 24 hours, we will provide a fully rigged GG Anime Style shaded character for all who need it - ALL Patron & Member names WILL be included as 'Sponsors' next to the 'Read-Me' file in the download.
The last thing...
Thank you to everyone for dropping a vote in the last poll - It was one of the most land-slide vote results we've ever had here on the Squad, so I'll definitely be making a Anime Shader export video before the end of the month :) One of you pointed out something very important, and that is the tutorial will probably be more u...
2021-11-19 09:08:22 +0000 UTC View PostAlright Squad! So, today I made solid progress! This was the test of truth - To see if the Anime Shader we developed from Blender could survive and export over to a game engine like Unity - And, I'm happy to say - EVERYTHING WORKED!!! The edited normals, shape keys, textures, new MoCap rig/animations all transferred beautiful...
2021-11-17 06:03:31 +0000 UTC View PostThank you so much to everyone who shared information, thoughts, and advice on the Video Quality issue last post - I really appreciate it, and it seems to be more an issue with YT than my Software, but I did find some potential leads on how to bypass the issue, so here's what I have found so far -
There is a way to sor...
Hey Squad, today I wanted to get some input/opinions/recommendations regarding video recording options. As some of you know recently I upgraded to the newest version of Camtasia, but to be honest I'm not sure how I feel about it yet. The main reason is despite being able to upload in 1080p 60fps. After Exporting to YouTube, t...
2021-11-11 10:15:22 +0000 UTC View PostWhile we are waiting for the release of Blender 3.0, I'd like to announce the next project we have incoming and where it falls in our plans for future character content creation :)
2021-11-08 03:38:46 +0000 UTC View PostSo this month is going to be a be a little different from usual. Instead focusing on tutorial videos, we're going to focus on creating characters for the community to download - It's a long process, and we will likely only have enough time to create 2, but I think they will be very useful for anyone needing to study or use th...
2021-11-03 07:15:00 +0000 UTC View PostAlright Squad, here's the debrief for our October Performance! It was EXTREMELY chaotic for me because of the sheer number of assets that needed to be Anime Textured, but not only did we barely make the deadline, we have also completely closed the last chapter -
October I was probably the fastest I've ever worked in m...
Today I wanted to take a second to welcome all the new faces, and properly introduce the purpose of this channel, as well as my goals and aspirations for the future - There's a lot going on, so here's a bit of a the plan we have going forward :)
2021-10-31 13:06:34 +0000 UTC View PostWell, Squad... We have finally completed ALL the enemy characters for our game. Today, I'm happy to announce that the Final Boss is textured, anime shaded, rigged, and ready to be exported to Unity :) I've waited SOOOOO long for this day. Because tomorrow I can finally start building the engine and getting this show on the ro...
2021-10-30 04:32:53 +0000 UTC View PostSo, I thought about our options some more and I'd like to share what direction I'm feeling will probably be most optimal. It looks like Blender 3.0 will probably be released in about a Month, that's about 4 weeks (give or take) - A few of you threw out some pretty good ideas, and after much thought, I think this down time wou...
2021-10-27 06:57:08 +0000 UTC View PostHey Squad, and welcome to all the new faces that joined in the past few days :)
I'd like to share some of the thoughts I've been running through, the issues that they pose for our channel. Clearly from the Polls, Sculpting and Animation are things you guys would really like to see covered in the near future - And, I starte...
I'd like to wrap up the series with some closing thoughts and important discoveries I've found practicing Guilty Gear Anime Shading the last 2 years. There are some hidden costs and benefits to this style that you really should consider before adoption - Hope it helps :)
2021-10-23 10:05:22 +0000 UTC View PostThank you everyone for voting in the last poll and sharing your input-! It was EXTREMELY close - When adding the YouTube votes to the Patron votes here it was basically dead even. Animation won by a tiny single vote - The results were so even that I felt kinda bad knowing that no matter which direction we go, half of you woul...
2021-10-17 07:58:05 +0000 UTC View PostJust wanted to get a quick poll to see what direction you guys would like to see us go in the next month. After this month is over, we'll will have all 9 Enemies for the game completed. This will open two different possible directions for the next batch of videos. 1, I share what I've learned during my journey sculpting each ...
2021-10-16 11:53:29 +0000 UTC View PostHey Squad, it's been an extremely hectic and crazy last few days, but I finally found got a chance to collect my thoughts and make a few updates here. First, I would like to say thank you to everyone here on the Squad. This series would not have been possible if it wasn't for your awesome support here each month. It really me...
2021-10-14 04:59:23 +0000 UTC View PostToday I present the FINAL Anime Shading Tutorial - A complete workflow demonstration from A to Z - For anyone looking for the entire workflow in a single video, the Process can now be binged in the next 2 minutes :)
2021-10-11 10:15:55 +0000 UTC View PostHey Squad, I Just wanted to share some thoughts that have been juggling with the past few days. My priority on this Channel is of course tutorials, however I am also taking our game project very seriously. And, In order to make sure I don't get stuck in "development hell", I've made the decision to draw a line for asset creat...
2021-10-09 13:39:02 +0000 UTC View PostSo, for the final video you guys voted in favor of a "Comprehensive" A > Z tutorial that shows the entire Anime Shading process. Now, I've been thinking for quite some time on what the best way to accomplish this would be without the video getting long, and basically a 5 hour process speed up to 20x the speed. And, I think...
2021-10-07 08:55:05 +0000 UTC View PostI often get asked about my retopology workflow, but the truth is I use a mix of different softwares together - Today I'll demonstrate the fastest Retopology Workflow I've found so far-!!
2021-10-06 08:36:52 +0000 UTC View PostAlright Squad, these are our Mission Objectives for this month - We'll close the series with a few extra videos to tidy up everything, and make a short pivot to talk about the upcoming release of Blender 3.0, what I hope to see change, and how I plan to grade any meaningful improvements.
In addition to the video goals...
Hey Squad, It's been a LONG couple months, but as of the end of September, we have finally completed the Anime Shading Series -!! - I've shared just about everything I've found in a nice (28 Video long) series! I'm sure there is a lot more to learn, but we covered the foundation very thoroughly. From now on, this series will ...
2021-10-02 07:00:17 +0000 UTC View PostToday we'll take a deep look into how the Professionals usually go about drawing detail and edge lines into their Mechs - As always, hope it helps-!
2021-10-01 07:14:10 +0000 UTC View PostSo, the my bro has recently purchased a 3D printer, As the first test, he decided to try print out the Phazon Suit from Metroid Prime 1 - Now in all honesty, I don't have a lot of experience 3D printing, so naturally I was pretty shocked to see how well the print turned out - It's pretty ridiculous what you can pump out with ...
2021-09-28 05:48:34 +0000 UTC View PostHey squad, Just wanted to give a little status update and share my thoughts about upcoming future plans - So, there are only 2 tutorials left now for the Anime Shader series. Looks like we'll be finishing right on time for the end of the month! Was a long ride, but 27 tutorials later, looks like we'll be coming to a nice clos...
2021-09-26 05:23:31 +0000 UTC View PostKnowing "how" to do something, and knowing "what" to do are 2 VERY different tasks. Here's everything I've learned about drawing Detail for Anime Style Characters-!!
2021-09-24 03:26:18 +0000 UTC View PostIt took like 7 years, but we finally got our MOTION CAPTURE GLOVES!!!! Rokoko of course - I'm not entirely sure how well they perform in comparison to the Advertisements, but this is definitely something I'm looking forward to trying out soon after we finish the Anime shader! - Anyway, just wanted to share the good news with ...
2021-09-23 07:10:43 +0000 UTC View PostTexturing an AO map is pretty easy, but setting it up can be a challenge if you've never done it before - So, here everything you need to know in order to start drawing details onto your character!!
2021-09-18 05:41:34 +0000 UTC View PostThank you to everyone for voting in the last poll - Looks like retopo is something that I'll be going over before we close the series this month. As many of you know, I've been steadily training and practicing my Sculpting abilities in order to become a professional level character modeler. So, much of my sculpting workflow i...
2021-09-16 07:38:15 +0000 UTC View Post