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Dev-Log - V1.30DEV Last Minute...

y.v. post Dev-Log - V1.30DEV Last Minute... from patreon

Hi,

had a last minute idea regarding the warehouse and cargo bot managers. Both now have the identical individual pick thumbnails _AND_ if you have invested int the Yutani Robotics Corp you get the STASIS POD Analyzer feature for free...

No longer searching which Pod holds you valuable elite parts :)

DEV1.3...

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VIP / Upper Tier Preview - Golden Seductress (NSFW)

y.v. post VIP / Upper Tier Preview - Golden Seductress (NSFW) from patreon

Hi,

here is a preview of the Golden Seductress Premium Shell. Comes with Stat boost ( +5 to +70 ALL), Active Likes Overide, Personality and Trait Override, ...

100 Mio bots are again in reach if you can balance the Devious Personality...

y.v.


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Dev-Log 6th March - V1.30 DEV Integration Finished!

y.v. post Dev-Log 6th March - V1.30 DEV Integration Finished! from patreon

Hi,

I just finished the integration of V1.30DV, the test version for new mechanics!

VIP, who have registered for the Beta can find the download links for V1.30DV in the Beta Discord channel on 7th 15:00 GMT.

Included features

  • new outfit V
  • ship hull plating system
  • vaultship encou...

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Dev-Log 4th March - Video: Armageddon Core

y.v. post Dev-Log 4th March - Video: Armageddon Core from patreon

Hi,

today I reserved to integrate the new unique weapons into the DEV version.

  • Hellhammer is done, Armageddon Core is done
  • Leech and Damage Reflect for Wails of Infinity and Barbed Carapace partly done.

Attached video shows the Armageddon Core (Timed Mine):

2024-03-04 10:17:05 +0000 UTC View Post

Dev-Log 1st March - Integration V1.30DEV Started

y.v. post Dev-Log 1st March - Integration V1.30DEV Started from patreon

Hi,

today I started the integration of V1.30 DEV version. The DEV version is for testing and contains all changed mechanics, weapons, items, locations.

I added the new starting Point Day 120, which is set to the end of V1.20 story and gallery content. The next days I'll integrate combat maps and test the new weapo...

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Dev-Log 28th Feb - Botlab - New Shell Stats System

y.v. post Dev-Log 28th Feb - Botlab - New Shell Stats System from patreon

Hi,

today I finished integration of the new shell stat bonus system.

  • some shell types now come with bonuses
  • bonuses can include guaranteed likes, stat buffs, guaranteed personalities, etc...
  • bonus values scale with GEN and with Grade
  • Bot valuation balancing I still need to do or we...

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Dev Log 26th Feb - Hull Plating System

y.v. post Dev Log 26th Feb - Hull Plating System from patreon

Hi,

I have finished the assets and GUI integration for the new Hull plating system (no more one shot instakills when your shield is gone...)

  • Bumbling Bee can be plated with one of 4 hull platings in individual slots
  • mix and match possible
  • upon hit, a random plate slot is selected and the pl...

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Dev Log 23rd Feb - GUI Changes to Make Life Easier (NSFW)

y.v. post Dev Log 23rd Feb - GUI Changes to Make Life Easier (NSFW) from patreon

Hi,

here are a few of the GUI changes I implemented into V1.30 to make life a bit easier.

  • BOT parts and addons are tagged with Grade and Gen in Overview Screen
  • Thumbnails in BOT manager and Arcagde Manager to see shell type as well
  • Individual BOT picker in warehouse with "BOT Card" like in car...

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VIP / Upper Tier Preview - Unique Item Part II

y.v. post VIP / Upper Tier Preview - Unique Item Part II from patreon

Hi,

here is the second set of unique items. I wanted some shields with new tactical options so there is one shield with chance to cloak on hit and the other shield with reflect damage mechanics.

Will be available in the 1.30 DEV mechanics test version for Beta Testers Early April.

y.v.


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DEV Log Feb 21 - Roadmap Space Journey X 2024

y.v. post DEV Log Feb 21 - Roadmap Space Journey X 2024 from patreon

Hi, 

I thought a bit about the game roadmap going forward and how to balance finishing the game and adding content.  I am leaning towards finishing the game within the next two installments to have a completed work, BUT still have a lot of ideas. So an approach I am mulling over is like this one

  • V1...

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Dev Log Feb 19 - Restart Bonus - Unique Items (Edit)

y.v. post Dev Log Feb 19 - Restart Bonus - Unique Items (Edit) from patreon

Hi,

I always liked the unique items in Diablo and have created a few in SJX to celebrate the restart. 

Mysterious vault ships can be encountered in Deep Space. If you happen to have the keys, you will be able to retrieve one special item (but chose wisely, every ship and its unique content will only appear on...

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DEV-Log Feb-19 - Space Journey X Development Resumed!

y.v. post DEV-Log Feb-19 - Space Journey X Development Resumed! from patreon

Hi,

I am happy to announce that development for SJX will be resumed. I have done some work on 1.30 already (more to that in separate posts).

As I have been asked this a lot of times I have changed my Patreon billing to the way everyone else seems to have set it. What does this mean for Patrons in paid Tiers?

<...

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Status February 13

y.v. post Status February 13 from patreon

Hi,

things seem to go well and I have worked a bit on the NX-010 System which becomes relevant for 1.30.

I will most likely reactivate my page next week and publish a 1.30 release plan, with DEV/BETA in March and Official Releases in April.

If that works out there will be a two-monthly cycle with alternatin...

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Short Status Update Feb-08

y.v. post Short Status Update Feb-08 from patreon

Hi,

I worked a little on Vee Revised content today. Fits much better than "Nude Suit" in my opinion. (See screenshot)

Progressions (like T'Ris) might also come, but those are a ton of work so I won't go into that yet.

If everything goes well I will reactivate the page and resume work (though in  less c...

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VIP Preview - Vee Revised

y.v. post VIP Preview - Vee Revised from patreon

Hi,


as I posted it on Discord in the VIP channel here is the offical one.

Worked a little on Vee Revised today.

  • Fortunately the suit was an asset and I only had to fiddle a bit with the texture, so not much work.
  • I will probably change Vee from V1.30 into that outfit (after mainten...

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Status Update Jan-30

Hi,

here is a small status update. Things are going ok and I started some light (non coding) work on SJX.

  • wrote the story outline for 1.30
  • refined the roadmap plan for 1.30 to 1.60
  • collected all reported 1.20 bugs into a list

En of January billing will still be suspended / inact...

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Discord Update

Hi,

I reset the discord link today as a preparation to reactivate management by Patreon BOT in the next few days.


You may experience loss of your Discord roles on 15th Jan. as an intermediate effect. Once you leave and rejoin the Discord server from 16th, your Discord roles should be re-established (fr...

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Happy New Year!

Hi Everyone,

I wish you all a Happy New Year and hope that you are doing well!

I am doing ok and hope that I can start some light computer activity in January to see how it goes. In February I will then hopefully be in a position to decide whether and in what fashion to continue. Maybe I can also find the time to ...

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A Sudden (and Hopefully Temporary) Farewell

For health reasons I have to abstain from coding and computer screens for several months.  I hope on the other side of this I will have the opportunity to find a worthy conclusion to the story of Space Journey X.

Let me express my thanks to all my patrons! I enjoyed creating Princess and Space Journey with the gre...

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Official Release V1.20.11

y.v. post Official Release V1.20.11 from patreon

Hi,

the Official Release for V1.20.11 has been linked in the Release Notes, Download Section!

Please see the Release notes for update info. Thanks to everyone who contributed bug reports in the Early Access Phase!

...

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Dev-Log 4th Dec - Miscellanous

y.v. post Dev-Log 4th Dec - Miscellanous from patreon

Hi,

today I integrated all reported minor issues into v1.20 Official Release for 8th Dec. 

I also worked a bit on GUI issues for v1.30, namely integration of Moira Uniforms into the Code (see screenshot). As usual there will be Racy and Revealing. I also made the side images for these.

As to v1.30 mecha...

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Dev-Log - Status V1.20 Official Release

y.v. post Dev-Log - Status V1.20 Official Release from patreon

Hi,

the Early Access Phase II for V1.20 has yielded a few minor issues so far which I will integrate in the next days to prepare for Release of 1.20.11 (Official Release) on 8th December.

In the meantime I fitted the official uniforms to Seraphine as well (see wallpaper). Seraphine probably also need one more job ...

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Questions Regarding P-Shell

Hi,

I have received a number of questions as to the elusive P-Shell (doesn't drop) and checked my code:

  • elif lootID in ["MOBDRE2"] and GAME.getStarSys().ID == "SSIDQuthor" and random.randint(1,100) > 50:
  • call assemble_bot_template(random.choice(["BTT_DEFAULT"]*8+["BTT_KRELL1"]*2+["BT...

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Space Journey X - Early Access Phase II - V1.20.10

y.v. post Space Journey X - Early Access Phase II - V1.20.10 from patreon

Hi,

here is the updated Early Access II Release V1.20.10. for Upper Tier and VIP.

A number of items has been fixed compared to v1.20.8. See Release Notes Post for details and walkthrough.
V1.20.10 is save game compat...

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Revealing Uniform - Moira (NSFW)

y.v. post Revealing Uniform - Moira (NSFW) from patreon

Hi,

here is a VIP & Upper Tier preview of the revealing uniform for Moira...

y.v.

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Dev-Log 29th Nov - Uniforms

y.v. post Dev-Log 29th Nov - Uniforms from patreon

Hi,

while waiting for the final feedback on V1.20 Early Access 1 I fitted the uniforms to Moira (and Seraphine) and made a wallpaper. 

It is probably a good idea to introduce the uniforms for both, as they are now members of the crew with daily tasks.

Will post a revealing version in the VIP section for...

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Dev-Log 28th Nov - Planning & Status V1.20 EA

y.v. post Dev-Log 28th Nov - Planning & Status V1.20 EA from patreon

Hi,

I have collected the remaining minor changes to V1.20 from The Early Access Phase One and fixed them. I will integrate them into EA 2 (V.1.20.10) test it and package it for Upper Tier Release on 1st Dec (maybe one day earlier).

As to Development Planning, I ha...

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Dev-Log 26th Nov - Status Early Access V1.20

y.v. post Dev-Log 26th Nov - Status Early Access V1.20 from patreon

Hi,

Early Access Phase I for V1.20 is running since yesterday. A number of minor issues were reported, most are already fixed in the main path. Thanks for everyone reporting issues.

  • Early Access Phase II for Upper Tier on 1st Dec is looking good.

Looking forward to 1.30, I am goi...

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V1.20 Early Access Has been Distributed

Hi,

the links to V1.20 EA1 have just been been distributed to VIP patrons!

Please check your patreon inbox (allow 30 min for delivery)

Enjoy

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Space Journey X - V1.20 Release Notes

y.v. post Space Journey X - V1.20 Release Notes from patreon

Hi,

here is the release notes post for V1.20

Thanks to all the Beta and Early Access Players for finding and putting up with issues.

  • This release is not save game compatible with V1.10 or earlier for technical reasons.  Use the multiverse pod for your items and start a new game at...

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