This is rough draft of how she will look in the upcoming chapters, and how she looked at the begining. I need to adjust to morphs slightly, but this is the change brought about by the introduction of Val "cells" into her body and the stimuli presented since then.
I'm still working on set design for Dreyanna (Rebirth of a Goddess), but will be able to do at least one illustration per chapter on this and upcoming stories this year; including Talyasha's, Tara's, Carlyne's, and Julia's stories.
Game production is still snagged on platform limitations. I could write this easily in PHP+MySQL, but then it would be online-only, require the webserver back up and running, and handle only a limited amount of traffic/players. (probably no more than a few hundred at a time). Alternatively, I could write it to be front-end based, running entirely in javascript- the problem here is with loading content and memory. Javascript is not allowed to access local files, including those in the same directory as the script! This makes dynamically-loading content difficult, I would have to load the entire game into memory and that could make the browser unstable/slow as the content grew. It is theoritically possible to load the data through images (likely PNG for lossless compression) contained in local files- by dynamically loading them into IMG tags then reading the binary data out, but that is a painful undertaking at best. I'm considering using precompiled maps that would be self-contained HTML/JSON documents, then passing the current-state information from one page to another.
In any case, the PHP+MySQL solution is the easiest/fastest to implement and increment, but it will mean a delay in getting a playable beta. (for a couple of months while I get the server back up and ready)
I have a rough render of Karen's figure morphs from 6% or baseline muscularity to 100% when pumped/strained. I'll be uploading the full set here soon, and have already posted some of them on dA. This is a preview of her physique, not a final game asset, but one I can use for testing and development.
If you haven't been on my dA page in a while you'll be shocked by the number of items uploaded to my gallery . It's almost 1700 now! The stock sets make up roughly half of it, in fact they just passed the main content by 2 or 3 deviations (no, not standard deviations, I'm not a statistician- this is what dA calls art and story posts, just as they call me a deviant. Spot-on there. ;p )
I'm getting the stories ready for illustration, designing characters and sets. I've had several requests for comics, so I'm trying to figure out exactly how difficult it will be to do that. For now I'm aiming at illustrated chapters, later fully illustrated scenes, eventually graphic novels- but that may be sometime after the next election. Unless I find some tools that greatly speed up the process.
Sorry I haven't posted more regularly, I was offline for part of December and most of January. I'm excited to see we have the ability to schedule posts on here now, so I don't have to use the feast ad famine approach to content updates. (that feature is the one thing that's stabilized my gallery on dA... otherwise it was nothing for two months, then 80+ all at once)
Anyway, lets see if we can make these updates a weekly thing. Thanks for watching :)