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Unity Update: Sprites: Flash vs. Unity

I wanted to give you guys a quick look at the updates done to Rios in-game sprite. Soft shading,  texture resolution, and ease of use are the benefits we are already seeing in Unity, just to name a few. Being able to toggle between Unity and Photoshop while testing the game is also amazing.

As I continue to migrate/update sprites, I'll keep making these quick posts to keep you guys up to date.

Unity Update: Sprites: Flash vs. Unity

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