Edit: Demo plugin in the attachments
The next video is about how to make your own custom plugins and change the Godot editor to make your workflow faster.
What are plugins
How to your custom UI to the editor
How to add the undo/redo functionality to your commands
How to use inspector UI nodes for our plugins
How to instantiate scenes into the editor scene
More specifically, we're going to make a tool plugin that can randomly rotate all selected objects.
And later, we'll make another tool able to select a scene from our project and instantiate that on the scene's tree.
We'll learn how we can use the same inspector nodes inside our custom UI panels
And here's a demo sample plugin with all the basic ways you can inject your custom UI panel inside different parts of the Godot editor.
You can comment each section and try it out for yourself.
Download from the attachments.
