XXX4Fans
VFXArabia from patreon
VFXArabia

patreon


Houdini Branching & Roots tool

Update 29-09-20:

In the previous setup I built the curve orientation manually, and I figured out that Houdini introduced a "Orientalongcurve" sop that will calculate that for you "Roll, Pitch, Yaw", so I introduced some controllers since it can be controlled by attributes. I thought of posting it here since it might help someone ;)

Original:

If you've tried the built in Labs Curve Branches tool then you'll know what I'm trying to achieve here, Despite looking so complex but believe me this setup is an organized chaos, it consists of :

- Three levels branching, you can go more crazy and increase them if you want.

- Density control.

- Easy to control noise for each branching level.

- Rotation and spread controls of each branch in respect to its parent root.

- Thickness has irregularity here and there to give it more organic look.

- Growth slider.

- Renderer Redshift.

As you can see in the video I demonstrated controlling the first level and the same applies to the rest.

Kindest Regards

Alaa Al Nahlawi


Houdini Branching & Roots tool

Comments

Sure Vic, sorry for that forgot to post it.

;)

thank you

I cant dowload and cheki this out. Do you need some time, to clean up a bit, or?


Related Creators