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Advanced Pathfinding Beta2: Now you can replace custom animation.

This time, it brought two important features:

1. Now you can replace your own walking and standby animation by CUA. Please see the video for details. This can be said to be a function you need most, so that you can easily adapt to your own needs.

2. Now when walking starts, you can choose to automatically turn off the Timeline animation (if there is a Timeline on the character), which saves a lot of trouble.

 

For pathfinding plug-ins,Appropriate settings are more important.I will post a special post later to talk about these details.

Comments

thanks! This is genius. Going to try and see if I can make an atom swim using the custom option.

SomeGuy2023

Has been uploaded.

PluginIdea

Ping me when you upload one. I think I will need to use that

SomeGuy2023

Yeah, I've grabbed a few from Mixamo just not sure which one I need

SomeGuy2023

You can download it directly in mixamo.com.In fact, all you need is a unity-compatible skeleton.Or, I'll upload one later

PluginIdea

Where can we locate the T Pose pose you are using in Unity?

SomeGuy2023

This looks very promising. I am looking forward to diving in and trying this out.

Alien Axe Man


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