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*Unexpected Update* to the RPGMaker Version (0.3.0.56)

I didn't actually expect to be doing this, but I finally (more or less) got my head around how unity works so I figured it was high time I actually start to.. Well.. Begin to start Porting game mechanics and things over to unity.

The RPGmaker game in it's current state is still of course very buggy, some of these are due to in-engine issues as frequently iterated by me, but other things, I have recently discovered, are a result of simple negligence/oversight on my part before shipping. Thus, I've tried to identify further issues from my progression, be that as it may there still MAY be issues.

My (NEW) hope is to fully fix all the bugs that I can in the RPGMaker versions, this may be an ongoing process but I would like to reiterate just for the sake of clarity;


No ***NEW*** content will be added on any of these RPGMAKER versions, these are bug fixes/stability patches only.

If you report any further bugs from these versions, I will do my best to fix them but please be aware that RPGMAKER itself is

NOT a stable engine, and is prone to memory leaks and crashes. If it is referring to a missing image, chances are 50/50 it's my negligence

OR a stability error with the engine and the file IS actually present.


But I will ***NOT*** stop working on the Unity version in favor of this *EVER.*

Only bug fixes for the RPGMAKER version from this point forward, although this time if they can be identified and fixed, there will  be no 'last/final version' per se.

I hope that's all clear :)


These should have been fixed a long time ago, but I never got round to it at the time thanks to oversights/workflow issues

etc.

- Tower, Shop Dialogue Changed - simplified, no longer ties into Main Story. This was included by accident and makes no sense within the context of the game mode.

- Leaving the Tower shop no longer results in the player being teleported into a random wall in Kelpvale

- Fixed Tower bug where the game Crashed upon loading an image of Clarissa (it was pointing to a missing file, this may sometimes happen even if files ARE present though which does create some confusion, in this instance though the error was on my part.)

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Developer Note; there will no longer be any "last" version of the RPGMAKER MV version per se, report any bugs/issues to me that you find while playing if you can identify one and I will then do my best to fix it, but the development of the UNITY version will always take precedence and there are bugs with the engine itself and the way the game functions from it that will always ensure fixing every POSSIBLE issue within this build due to the engine limitations as an impossibility without the ability to possibly rewrite core code, and at that point I'd rather just continue working with UNITY, where I CAN write my own code.

*Unexpected Update* to the RPGMaker Version (0.3.0.56)

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