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Snow Bunny Problems - Process

1. Thumbnail. I started with a very basic thumbnail sketch to try out the concept.

2. Rough sketch. I sketch out the final layout and poses. I used Clip Studio's 3D models and perspective rulers as references and roughed in the general shapes for the clothing and props.

3. Final sketch. I use separate layers in multiple folders for the various props and the character which makes it easier to plan, especially when so many of the parts overlap. If you look closely, you can see that I draw some parts that I know will be completely hidden behind others, particularly the basic body shape, to make sure it will all make sense together. Keeping them on separate layers also makes it easier to shift the positions of individual features when final details on foreground features might change the layout needs.

4. Inking. I scale the canvas up to four times the size and use a variable-width inking brush for the character and a constant-width brush for hard things on vector layers. I use lots of different layers for different parts, which makes it easier to overdraw and erase as needed. Planning for the line coloring later, I try to use a different vector layer for each part that would be differently colored as linework such as one for the character's skin, one for everything that will have black linework, etc.

5. Color blocking. I set the folder containing all the different inked vector layers as the reference layer. Then I made new raster layers underneath and started filling in the flat colors. Sometimes I used a round pen, sometimes the color fill bucket, usually with the fill set to follow only the reference layer, stopping at the middle of a vector.  I also made a design for the snowboard by placing text, a lace border, and my bunny lips logo on a flat view and then using mesh distortion to wrap it onto the drawing.

6. Form shading. I create a desaturate blue solid color layer (linear burn) and start painting in the basic form shading. In general, I start shading each section by color block, starting with the shading layered filled at 50%, then I use hard brushes at 75% to added some basic shade and highlight, then deepen it with 100% shade and highlight, adding detail with watercolor brushes and using blur and blending to soften the shading where needed. For the hair, I used color burn for richer shading and start with an airbrush to establish the overall form, then use watercolor brushes to add some extra detail, first with a basic watercolor brush to define the form and then with a textured brush to get the hint of individual hairs.

7. Cast shadows. I make another blue solid color layer set to linear burn and start painting in the cast shadows with soft brush, using a smaller brush in places where the object casting the shadow is closer to the thing the shadow is on.

8. Backlight. For the secondary lights, I used a pale desaturate color layer away from the light source and a white layer toward the light source, both set to screen. Then I paint with a soft airbrush or a watercolor brush (when I want it to be more textured) on opposite sides of shiny objects. The forelight is used only on the shiniest parts. When I combine it with the form shading, backlighting really makes the characters pop. I don't use any backlight on non-reflective objects. On the hair, I used the watercolor brush to streak in the shape of the hairs and then used an airbrush, selection-masked to the shading, to add softer backlight.

9. Shiny. For the glossiest parts, I used light watercolor brushes to paint reflections for both primary and reflected light sources, then I used a strong watercolor brush for the specular highlights (or a variable round hard brush when I want the highlight extra strong), using a thumb tool to smudge for detail. For the shine on the hair, I started with thin strokes with a soft watercolor brush, then use an airbrush to add a soft glow to groups of streaks, and finally use a soft round brush to erase a few streaks in the middle of each group. After painting all the shine, I use the cast shadow layer to make a selection and delete the shine from anywhere covered by shadow.

10. For the natural blush, I add in a raster layer and airbrush red just on the skin for the cheeks and places where bone is near the surface of the skin. I used the same method for the make-up and handprint.

11. I added glitter, noise, and rough textures to the bows, make-up, and wool coat, placed above the shading and set to overlay for stronger contrast and, for the sequins on the bows, set to vivid light for the strongest contrast.

12. Colored linework. Since the linework is still all vectors in Clip Studio, I simply selected the vectors and changed their color to whatever colored linework I needed, sampling from each section and then shifting the color to be more saturate and dark, more or less depending on how hard or soft I want each thing to feel. The hardest things I keep black. Then I collapsed all of the linework into raster layers, locked the pixel transparency, and used an eraser to fix up any places where different color linework crossed over each other.

13. Eyelashes are done with a simple raster layer painted with a black variable-width pen. Then I lock the pixel transparency for that layer and use a soft pen to paint in grey streaks for texture and then soften the look with a few strokes of a black soft airbrush.

14. I used my cloud brush to stamp some white misty breath.

15. I stamped some white sparkles on the sequined bows.

16. For the backdrop, I started with the white surface and added a solid color layer in Blue Dianne (a bluish cyan that I often use for snow). Working from a photo of a ski slope, I stared roughing in the shape with a large airbush, then I went in and added detail with a basic watercolor brush.

17. For the wipe-out, snow in the air is just pure white so I made a solid white layer and used the mask to paint in the scattered snow using a combination of watercolor brush, airbrush, my cloud brush, and my smudges scatter brush.

Snow Bunny Problems - Process

Comments

OMG IT'S INCREDIBLE!!!!!!!!!!!!!!!!!! It's all so pink and fluffy and perfect. I ABSOLUTELY LOVE everything about this :) Starting from the top, I really really really love the board design, the little flower pattern around the border is adorable and using the heart in the O is sooooo cute and I adore the big kissy lips eating the big juicy carrot and all the sexual innuendo that it implies ;) On an artistic note the way you gave the board movement is so amazing and gives the whole pic such a great sense of movement and really sells that he literally just fell on his butt this very second. The outfit of course is simply INCREDIBLE!!! the way you draw fur is just so perfect, it always has such amazing weight and a sublime fluffiness to it. The bunny hood is just so cute with the floppy ears adding even more fluffiness and movement to the pic and the glitter bows are adorableness overload, plus the bells even add a cool safety feature to let other people on the slope hear him coming and to get out of the way (or get their camera's out) because he will just be moving so fast, at least that's what the sponsor rep told him I'm sure :) The makeup is is totally on point too in all it's glittery amazement plus i'm a total sucker for cute hearts on cheeks. His sissy curls are so darling as well and help with the sense of movement so amazingly well. the little exhale of breath too is so artistically fun and such a great touch of detail. I really love the cape too it looks so deliciously soft and thick and has a great sense of weight to it along with the dress and petticoats giving so much floof and fun to the outfit and of course making it almost literally impossible to ski in but I'm sure he'll get it eventually ;) The fur cuffs on the sleeves add even more awesome fur and the mittens are just literally too cute and don't even get me started on those simply amazing boots, just so much fluffy goodness. Probably my favourite part of the pic though has to go to the ultra cute tights, The heart over his butt is just sooooooo clever like a big target that's gonna get hit every time he falls or shown if he ends up face first :D Plus the snow just gives him just the biggest fluffy tail. On an artistic note it's incredible how you made the snow blast out from around the impact zone and even added a little crater to it, it really sells the whole pic and captures the scene perfectly the shading too is flawless as always and makes the fluffy fur even more fluffy :D All in all such a fantastic pic once again another outfit added to my list of all the outfits I want made from your designs :D Plus the story potential from this pic is sooooo great, fine print from contracts is a favourite plot point of mine and if he thinks this is bad just wait until he finds the water skiing summer clause in his contract just in case he ever thought it was only for winter ;)

Hina Yui


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