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Virtual model Revna For Mbdot v7 and Plan

Twin Sword Studio is actively developing [Coronation]  https://coronationgame.com/an online open-world medieval game where you fight bandits, train with villagers, build castles, and wage war against other players.
Thanks for Mbdot I have the budget for this model and share it~ 150-300 USD/ 5 work days/30 work hours for each character like this

Download Here:
Virtual model Revna And Svend Update and Preview | Patreon

WIP Preview, which will be posted when ready

- Svend (male version of Revna)
-Rayanne (Magical Princess Knight, Update character Ray II by the new workflow of Avatar/Doll/Vmodel Series)

Avatar Series will focus on assets I will use in my project and customized shaders, to find the balance between all I learn/consider/prefer, the quality, create speed, features, and performance...which will tweak and improve for clear targets.

Doll Series will explore shapes/ratios of meshes, and create assets like toys, 

while the Virtual Model will create things in real ratio and PBR materials~

(I plan to rebuild Avatar Ringo's body and hairstyle with extra two suits, a Hawaii beach swimsuit, and a baseball jacket/sports suit,  
I made mistakes when creating this first Avatar, tried to use only low-poly meshes to get shapes which made the whole character too flat,
and relied on projecting textures too much...
Lost myself among different kinds of references/designs when I should have a plan, dream, and ambition for each asset I am going to create, will check the designs first)


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