Choice!
Sam! (Applause)
Whether I care about choice, or the illusion of choice, will naturally depend on the circumances.
A little illusion of choice can be a good thing. It's not like every dialogue option can branch out on infinite paths, and it can help immersion to still have dialogue options anyway.
On the other hand, some games ask you "yes or no" a lot, but you can't proceed until you say yes, and that REALLY rubs me the wrong way. I'm not sure if that counts as illusion of choice, however, given how clearly you have to say yes.
Crissa Kentavr
2021-08-18 08:34:00 +0000 UTCWild Card
2021-08-18 00:47:36 +0000 UTCWildstag
2021-08-17 19:13:31 +0000 UTCJohn H. Fee
2021-08-17 16:08:17 +0000 UTCSome Ed
2021-08-17 04:28:09 +0000 UTCSibyl Arnett
2021-08-17 04:06:59 +0000 UTCThisguy
2021-08-17 04:00:07 +0000 UTCCrushogre
2021-08-17 03:27:25 +0000 UTCMichael Brewer
2021-08-17 03:17:20 +0000 UTCStephen Gilberg
2021-08-17 03:06:51 +0000 UTCWindscion
2021-08-17 03:04:31 +0000 UTC