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Sephiroth Training Suit Basic for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

Sephiroth Training Suit Basic for Blender 4.x Sephiroth Training Suit Basic for Blender 4.x

Comments

W00000000000000000000000T AT LAST! B)

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