XXX4Fans
slaen from patreon
slaen

patreon


Frogs, dungeons, spawns, and cheats

Dug up the old frog lady sculpt I had and started updating her to match frog daddy. I'm still figuring out overall shapes and how much of a thickness to jacked ratio to go with for her. But I'm digging the big feet and toes on her so far.

Started in on coding a cheat menu. For now it'll be in the options menu and will apply to all save slots. Pretty standard stuff infinite health, stamina, mana, money and eventually ammo - once I have ammo logic working properly.

Placeable spawn points! These will act as essentially summoning circles for the player that they can add to their house and then spawn NPCs on demand. This first iteration is placeable from a blueprint and should save and load if it's at the player's house. Then the player can interact with the base (which will eventually get some actual artwork) and it will spawn the associated NPC.

Frog dungeon blockout continues! The screenshot isn't anything fancy just yet but the overall layout for the main encounters is just about done. There's one more main encounter that I need to write and then I'll start adding scripting to things. I want to test out environmental traps and hazards in this dungeon that I haven't used anywhere yet and so I'm going to gray box those next and see how they feel with the dungeon layout.

And skeletons I'm working on the low poly retopology right now. Nothing fancy to show as it would be like a half finished wireframe. But I'm hoping to have the low finished this week and hopefully start on the textures.

Frogs, dungeons, spawns, and cheats Frogs, dungeons, spawns, and cheats Frogs, dungeons, spawns, and cheats Frogs, dungeons, spawns, and cheats

Comments

I like it! I worry I might get carried away and start adding body sliders to NPC characters (which would be awesome but then I run into the animation headaches I'm dealing with for the human animations) but yeah definitely variants with different skill sets and attack patterns and at the very least like skin texture changes - so the most basic would be a set of blue skinned frogs and a set of green skinned frogs (just as an example) and the dungeon specific spawns is a great idea too! Then it would change up the entire vibe of the dungeon and make the player use different strategies. And sorry about the late reply!

slaen

Sorry about the late reply - but yes! lol, the frog tongue and foot scenes are a must. Especially since I scaled up her feet to their current size that sort of clicked - oh I have to have foot scenes now! And I'll probably have to add some extra joints to her animation rig to do the things I'm thinking of! And of course so much frog tongue action!

slaen

Could always do variations, y'know? Different dungeon-specific spawns that have slightly different physiques for different attack types and patterns, maybe given them different animations to give the dungeons specific content and variety.

Phasmat

Okay but like those frog designs are freaking amazing. Really hoping you lean into a foot,and tongue fetish thing with the frogs for sure.

Akeul


Related Creators