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Faustto from patreon

Faustto

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Faustto posts

The new character stage 2

Faustto post The new character stage 2 from patreon

Here is the after growth state of the new character coming next update.

Hope you like it ;)

If you haven't seen the first stage, I posted a bit back: https://www.patreon.com/posts/some-more-art-in-113417678 View Post

A little WIP look on the Academy city and the new style of buildings

Faustto post A little WIP look on the Academy city and the new style of buildings from patreon

Here is a few screenshots on the layout and the currently made houses in the Academy city. Keep in mind this is a very early stage and there will be many more buildings. Sadly, as this update has taken way too long, I will release the whole city in two parts - outskirts (in the upcoming update) and the centre + Academia (the ...

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Growing Explorations v1.1 DEMO 1 for GC tier

Hello, Growth Connoisseurs! As you may have seen in the previous post, I have made a demo for you all to try! I hope you enjoy it! Here is a link to it:

https://mega.nz/folder/wi40SaZA

I will send a password for the folder to you all in a DM. ...

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Growing Explorations v1.1 DEMO 1

Faustto post Growing Explorations v1.1 DEMO 1 from patreon

Hello everyone!

As this update will be probably the biggest the game has ever had, I want to have parts of it tested. With that said, I will release a few DEMO versions with new features until everything is done. You will be able to play them by pledging to the Growth Connoisseur tier.

I am well aware there won't ...

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Some more art coming in the next update

Faustto post Some more art coming in the next update from patreon

Hello everyone! As the update is coming closer to release, more art is getting done, so I want to share some more of it with you all. As you can see, Elaria has been remade. The blonde girl is a new character which is coming with the release. She will be encountered in the story and will have a growth sequence too, which I do...

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Some more art from Azazellz

Faustto post Some more art from Azazellz from patreon

So here are the portraits for Fjora and Maya coming in the next update. Fjora has had a major outfit change, in order to fit the game's world better. Hope you like the!

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Development update

Hello, everyone! There has been quite a lot of new stuff I have been working on and I want to update you all on how it is going.

I want the next version to have quite a bit more content, so I have begun implementing a new cutscene system as well as more story quests. There are also some new characters coming to the game...

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Looking for a game tester

So, I am looking for someone who, wants to help with development a bit, by testing the game for bugs. As you know, I am the only programmer working on GE, thus I know the game inside out and it is hard for me to find bugs, as when I playtest, I just speedrun without much thought. Thus, if you are interested to help out with d...

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Some new art coming to the game

Faustto post Some new art coming to the game from patreon

So as I said previously, I have begun working with Azazellz, to have an alternative to portraits. Here are some of the portraits already made. The first is of Veridia, the goddess of Growing Explorations's world and the other two are for Luna's stage 1 and the upcoming stage 2. These will be present in the next update so stay...

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The bug should be fixed now

I am sorry for this inconvenience! The dialogue bug should be fixed now. I had forgotten to change one setting so the buttons were unclickable :-<

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Growing Explorations v1.0 Release!

Faustto post Growing Explorations v1.0 Release! from patreon

Rejoice! It is time for an update! This time this is the full release instead of a teaser. It comes with a LOT of changes and improvements, which I hope you enjoy.

Here are the most important ones:

  • Completely reworked map - It comes with a new tileset, this one tailored to fit the needs of the game by the ...

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A little taste of AzazelzAI's art for the game

Faustto post A little taste of AzazelzAI's art for the game from patreon

This is the goddess of GE's world. This is an early stage image and there will be a ton of changes to it, but just for a reference to you when voting.

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Would you like to see AzazellzAI's art in game?

For more info refer to the last post, but in short, as Vlision can't make renders for a while, would you like to see AzazellzAI's AI art be an alternative artwork style in the game?

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The future of Growing Explorations' character art

As I have mentioned before, Vlision, the guy behind the renders of GE has had a problem with his SSD, and all the render files for the game are gone. He is working on redoing them, but as this will take a very long, I have decided to start commissioning a great AI artist, AzazellzAI. Here are his 2024-08-06 20:26:36 +0000 UTC View Post

The update is coming soon

Hello everyone! I have been working on Growing Explorations and I am proud to say, that by the 9th, the next update would come. There are a few things to polish left so it is reasonable to think of that as a deadline. Also, you might be dissapointed, but there will not be new growth in the next update. This is cause, as I men...

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Growing Explorations v1.0 Anniversary Version - Early Development

Faustto post Growing Explorations v1.0 Anniversary Version - Early Development from patreon

So, here we go! Another 'release'! I will begin with saying, this version is very buggy, as I rushed it for release near the game's anniversary. I will release the full version when the new tileset is done and I redraw the map.

So what is new? To be honest not a ton has changed. This update contains mostly QoL fixes and...

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Growing Explorations 1st Anniversary

It has been a year! A year since the first release of Growing Explorations! As such there is a need for celebration. Sadly, as I am currently away from home, I cannot release what I have prepared for the occasion. I will be back by the end of the week, so expect something to come!

As for progress on the game, there has ...

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Growing Explorations v0.5.1

Faustto post Growing Explorations v0.5.1 from patreon

So, as you all seemed to not like how the new combat worked, I have changed it yet again. It is quite a dramatic change yet again, but it should feel better at least. The main thing is that now you need to charge the attack in order to hit. Basically you can't just click, you need to hold the attack button. With this, continu...

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Do you like the new combat system?

Some people have complained about combat being too unfun, I want to gain feedback in order to know if a change needs to be made. Thus, I would like to know if you like the new combat or not?

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More on the concept of the new game

I want to talk more about the new game I am developing, about which I talked in the last post. Because of this, I advise you read it first.

The game centers around the Adrenae, a human-like race living in a deep, lush forest. The most notable difference between Adrenae and humans is the physical disparity between gender...

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A new game is approaching ゴゴゴ

As I have mentioned in a previous post, I have begun work on a new game, which will be patreon exclusive! I want to talk a bit more as to what this game will be like.

First of all, unfortunately, Vlision's PC suffered an SSD failure, which resulted in the loss of all GE's render scenes and slowed down development. Since...

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Coming in the next update

With version 0.5 out now, work on the next update, 1.0 begins. That said, I want to talk about what will be coming with it. I would also want to mention, as I will be busy for the whole month of june, the next version will be a bit smaller in content compared to the last few. So here are some of the stuff coming:

  • <...

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Growing Explorations Version 0.5

Faustto post Growing Explorations Version 0.5 from patreon

Hello, everyone! After yet another long wait, the new version of growing explorations is out! There have been many major changes to different game systems as well as a ton of artwork. Here is a breif overview on what has changed:

  • Levelling rework

  • Attack speed stat

  • More props

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A status update

So, yet again, I want to talk about the delays. This time, I want to say, that we are actually really close to finishing the update. Most of the coding has been finished, only thing now is the renders for the orc race. I am hoping they would be done by the end of this month, so by early May, I am hoping we would be ready for ...

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FMG Sequence 2

Faustto post FMG Sequence 2 from patreon

Here is a little sequence by Vlision! I know it has been a while since the last one, but I hope you like it!

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Growing Explorations v0.5 DEMO

Faustto post Growing Explorations v0.5 DEMO from patreon

After quite a bit of development, on the special occasion of a 1 year of development, here is a demo of the coming version!

Here is a brief synopsis of the changes:

·         Levelling rework

·         Attack speed stat

...

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1 Year of Development Celebration

Faustto post 1 Year of Development Celebration from patreon

One year ago, on 22 March 2023, I and Vlision decided to start developing Growing Explorations (not since release). It has certainly been a bumpy path, but as we acquired experience, we made this little game project larger and larger with each update. I know updates have been very slow and I am very sorry for that. This is mo...

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Backgrounds

Faustto post Backgrounds from patreon

So here are a few backgrounds for a cutscene coming in the next update. They are all AI generated, but I hope you like them!

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Some WIP stuff

Faustto post Some WIP stuff from patreon

Here are a few sneak peaks of the new version:

1) The slime's sprites are getting updated! I hope you like them!

2) New leveling system! Here is a screenshot of how it looks right now. The whole UI as you see it now is very WIP so things will change, but if you have any suggestions I will be glad to see them!

<...

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Progress on the game

It has yet again been a while! I am sorry for not updating you on how development is going! Honestly, for the past month, I haven't really worked on the game, because of my exams. With them now gone, I have the time to push out content for the next version. I will also make more posts on here as it has been pretty dry.

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