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Ian Frederick from patreon

Ian Frederick

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Ian Frederick posts

Modeling Planets with VDB HIP FILE

Ian Frederick post Modeling Planets with VDB HIP FILE from patreon

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Modeling Broken Planets with VDBs

Ian Frederick post Modeling Broken Planets with VDBs from patreon

In this lesson we'll learn how to model these rugged broken planet like objects with VDBs and light and shade them using Redshift!

2025-09-14 14:28:04 +0000 UTC View Post

Water Flower with FLIP & FLOPs HIP File 02

Ian Frederick post Water Flower with FLIP & FLOPs HIP File 02 from patreon

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Water Flower with FLIP & FLOPs Part 02

Ian Frederick post Water Flower with FLIP & FLOPs Part 02 from patreon

In this tutorial we'll create our white water simulation, and I'll show you a few different methods of doing it. We'll mesh our flip sim as well as light and texture it in Redshift.

2025-08-19 09:56:59 +0000 UTC View Post

Water Flower with FLIP and FLOPs HIP File

Ian Frederick post Water Flower with FLIP and FLOPs HIP File from patreon

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Water Flower with FLIP and FLOPs

Ian Frederick post Water Flower with FLIP and FLOPs from patreon

we'll go over how to create this watery flower using FLOPs to generate the flower and FLIP to turn it into water!

HIP...

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Sneak Preview of upcoming lesson!

I’m working on some fun stuff using FLIP and FLOPs! It’s surprisingly easy!

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Easy Flowers with FLOPS HIP File

Ian Frederick post Easy Flowers with FLOPS HIP File from patreon

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Easy Flowers with FLOPS

Ian Frederick post Easy Flowers with FLOPS from patreon

In this tutorial we'll be using the Free FLOPS HDA and exploring the robust features to make an animated flower. You can download FLOPS for free here: https://dannylrsn.gumroad.com/l/msemum

2025-07-27 22:48:46 +0000 UTC View Post

Just a Quick Update!

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Viscous Fluids HIP File

Ian Frederick post Viscous Fluids HIP File from patreon

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Abstract Viscosity with MPM

Ian Frederick post Abstract Viscosity with MPM from patreon

Hey Guys! The last tutorial was a guest tutorial made by Tyler Bay from CG Forge for my Patreon page, This one is actually the tutorial that I made for his page! It's super fun, we're going to dive into the MPM solver and I'll show you how easy it is to make really cool stuff without having to know hardly anything at all! Thi...

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Animating with Optical Flow

Hey guys,

this month I decided to do something a little different. Tyler Bay from CGforge.com and I decided to collaborate and do a little trade. So he's made a really fun tutorial for my Patreon here, and next week he'll be releasing the one that I created fo...

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Great Flower Tutorial

Ian Frederick post Great Flower Tutorial from patreon

Hey guys! Just wanted to share this awesome flower tutorial from Entagma. I think this might be the clearest, easiest to follow tutorial for making flowers that exists, and the best part is that it only uses native Houdini tools, no plug-ins! Check it out when you get a chance!

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Check out my new digital art frame!

After 9 months of delivery hell, I finally got my new digital art frame so I can display my animations in my house! It’s super cool to have physical representations of digital stuff. If anyone’s interested, I bought it at museframe.io

I can’t wait to make a bunch of new trippy looping zen-like simulations and anim...

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Retiming Animated Redshift Proxies HIP file

Ian Frederick post Retiming Animated Redshift Proxies HIP file from patreon

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Retiming Animated Redshift Proxies

Ian Frederick post Retiming Animated Redshift Proxies from patreon

In this lesson we will create some little animated flowers and bake them out as Redshift proxy sequences. We'll then scatter millions of them across a surface and use a falloff to retime the animations of the flowers.

2025-05-13 08:50:02 +0000 UTC View Post

Distance Based Vellum Inflation HIP file

Ian Frederick post Distance Based Vellum Inflation HIP file from patreon

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Distance Based Vellum Inflation

Ian Frederick post Distance Based Vellum Inflation from patreon

In this lesson we'll take a look at how to inflate or deflate some Vellum balloons based on their distance from one another to create an abstract infinitely looping composition.

2025-05-07 08:21:24 +0000 UTC View Post

Blooming Flowers 03 HIP file

Ian Frederick post Blooming Flowers 03 HIP file from patreon

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Blooming Flowers Part 03

Ian Frederick post Blooming Flowers Part 03 from patreon

In this installment we'll simulate our petal animation in Vellum and learn how to procedurally texture the flower in Redshift.

HIP FILE (Top Tier Only)

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Blooming Flowers Part 02 HIP File

Ian Frederick post Blooming Flowers Part 02 HIP File from patreon

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Blooming Flowers Part 02

Ian Frederick post Blooming Flowers Part 02 from patreon

In this lesson we'll learn how to generate a procedural Phylotaxis spiral the easy way using basic nodes and MOPs. We'll then time offset each petal so that they animate in sequence.

2025-03-27 15:56:15 +0000 UTC View Post

Anyone Interested in Tutorials about other aspects of being a 3D designer?

My intention when I started this Patreon was to make tutorials on all aspects of being a motion designer, not just how to make stuff in Houdini. Things like how to properly make a good reel for yourself, how to make storyboards, presenting to clients, how to manage stuff, coming up with ideas, process etc. I was thinking most...

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Blooming Flowers Part 01 HIP FILE

Ian Frederick post Blooming Flowers Part 01 HIP FILE from patreon

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Blooming Flowers Part 01

Ian Frederick post Blooming Flowers Part 01 from patreon

In this first part we'll learn how to procedurally model a flower petal. Then we'll use Simple Tree to create a rig and animate our petal. (Don't worry if you don't have Simple Tree, I show other methods as well.)

2025-03-25 09:15:52 +0000 UTC View Post

Sharing my new 2025 Reel

Ian Frederick post Sharing my new 2025 Reel from patreon

Hey guys! Just wanted to share the latest and greatest of all my work here! Maybe you'll find some inspiration from it! Of course I will continue to be making tutorials and showing how I did most of the stuff you see in this reel. Thanks for your continued support!

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Grass & Moss Growth FX Part 03 HIP file

Ian Frederick post Grass & Moss Growth FX Part 03 HIP file from patreon

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Grass & Moss Growth FX Part 03

Ian Frederick post Grass & Moss Growth FX Part 03 from patreon

We'll create a grass growth effect that's fully dynamic in Vellum and use some colliders with it.

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Grass & Moss Growth FX Part 02 HIP File

Ian Frederick post Grass & Moss Growth FX Part 02 HIP File from patreon

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