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Borough Bound posts

Zahuatil Ruins 03 - The Adventurer's Peril

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Time for the looters to get what's comin' to 'em

Welcome back to Zahuatil Ruins, everyone! We've finally hit the point in the city where shit starts hitting the fan. The ruins are a fake, and everyone is about to discoverthe truth: that everyone and everything (literally!) is prepare to take these ruins back ...

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Zahuatil Ruins 02 - The Adventurer's Purgatory

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There's something off about these ruins, and we better figure out what

Hello all. Welcome back to Zahuatil Ruins! This release takes us further into the temple complex. There are mysteries afoot—what's that ship doing here, for one?—plenty of new rules for how to use mimics in your campaigns, and an arist...

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January Grab Bag | Freebies!

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Hey all! We've got a bunch of little things to share with you today, so we're including everything in a free grab bag of content. We'll have more Zahuatil Ruins for you ASAP. Enjoy!

OGL Updates

Like everyone else in the 3rd party RPG community, we're doing our best to keep abreast of updates to the Dungeons and ...

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Zahuatil Ruins 01 - The Adventurer's Paradise

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It's the archaeological find of the century... right?

Hello everyone, and welcome to our newest borough: Zahuatil Ruins! Adventurers from across the realm flock to this newly discovered temple complex in the middle of the rainforest. On paper, it's a dream for explorer and archaeologists alike. There's only o...

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Sootwyn Barrow: Definitive Edition

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Now, without further ado: we're finally ready to unveil the Definitive Edition of Sootwyn Barrow. This post includes some new content and some slight tweaks to old content. 

Patrons at the Chief Courier tier can download absolutely every piece of content we've created for Sootwyn Barrow heading to the 2023-01-21 20:33:45 +0000 UTC View Post

Borough Request Poll | Early 2023

It is time yet again for LIMINA to seek out new partner realms to explore. While we are currently dedicating our efforts to the newly discovered ruins found in [REDACTED], we will soon be launching probes into yet more unexplored spaces. 

Our wayfinders need to know what sort of civilizations to prioritize, thus we...

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Thestwick Holiday Special

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A Winter Solstice Festival like no other....

Happy holidays, y'all, and welcome back to Thestwick-on-Alderham! As we build toward our new full borough, we figured we'd take a quick sojourn back to the fen village for a Winter one-shot extravaganza. This release has a few full new versions of the stitched maps...

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Falthringor 04 - Beyond

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Falthringor is home now, and nothing will change that

Welcome to the final release of Falthringor, everyone! This bundle completes the borough, adding the final map, a bunch of extra lore about guilds, religion, and the giants, an ultra peaceful track for roleplaying, and a stunning collaboration with our BB ...

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Falthringor 03 - Assembled

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For better or worse, we're all welcome in the bailey

Hey folks, and happy end of the month! We've got another Falthringor release for you today. This week's release is all about Falthringor's bailey (i.e. courtyard), the folks who spend their time there, and how your players might interact with such a space. ...

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Falthringor 02 - Fortified

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Will we fall to the giants... or to infighting?

Hello all, and welcome back to Falthringor! This week, we've got one of our favorite maps yet, the perfect site for a climactic last-stand battle. We've also got a succession crisis plotline, a bunch of castle interior rooms, and some aggressive battle music. Le...

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Falthringor 01 - Displaced

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House Wenjansk will survive

Hello all, and welcome to Falthringor, the mighty mountaintop fortress! After fleeing their ransacked lakeside home, House Wenjansk fled into the mountains. There, they found a forgotten citadel high atop the snowy peaks. They claimed this fortress as their own. The castle hides se...

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Gruuk Jit'Jit: Definitive Edition + Vehicle Assets

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Hi all!

Thanks so much for your patience! We're finally ready to unveil the Definitive Edition of Gruuk Jit'Jit. We're also releasing our first bundle of map assets! This post includes some new content and some slight tweaks to old content. A summary follows!

Patrons at the Chief Courier tier can ...

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Sootwyn Barrow 03 - The Tomb

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That's not a vampire...

Happy Halloween, and welcome to the final release of Sootwyn Barrow! With this bundle of content, we bring the adventure to a stunning finale: the site of this climax is the "Vampire King" Vasile Albescu's Tomb. Let's check out what's inside!

NOTE: We're nearly finished ...

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Sootwyn Barrow 02 - The Cemetery

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She's building an army...

Welcome back to Sootwyn Barrow, all! This week, we're taking a look at the cemetery, a miserable battlefield your players will have to trudge through time and time again on the way to Vasile's Tomb. This is the perfect opportunity for you to either experiment with horde mechanics or ...

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Sootwyn Barrow 01 - The Stain

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There is no escape

Happy October, everyone, and welcome to Sootwyn Barrow! This haunted village is perfect for Halloween one-shots or mini arcs. We've got everything you need for spooky adventures: a gothic town, a spooky cemetery, and an unhallowed tomb. Plus, we've got a central roguelite quest structure th...

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What Is Your Preferred Borough Size?

As LIMINA extends its reach across the multiverse in search of unique locales teeming with postal possibilities, our board of directors has begun to reflect on the the criteria we use to prioritize partner realms. Some among our leadership enjoy plundering sprawling metropolises, while others prefer narrower, more focused set...

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Gruuk Jit'Jit In SPACE

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Oh dang... looks like the city went to space somehow

Hey BB gang! We put Gruuk Jit'Jit in space. Whoops! We've got a whole new stitched map with all sorts of high tech upgrades, a new pile of lore and plot hooks, and some maybe-too-on-the-nose sci-fi music. PLEASE NOTE: the normal zip files here only give you...

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Gruuk Jit'Jit 09 - Fort Vaulter

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Who's actually in charge here?

Welcome back to Gruuk Jit'Jit y'all! We're going to be releasing a bit of extra Gruuk Jit'Jit content later this week, but this is the grand finale of the flying goblin city for now! We'll be releasing a Definitive Edition in a few weeks with fully stitched maps...

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Gruuk Jit'Jit 08 - The Elves

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There's more to this than just the greenhouse

Hey all, and welcome back to Gruuk Jit'Jit! Today we're looking at the elven part of town, a district left relatively unharmed by the original blast. This is the "nicest" part of the city (if you're going off of stuffy elven standards), and I think it'll be extra ...

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Gruuk Jit'Jit 07 - Staying Afloat

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There must be some way to control this thing…

Welcome back to Gruuk Jit’Jit, everybody! This week, we’re looking at the Skunkworks in the corner of town. This release is all about weird technology, cool airships, and the folks who keep the city afloat. We’ve also got a ton of collaborators who helped ...

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Gruuk Jit'Jit 06 - Secrets of the Sauna

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Did you hear that? 

Hey all, and welcome back to Gruuk Jit'Jit! This week we have the final corner of The Flying Pig Lodge, featuring the goblin saunas, the utility tunnels beneath the city, and a market for all sorts of illicit wares. We're now 2/3 done with Gruuk Jit'Jit, and there's still so much for ...

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Gruuk Jit'Jit 05.5 - The Co.

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Other forces have taken notice…

Hey all, and welcome back to Gruuk Jit’Jit! Today, we’ve got some free bonus content for you in collaboration with our buddy Wythe Marschall, creator of the incredible new RPG Stillfleet.

Before we say anything else, please take a second to 2022-08-17 19:04:23 +0000 UTC View Post

Gruuk Jit'Jit 05 - Elemental Unshackled

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After 100 years...

Welcome back to Gruuk Jit'Jit, everybody! At long last, we arrive at the core of the flying island, where the selshanor fuel elemental Piiralus creates the thrust that keeps the city afloat. This release should elucidate many of the greater mysteries of the city, so let's just dive in!

<...

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August Grab Bag | Freebies!

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Hey all! We've got a bunch of little things to share with you today, so we're including everything in a free little grab bag of content. We'll have more Gruuk Jit'Jit for you in a few days. Enjoy your weekend!

Borough Bound Website

I know, I know. It's a long time coming. Well, we've finally got 2022-08-06 17:29:16 +0000 UTC View Post

Gruuk Jit'Jit 04 - Chaos in the Skies

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The golden age of piracy is here

Welcome back to Gruuk Jit'Jit, all! Today's release is a big one. We've got collabs with our buds over at Questiary, as well as the always masterful AbyssalBrews (both of which you can access via links in this post). We've also got one of our biggest PDFs ever, with oodles of ...

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Muc-Mhara: Definitive Edition

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Hi all!

Thanks so much for your patience! We're finally ready to unveil the Definitive Edition of Muc-Mhara. This includes some new content and some slight tweaks to old content. A summary follows!

Patrons at the Chief Courier tier can download absolutely every piece of content we've created for Muc-Mhara by headi...

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Gruuk Jit'Jit 03 - In League

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There are parts of the lodge you ought not go

Hey all, and wecome back to Gruuk Jit'Jit! Today's release is all about the first faction we'll be exploring in depth: Lyman's League, and their homebase in The Flying Pig Lodge. This release is a bit bonkers. It's the largest single building we've ever r...

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Gruuk Jit'Jit 02 - Coming and Going

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Somebody's gotta be running this place, right?

Welcome back to Gruuk Jit'Jit, everybody! I realize now that we never announced how big this city will be. Get buckled up, y'all, cause this is our biggest city yet: 9 releases, 3x3 map. It's a big one.

This week's release gives you everything you need to s...

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Gruuk Jit'Jit 01 - Lifted

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What a goddamn mess

Last month, we asked you what you wanted for our next city. You chose "flying city." Whelp, here's a flying city. In typical BB fashion, however, we didn't just make a flying city: we made a flying steampunk goblin city with a massive tavern, a crew of sky pirates, a dueling pit, ...

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Muc-Mhara 06 - Scamhóga

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We've all lost something...

Well, here it is. The final release for Muc-Mhara. We've gone as deep as we can go, and we've arrived at Scamhóga herself. We've got a crazy map today, a whole museum for you to explore, our longest track that we've ever released, and a plot hook that will conclude all of...

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