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johnskyrim from patreon

johnskyrim

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johnskyrim posts

Not sure

johnskyrim post Not sure from patreon

I was going to use this for "Enchanted Ring" which are 3 of the same ring that are found in Saarthal, they give a bonus to health, but I'm not sure. It's meant to be an ancient nordic dungeon filled with Draugr, who were the inspiration for the design. What do you guys think? Keep or scrap?

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Blessings of Mara

johnskyrim post Blessings of Mara from patreon

The Band of Matrimony, the default wedding ring in Skyrim. Wanted something simple, yet representative. Think it's enough?

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The Bloodline

johnskyrim post The Bloodline from patreon

Ring of Erudite from the Dawnguard DLC. Untextured of course, just using a matcap in zbrush :P

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My Wife is a Bandit!

johnskyrim post My Wife is a Bandit! from patreon

Fjola's Wedding Band

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Initiation of Thieves

johnskyrim post Initiation of Thieves from patreon

Madesi's Silver Ring, which you steal for Brynjolf! Since Madesi is Argonian, I went with the Argonian crest for the ring!

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[Update] JS Knapsacks SE

johnskyrim post [Update] JS Knapsacks SE from patreon

  • No changes to the existing mod
  • Added FOMOD which includes compatibility for Wet & Cold SE.
  • Wet & Cold: Adds reshaped meshes that replace Wet & Colds Knapsacks. The included plugin overrides Wet & Colds Texture Sets so that the new Knapsacks get the right textures. ESL Flagged. Load afte...

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*Gulp*

johnskyrim post *Gulp* from patreon

The Ring of Pure Mixtures, maybe I went a bit too crazy on this one haha. What do you guys think? I'm not sure which to go with

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Missing

johnskyrim post Missing from patreon

Ilas-Tei's Silver Amethyst Ring (he was one of the missing Aprentice Mages from the College of Winterhold)

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Mods, for everyone!

johnskyrim post Mods, for everyone! from patreon

Hello loyal patrons! Today I come with the question, what clutter items would you like to see me remake? Patrons get higher priority over non-patrons, so you'll likely get to see the request filled sooner rather than later, so let me know! (plus I need ideas, otherwise it's back to working on bigger projects that take months ...

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I'll admit, it's stolen

johnskyrim post I'll admit, it's stolen from patreon

Viola's Gold Ring, from the quest where Revyn has nicked it!

Since it's not a major item, I kept it simple but still pretty enough that it would have meaning and value to Viola

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And in the darkness, find them

johnskyrim post And in the darkness, find them from patreon

Neloth's Ring of Tracking. Went for a technological look, but not Dwemer. Since the vanilla one just uses a default ring with an orange stone, I wanted to retain that!

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Delivery to a fanatic

johnskyrim post Delivery to a fanatic from patreon

Calcelmo's Ring gets its own unique model! What do you guys think? The ring is only used in a short quest, so it has to be simple, but you can't leave it out!

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[Update] JS Rumpled Rugs SE

johnskyrim post [Update] JS Rumpled Rugs SE from patreon

  • Fixed incorrect rotation values on adjusted Rugs that were used as Wall Decorations
  • Added option "Ignore Wall Rugs". Ignores Rugs that have been rotated on the X Axis. For example, on Slopes or as Wall Decorations
  • Added option "Ignore Small Rugs". Ignores Rugs that have been scaled down. For example, a...

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Holy Horoscopes, Batman!

johnskyrim post Holy Horoscopes, Batman! from patreon

Actually, it's just the Ring of Namira that I was playing around with yesterday :P

Should I do all of the unique rings?

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[Release] JS Knapsacks SE

johnskyrim post [Release] JS Knapsacks SE from patreon

  • New Mesh & Textures
  • 5 Knapsack Variants
  • Simple Open/Close Animation
  • Requires: Base Object Swapper

SE: https://www.nexusmods.com/skyrimspecialedition/mods/85447

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Last one!

johnskyrim post Last one! from patreon

Last WIP image before release (in a few days probably). I've decided that I'll do variations on this design; so different colors/beat up-ness. Still experimenting with the overall look and surface colors. It will also have a basic opening animation!

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Another Update!

johnskyrim post Another Update! from patreon

Pretty much the finalized sculpt on the Knapsack replacer. Now I'm wondering, do I release it as a single replacer or do some variants with Base Object Swapper? The latter means I'd need to spend more time, even more time if I choose to do completely different knapsacks for uniqueness.


Lemme know!

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A request!

johnskyrim post A request! from patreon

The low quality Knapsacks have plagued skyrim for too long, time to replace them! Very early base model, no details added yet

Edit: Started smoothing out the model, added in some piping as a test. I don't think this needs to be overly detailed since it's just a bag, so it'll mostly just be leather. Maybe a secondary ver...

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[Release] JS Torture Tools SE

johnskyrim post [Release] JS Torture Tools SE from patreon

Link: https://www.nexusmods.com/skyrimspecialedition/mods/84693 

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Another Preview

johnskyrim post Another Preview from patreon

Think I'm pretty much done with the textures on this, the next step is implementation. I don't want to make it a rigid chopping board like vanilla, it needs to be able to flop around :P release once that's done!

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[Release] Visualize Vanilla

johnskyrim post [Release] Visualize Vanilla from patreon

A requested mod that allows users to see which textures they haven't yet modded.

SE: https://www.nexusmods.com/skyrimspecialedition/mods/84265 

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Optimization

johnskyrim post Optimization from patreon

36 million polygons down to 7.1k (13.2k tris). I had an estimation of around 20k, so this turned out to be a lot better that I had first though. Not bad either considering it's so many different objects in one! Going to hopefully start baking it and texturing it today, so that should mean a guaranteed release next week :)

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More

johnskyrim post More from patreon

Bit of a close-up of some detail, this is going to be fun (and a nightmare) to texture :D

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Another Update

johnskyrim post Another Update from patreon

This thing is more work than it should be, probably why nobody has remade it yet! It's like 11 weapon mods in one :(

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Progress

johnskyrim post Progress from patreon

A bit of an update on the Torture Tools, haven't had much time to work on them lately, but it's getting there. Good opportunity to try new sculpting techniques too :)

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[Update] Rock Grass for ENB

johnskyrim post [Update] Rock Grass for ENB from patreon

Small update, fixed a few things in this mod

  • Fixed missing Specular flag
  • Adjusted glossiness, vertex colors & other nif tweaks

Link: https://www.nexusmods.com/skyrimspecialedition/mods/64022&n...

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[Update] JS Armored Circlets SE

johnskyrim post [Update] JS Armored Circlets SE from patreon

Updated JS Armored Circlets SE with some fixes, its first update since 2016!

  • Removed ITM errors from plugin
  • Removed old dirty edits from plugin
  • Removed broken Warmaidens floor
  • Removed all non-chest additional items from Warmaidens
  • Updated Circlet Vendor's Package & Facegen View Post

[Release] JS Parallax Filter

johnskyrim post [Release] JS Parallax Filter from patreon

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Parallax Generator

Something I came up with yesterday and hope to release on Nexus. It's a filter for Substance Painter which allows you to create Parallax maps directly from Normal Maps. It's not perfect but it's usable and gives a much better result than using Crazy Bump or generating from Diffuse.

Now the dilemma, I somehow managed to ...

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The first step

johnskyrim post The first step from patreon

This is what my models look like before they're taken into zbrush to get sculpted. It's no wonder nobody really touched the torture tools, it's like making 12 weapon mods in one!

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