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Raiment of the Raccoon {Card}

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Raiment of the Raccoon

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Raiment of the Raccoon
Armor (studded leather), very rare (requires attunement by a rogue)

You have a +1 bonus to AC while wearing this armor. While wearing it, you are imbued with the hardiness of a raccoon. Your rogue feature Evasion now applies to Constitution saving throws as well.

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Quillen Shroud {Card}

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Quillen Shroud

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Quillen Shroud
Wondrous item, very rare (requires attunement)

This heavily quill-laden cloak is a fearsome deterrent to enemy attackers. Any creature within 5 feet of you who targets you with a melee attack while you are wearing this cloak must first make a DC 16 Wisdom saving throw. On a fa...

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Revitalizing Tonic {Card}

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Revitalizing Tonic

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Revitalizing Tonic
Potion, common

This golden, fizzing beverage smells strongly of honey, ginger and sage. When you drink it, you may reroll the saving throw to resist a disease you are afflicted with, curing yourself on a success. If the disease doesn’t impose a saving throw, the tonic do...

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Javelin of the Harpy Eagle

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Javelin of the Harpy Eagle

Weapon (javelin), rare (requires attunement)

This barbed javelin embeds itself into creatures and hinders their movement. A creature hit by this javelin has its speed reduced by 10 feet until the javelin is removed. While you are within 120 feet of the javelin a...

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Javelin of the Harpy Eagle {Card}

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The Elven War Mask is now free!

Thank you for voting! The Elven War Mask has been chosen to be the next item available to patrons and non-patrons alike.

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Scale Mail of the Pangolin {Card}

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Scale Mail of the Pangolin

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Scale Mail of the Pangolin
Armor (scale mail), rare (requires attunement)

While wearing this armor you gain a burrowing speed of 10 feet. You can use your burrowing speed to move through sand, loose earth, mud, or ice, not solid rock.

This armor can adjust itself to provide superior pr...

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Warpaint of Vigilance

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Warpaint of Vigilance
Potion, uncommon

This hollow gourd contains enough paint to cover one Large or smaller creature. Your senses are greatly enhanced while wearing this paint, granting you advantage on Wisdom (Perception) and Wisdom (Survival) checks that rely on hearing or smell. The magi...

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Warpaint of Vigilance {Card}

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Ocelot Sling {Card}

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Errata- The DC for the garrote property now increases from 15 to 16 when attuned to 2 other set pieces.

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Ocelot Sling

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Ocelot Sling
Weapon (sling), rare (requires attunement)

You ignore disadvantage caused by nonmagical darkness when attacking with this sling. Attacks made with this sling are magically silenced and missed ranged attacks will not alert enemies unless detected by other means.

Additionall...

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Lantern Shield wins the vote!

Looks like we'll be making art and mechanics for a magical Lantern Shield soon! I'm very excited to see this strange medieval contraption come to life. Stay tuned!

__________________________________________________________________________________

Hello Comrades!

Last week we did an Instagram poll to see whic...

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Fiddlehead of Frondescence {Card}

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We've included versions of the card with and without the random effects list. This way you can surprise your players if you'd like!

Happy Struggling!

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Fiddlehead of Frondescence

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Fiddlehead of Frondescence
Wand, uncommon (requires attunement by a spellcaster)

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and choose an unoccupied space on the ground within 60 feet of you. Roll a d8 and consult the following table to discov...

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Pack Hunter Talisman {Card}

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Pack Hunter Talisman

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Pack Hunter Talisman
Wondrous item, uncommon (requires attunement by a druid)

While wearing this talisman, when you use your wild shape ability to turn into a beast, you gain 5 temporary hit points for each allied creature within 30 feet of you, to a maximum of 20 temporary hit points. These...

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Tusky Club

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Tusky Club
Weapon (club), rare (requires attunement)

This club is embedded with boar tusks and deals an extra 1d6 piercing damage to targets. When you hit a Medium or smaller creature with this club, you can move 5 feet forward, pushing the creature 5 feet with you. This ability costs no mov...

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Tusky Club {Card}

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Girdle of the Ape {Card}

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Girdle of the Ape

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Girdle of the Ape
Wondrous item, rare (requires attunement)

While wearing this girdle you have a climb speed of 30 feet. Once per long rest, you can use an action to beat your chest and emit a bolstering roar. Yourself and up to 3 creatures of your choice within 60 feet of you that can hear ...

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Elven War Mask {Card}

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Elven War Mask

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Elven War Mask
Wondrous item, very rare (requires attunement by an elf or half-elf)

While wearing this mask your fey ancestry is enhanced. You gain proficiency in the Perception skill. If you are already proficient, you add double your proficiency bonus whenever you make a Wisdom (Perception...

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Verdant Slip

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Verdant Slip
Armor (leather), very rare

This deep green vegan-leather armor is wreathed in living leaves. You have a +1 bonus to AC while wearing this armor and advantage on Dexterity (Stealth) checks made to hide in verdant terrain.

Once per day, you can use an action to cast the ...

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Verdant Slip {Card}

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Razorpetal Longbow {Card}

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Razorpetal Longbow

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Razorpetal Longbow
Weapon (longbow), rare

This bow is shaped from an enchanted flower. Embedded along its surface are hundreds of fragrant, razor-sharp petals.

As a bonus action while wielding the bow you can cause the petals to erupt into an airborne flurry that swirls around you for ...

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