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kyliestylishworkshop posts

Valby Summer Vacation Premium for Blender 4.1

kyliestylishworkshop post Valby Summer Vacation Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Valby Summer Vacation Basic for Blender 4.1

kyliestylishworkshop post Valby Summer Vacation Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

  • •UPDATE 12/08/24 - Fixed...

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Mercy Rose Gold Premium for Blender 4.1

kyliestylishworkshop post Mercy Rose Gold Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to ...

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Mercy Rose Gold Basic for Blender 4.1

kyliestylishworkshop post Mercy Rose Gold Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapons in a sep...

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Cloud (Zidane Outfit) Premium for Blender 4.1

kyliestylishworkshop post Cloud (Zidane Outfit) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Cloud (Zidane Outfit) Basic for Blender 4.1

kyliestylishworkshop post Cloud (Zidane Outfit) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Ansem Premium for Blender 4.1

kyliestylishworkshop post Ansem Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Ansem Basic for Blender 4.1

kyliestylishworkshop post Ansem Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Guardian in a separate folder

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Azhdaha Premium for Blender 4.1 - Blender Goo

kyliestylishworkshop post Azhdaha Premium for Blender 4.1 - Blender Goo from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

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Azhdaha Basic for Blender 4.1 - Blender Goo

kyliestylishworkshop post Azhdaha Basic for Blender 4.1 - Blender Goo from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

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Sphene Premium for Blender 4.1

kyliestylishworkshop post Sphene Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Sphene Basic for Blender 4.1

kyliestylishworkshop post Sphene Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Valby (Ultimate) Premium for Blender 4.1

kyliestylishworkshop post Valby (Ultimate) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Valby (Ultimate) Basic for Blender 4.1

kyliestylishworkshop post Valby (Ultimate) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Neon (Valorant) Premium for Blender 4.1

kyliestylishworkshop post Neon (Valorant) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • UPDATE 12/08/24 - Fixed Shader Error!

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Neon (Valorant) Basic for Blender 3-4

kyliestylishworkshop post Neon (Valorant) Basic for Blender 3-4 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

  • UPDATE 12/08/24 - Fixed Shader...

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Takeda S1 Premium for Blender 4.1

kyliestylishworkshop post Takeda S1 Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Takeda S1 Basic for Blender 4.1

kyliestylishworkshop post Takeda S1 Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Mauga Port-De-Paix Premium for Blender 4.1

kyliestylishworkshop post Mauga Port-De-Paix Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Mauga Port-De-Paix Basic for Blender 4.1

kyliestylishworkshop post Mauga Port-De-Paix Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a sepa...

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Terra/Terranort Premium for Blender 4.1

kyliestylishworkshop post Terra/Terranort Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Terra/Terranort Basic for Blender 4.1

kyliestylishworkshop post Terra/Terranort Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Terranort in a separate blend file

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Widowmaker Medusa Premium for Blender 4.1

kyliestylishworkshop post Widowmaker Medusa Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Widowmaker (Medusa) Basic for Blender 4.1

kyliestylishworkshop post Widowmaker (Medusa) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a sepa...

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Wolverine S1 (Midnight Suns) Premium for Blender 4.1

kyliestylishworkshop post Wolverine S1 (Midnight Suns) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Claws

•You can control and modify the colors at will via shader editor.

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Wolverine S1 (Midnight Suns) Basic for Blender 4.1

kyliestylishworkshop post Wolverine S1 (Midnight Suns) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Claws

•You can control and modify the colors at will via shader editor.

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Angel Jin Premium for Blender 4.1

kyliestylishworkshop post Angel Jin Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Angel Jin Basic for Blender 4.1

kyliestylishworkshop post Angel Jin Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Wings

•You can control and...

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Iron Giant S1 Premium for Blender 4.1

kyliestylishworkshop post Iron Giant S1 Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Exchangable Armor (Click armature -> item -> properties)

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Iron Giant S1 Basic for Blender 4.1

kyliestylishworkshop post Iron Giant S1 Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Exchangable Armor (Click armature -> item -> properties)

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