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Deadpool (Midnight Suns) Premium for Blender 4.1

kyliestylishworkshop post Deadpool (Midnight Suns) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons (Click armature -> item -> properties)

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Deadpool S1 (Midnight Suns) Basic for Blender 4.1

kyliestylishworkshop post Deadpool S1 (Midnight Suns) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons (Click armature -> item -> properties)

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Billy (ZZZ) Premium for Blender 4.1

kyliestylishworkshop post Billy (ZZZ) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Pistols - (Click armature -> item -> properties)

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Billy (ZZZ) Basic for Blender 4.1

kyliestylishworkshop post Billy (ZZZ) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Pistols - (Click armature -> item -> properties)

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Akuma S2 Premium for Blender 4.1

kyliestylishworkshop post Akuma S2 Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Akuma S1 Basic for Blender 4.1

kyliestylishworkshop post Akuma S1 Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and modify the colors at wi...

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Xemnas Premium for Blender 4.1

kyliestylishworkshop post Xemnas Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Xemnas Basic for Blender 4.1

kyliestylishworkshop post Xemnas Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Lidia S3 Premium for Blender 4.1

kyliestylishworkshop post Lidia S3 Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Lidia S3 Basic for Blender 4.1

kyliestylishworkshop post Lidia S3 Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You ...

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D.va (All Stars) Premium for Blender 4.1

kyliestylishworkshop post D.va (All Stars) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to ...

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D.va (All Stars) Basic for Blender 4.1

kyliestylishworkshop post D.va (All Stars) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapons in a sep...

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Lidia S1 Premium for Blender 4.1

kyliestylishworkshop post Lidia S1 Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflec...

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Lidia S1 Basic for Blender 4.1

kyliestylishworkshop post Lidia S1 Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Opti...

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Illari Arcee Premium for Blender 4.1

kyliestylishworkshop post Illari Arcee Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a sepa...

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Illari Arcee Basic for Blender 4.1

kyliestylishworkshop post Illari Arcee Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a sepa...

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Snorlax SV Premium for Blender 4.1

kyliestylishworkshop post Snorlax SV Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny in a separate blend

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Snorlax SV Basic for Blender 4.1

kyliestylishworkshop post Snorlax SV Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny in a separate blend

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Captain America (Endgame) Premium for Blender 4.1

kyliestylishworkshop post Captain America (Endgame) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

Captain America (Endgame) Basic for Blender 4.1

kyliestylishworkshop post Captain America (Endgame) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones (except face as bonedict wont work on it)

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

Training Room (FFXV) for Blender 4.1

kyliestylishworkshop post Training Room (FFXV) for Blender 4.1 from patreon

•Shaders

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

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Vincent Valentine EC Premium for Blender 4.1

kyliestylishworkshop post Vincent Valentine EC Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Vincent Valentine EC Basic for Blender 4.1

kyliestylishworkshop post Vincent Valentine EC Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Lili S2 Premium for Blender 4.1

kyliestylishworkshop post Lili S2 Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Lili S2 Basic for Blender 4.1

kyliestylishworkshop post Lili S2 Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You ...

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Reinhardt (Optimus Prime) Premium for Blender 4.1

kyliestylishworkshop post Reinhardt (Optimus Prime) Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Reinhardt (Optimus Prime) Basic for Blender 4.1

kyliestylishworkshop post Reinhardt (Optimus Prime) Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Sora KH2 OG Outfit Premium for Blender 4.1

kyliestylishworkshop post Sora KH2 OG Outfit Premium for Blender 4.1 from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Sora KH2 OG Outfit Basic for Blender 4.1

kyliestylishworkshop post Sora KH2 OG Outfit Basic for Blender 4.1 from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

  • <...

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Ramattra (Megatron) Premium for Blender 4

kyliestylishworkshop post Ramattra (Megatron) Premium for Blender 4 from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omni & Nemesis Form in properties. (Click armature -> item -> properties)

•Weapon in a separate folder

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