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Dion Lesage S1 Premium for Blender 4.x

kyliestylishworkshop post Dion Lesage S1 Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•We...

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Dion Lesage S1 Basic for Blender 4.x

kyliestylishworkshop post Dion Lesage S1 Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Odin (XVI) Premium for Blender 4.x

kyliestylishworkshop post Odin (XVI) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder<...

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Odin (XVI) Basic for Blender 4.x

kyliestylishworkshop post Odin (XVI) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Joshua Rosfield (Young) Premium for Blender 4.x

kyliestylishworkshop post Joshua Rosfield (Young) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

Joshua Rosfield (Young) Basic

kyliestylishworkshop post Joshua Rosfield (Young) Basic from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Terry Bogard (SFVI) S1 Premium for Blender 4.x

kyliestylishworkshop post Terry Bogard (SFVI) S1 Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to ...

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Terry Bogard (SFVI) S1 Basic for Blender 4.x

kyliestylishworkshop post Terry Bogard (SFVI) S1 Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Hat View Post

Tifa (Bahamut Suit) Premium for Blender 4.x

kyliestylishworkshop post Tifa (Bahamut Suit) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Tifa (Bahamut Suit) Basic for Blender 4.x

kyliestylishworkshop post Tifa (Bahamut Suit) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Sephiroth Training Suit Basic for Blender 4.x

kyliestylishworkshop post Sephiroth Training Suit Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Sephiroth Training Suit Basic for Blender 4.x

kyliestylishworkshop post Sephiroth Training Suit Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Gundam (Aerial) [CoD] Premium for Blender 4.x

kyliestylishworkshop post Gundam (Aerial) [CoD] Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Gundam (Aerial) [CoD] Basic for Blender 4.x

kyliestylishworkshop post Gundam (Aerial) [CoD] Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Some WIPS from behind the scenes...

2024-09-26 04:14:31 +0000 UTC View Post

Aerith (Bahamut Robe) Basic for Blender 4.x

kyliestylishworkshop post Aerith (Bahamut Robe) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Aerith (Bahamut Robe) Basic for Blender 4.x

kyliestylishworkshop post Aerith (Bahamut Robe) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Lycaon Basic for Blender 4.x

kyliestylishworkshop post Lycaon Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • UPDATE 25/09/24 - Fixed wrong weights on the head!

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Lycaon Basic for Blender 4.x

kyliestylishworkshop post Lycaon Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Black Panther MvC I [Shader Update] Premium for Blender 4.x

kyliestylishworkshop post Black Panther MvC I [Shader Update] Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Black Panther MvC I [Shader Update] Basic for Blender 4.x

kyliestylishworkshop post Black Panther MvC I [Shader Update] Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bunny Ultimate Custom II Premium for Blender 4.x

kyliestylishworkshop post Bunny Ultimate Custom II Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bunny Ultimate Custom II Basic for Blender 4.x

kyliestylishworkshop post Bunny Ultimate Custom II Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bunny Ultimate (Custom I) Premium for Blender 4.x

kyliestylishworkshop post Bunny Ultimate (Custom I) Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bunny Ultimate (Custom I) Basic for Blender 4.x

kyliestylishworkshop post Bunny Ultimate (Custom I) Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Facial Mechanism

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Garland (Origins) [Shader Update] Premiuym for Blender 4.x

kyliestylishworkshop post Garland (Origins) [Shader Update] Premiuym for Blender 4.x from patreon

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Garland (Origins) [Shader Update] Basic for Blender 4.x

kyliestylishworkshop post Garland (Origins) [Shader Update] Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapon in a separate folder

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IK / FK Snapping feature

For those who have asked since the beginning of times, IK/FK is finally here, as easy as it gets, all you need is to follow the tutorial of this video to get it working, however, you will need a small addon to install in blender to get it to work, and you just need to click the following link:

2024-09-21 03:24:48 +0000 UTC View Post

Shaheen S1 Premium for Blender 4.x

kyliestylishworkshop post Shaheen S1 Premium for Blender 4.x from patreon

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

...

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Shaheen S1 Basic for Blender 4.x

kyliestylishworkshop post Shaheen S1 Basic for Blender 4.x from patreon

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

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