XXX4Fans
Zollock from patreon

Zollock

patreon


Zollock posts

What I have been coding so far

Zollock post What I have been coding so far from patreon

https://www.youtube.com/watch?v=OXoqpgQcLYQ
The enemy soli can now follow you perfectly, she also gets away if you are too close, and shoots in the right direction deppending on where you are.
Her AI is pretty much finished, the only thi...

View Post

Background art teaser

Zollock post Background art teaser from patreon

Sprites I will use in the next youtube animation
In the game they will be used to enter the big red building, and access the water bridge.
We have 2 new songs ready for next video
And some new sprites like Choldie using her motorbike.
it will be the youtube reveal for the character "Oliv"
I think I managed to s...

View Post

What I have been coding

Zollock post What I have been coding from patreon

https://www.youtube.com/watch?v=Rq9k1CrjpoQ
it still haves small issues and imperfections, but finally, finally it looks and moves good.
As soon as I implement enemies I will make a private demo
As soon as I have 5 enemies completed I...

View Post

Small animations, small update.

Zollock post Small animations, small update. from patreon

What have I been doing?
Well
working on comissioned work, directing music and illustration, and making assets like this for the game.
What is our current situation?
Its bad!! The programmer is doing Absolutelly Nothing again
To this point I will just stop talking to him until he says something...
Both out il...

View Post

New small animation

Zollock post New small animation from patreon

This will be Chlodie's new absorbing animation, since her previous one was too still, and had no catching motion
The digestion part is kinda old, I might have to edit it further, I just wanted to finish something quick between comissioned work.
Our musician is making a new song, an encounter music for when the player is...

View Post

Mummy Staller, another enemy ready to be implemented

Zollock post Mummy Staller, another enemy ready to be implemented from patreon

it's not this one! It is the little pirate with the blue bandana from last animation that had pirates.
In this weeks I made for her her jumping, landing, pop-up, dead-landing, and 2 animations of being eaten, with those animations done she haves everything she needs to be implemented in the game.
About programming, I of...

View Post

I plan to have Hant ready for a demo next

Zollock post I plan to have Hant ready for a demo next from patreon

So far we have 5 enemies with every single sprite we need, but I wanted to have Hant ready too.
I found a little time between comissioned works to make new sprites for her, it is no use counting how many comissioned works I have left to complete them all, since many comissioners ask for a new animation just after I finish ...

View Post

New video, finally!

Zollock post New video, finally! from patreon

https://www.youtube.com/watch?v=E91DinHq_E0

I had a lot of problems because youtube transformed it into a short from nowhere, and I had to research how to prevent that and reupload it
But well, new video!
And this doesn't mean tha...

View Post

The storm skipped my town,and little update.

Zollock post The storm skipped my town,and little update. from patreon

I'm fine everyone, we only had some winds and rain, sorry if I worried anyone, but there has been some floodings in cities around so I felt like I had to inform everyone just in case.

Here some sprites I made yesterday and today, I think they will help give some charm to the animations and game, they are the two soldie...

View Post

A storm might come where I live

In the worst ase scenario a flooding
Don't worry about me, I live in a second floor.
Probably nothing will happen, but everyone is talking about this, and there are alerts in the news.
if I remain a long time without saying anything it is because there are no internet
I will be fine

About the rest, I have b...

View Post

8-Bit soldier spawner

Zollock post 8-Bit soldier spawner from patreon

While scrambling to see which animation would be the fastest to complete and post in youtube I found out that would be the one with 8-bit sprites instead.

I still have some ideas to get more funds, but first I would need to finish some comissioned animations I owe.
This month our musician finished the music for the ...

View Post

1 comission down, 6 more to go

Zollock post 1 comission down, 6 more to go from patreon

The animation above doesn't belong into a finished comission, it is an asset for the game, but also belongs into another comission I'm yet to finish, and in an animation I will post in youtube too.
I think if I focus in one comission at a time I can finish them all quickly, until now I was making a bit for everything every...

View Post

The pirate spawner enemy

Zollock post The pirate spawner enemy from patreon

I will feature her in the next youtube animation
Originally I planned to post about the mummies first, but I think I can have this one done faster, and by finishing it I would complete two comissioned works at once.
About everything else: I'm planning some things to get more funds for the programming, you'll see once I ...

View Post

Egyptian faction, new ideas and updates

Zollock post Egyptian faction, new ideas and updates from patreon

Hey there, tomorrow is my birthday.
Situation is still rough, im just making comissioned work to have enough funds to pay our current programmer, since he is uncapable of working consistently otherwise.
The old progammer, guess what he doesn't know how to code Anything that is not a platformer
Ain't that awesome?
...

View Post

Small vore animations

Zollock post Small vore animations from patreon

I revamped this ones to look better and snappier.
I was wondering if anyone ever wondered why do the enemies in this game always land face flat agains the floor or similar, that is because I needed a long animation that showcased to the player that he haves time to do his next action

View Post

Little update

Zollock post Little update from patreon

I have been away from home since new year, I brought my laptop with me though. Since then I have been making mostly comissioned work, but I managed to make the animations for the cowgirl that I shared last time, and just now I made this new animations for the sarcophagus girl and the background between working in more comissi...

View Post

Last enemy we needed for a demo has been finished

Zollock post Last enemy we needed for a demo has been finished from patreon

The texan girl, now all we have to do is wait for the programmer....
Meanwhile I will be working in comissioned work, and some flare animations.
For the first public demo we have all the animations we need for 5 enemies: The two soldiers, the mummy, the pirate, and the cowboy girl from above.
The player character, P...

View Post

Testing build video (no sound, no vore)

Zollock post Testing build video (no sound, no vore) from patreon

https://www.youtube.com/watch?v=QqM_LhsjAK4

it might look at bit rough, but it controls at a very smooth and satisfactory 60fps, enemies might act a bit clunky, but they are smart.
Also look at those shadows, for me and the old progr...

View Post

Poll time. Little update

Very small and simple side game(with vore) for the old programmer that offered me free help.
I'm not going to make sprites for this until he haves something that is fun to play. So this will not divert any funds or attention away from our main project.
I will put the options here for you to read them and choose, you can...

View Post

Happy holydays, and little update

Zollock post Happy holydays, and little update from patreon

Merry christmas, folks.
I wish I could had made something for the holydays, but I has been busy making...A lot of comissioned work, and also assets for the game, and talking with the programmer, the musician and the illustrator.
But at least that means progress, with the money I've got from the comissioned work I can g...

View Post

The pirate has been finished

Zollock post The pirate has been finished from patreon

All the sprites she needs to be implemented are done.
Only enemy left for a demo is the cowgirl
Today is programming day, I will tell you the advances we made soon.
We have been planning a short easy to code side-game for the programmer that came back, we will consider your suggestions and make a poll with them later...

View Post

Little update, suggestions for next poll.

I have been making a lot of comissioned work, with that I obtained enough money for the illustrator and composer, so they are working hard too.
Our programmer says he will be free at day 15#, I have been asking him a lot, he is finishing all possible work he had on his list so he can focus all of his attention on the game ...

View Post

Small animation, planning to replace their designs.

Zollock post Small animation, planning to replace their designs. from patreon

Our illustrator made them like 3 years ago, before we even revealed the game.
Looking at them right now the are just nagas, I don't think they have anything original or interesting.
We also designed them before the game had clear gameplay and enemy types, so I'm not sure how to use them neither.
I'll show you once I ...

View Post

What have we done this month

Zollock post What have we done this month from patreon

I myself mostly worked in the mummy, here a list of all the new sprites I made for her:
New walking animation, turning, 3 attacks, being knocked up in the air, being thrown to a side with an attack, 2 landing animations, 2 getting up animations, 3 spawning animations, and some misc animations like sand effects, transition ...

View Post

The mummy is ready to be implemented

Zollock post The mummy is ready to be implemented from patreon

She also haves a lot of new sprites ready to be used in following youtube animations.
Our programmer is working as fast as he can to make a demo public as soon as possible. He implemented some nice features we didn't had before, like Pherl's dash attack, turning around while landing, turning around while jumping, the soldi...

View Post

Jumping animations, very busy, little update

Zollock post Jumping animations, very busy, little update from patreon

I have been working a lot in comissioned work, many of the comissioners want characters from the game fortunatelly, so some of those sprites will be used as assets.
Aside from that I have been making sprites only for the game too, just some misc small tweaks and fixes, programming is doing very well, we reached the point o...

View Post

Working on the halloween animation

Zollock post Working on the halloween animation from patreon

Aside from many many comissioned work, fortunatelly most of the content of the comissioned animations will be used in the game as assets for playable characters and enemies.

View Post

Suggestion time, programming is doing good

My friend the programmer is getting used to code every day, he is doing it very well, I feel like game testing time will be achieved soon.

The illustrator is doing well too, her surgery was not been done yet, she says she can still draw for a short time, with an eye closed. If someone wants to comission her contact me....

View Post

New full animation

Zollock post New full animation from patreon

Here the link in case you cannot watch it:
https://www.youtube.com/watch?v=eGCqRDqPGPU

I really hope you like it, I wanted to add more things like the clouds slowly moving in the background, but moving everything manually in every fr...

View Post

Back to normal now, update to the situaiton

With this month's funds our illustrator will be able to pay her surgery.
I hope diverting the game's funds to that was the right decision, since I doubt she would be able to pay that herself because the situation she lives in.

This last weeks I have been working in a new youtube animation for Polyand the robot
Th...

View Post