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KageDesu from patreon

KageDesu

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KageDesu posts

Alpha NET PRO. Build 1310 + NET ABS 200

 

Development List (what ...

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Make Map Inventory separated plugin?

A separate plugin that will not depend from Alpha ABS

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Alpha ABS. Build 1158 features overview

KageDesu post Alpha ABS. Build 1158 features overview from patreon

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Happy new Year! (Alpha ABS 1158 link too)


Information:  https://www.patreon.com/posts/32778466 

Documentation:

Alpha ABS. Build 1158. Changes overview

Improvements in Map Inventory system


  •   You can assign items from inventory directly to Skill Panel slot 

  • You can assign weapon t...

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Alpha ABS. Dev Diary. Visual Chests coming up

KageDesu post Alpha ABS. Dev Diary. Visual Chests coming up from patreon

New build with Visual Chest feature and improvements for inventory is coming up. Almost done, need some tests before release. Will be available in few days.

 

Simple way to create Visual Chest, only one plugin command

2019-12-30 11:25:34 +0000 UTC View Post

Alpha ABS. Build 1155


Information:  https://www.patreon.com/posts/alpha-abs-dev-31950031 


!!! Docum...

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Alpha NET PRO. Build 1300 + NET ABS

KageDesu post Alpha NET PRO. Build 1300 + NET ABS from patreon

A month and a half of development -> the first and biggest step towards the realization of the network ABS. While there are still few opportunities, but the beginning was made, the core of the Alpha ABS was rewritten from scratch to work through the network. With each new update, new features will...

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Alpha ABS. Dev Diary. Map Inventory

KageDesu post Alpha ABS. Dev Diary. Map Inventory from patreon

New feature that awaits Alpha ABS in December - Map Inventory System.

You can open the inventory directly on the map (without stopping the game). Quickly change equipment, assign items to the skill panel, or just use items. 

The following features will also be avail...

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Alpha NET. Dev Diary. NET ABS


Working on a combination of Alpha NET and Alpha ABS.

I am tried to made Alpha ABS compatible with Alpha NET, like activate both plugins -> and fine, but it's didn't work. The core of Alpha ABS is ...

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Alpha ABS. Build 1142

 

Documentation: 

Alpha ABS. Dev Diary. Second Battle System

KageDesu post Alpha ABS. Dev Diary. Second Battle System from patreon

New build 1142 is almost ready. Main feature - support second battle system on NON ABS maps.

With new build added support for next battle systems and plugins:

Play GIF's in MV (VPlayer plugin)

KageDesu post Play GIF's in MV (VPlayer plugin) from patreon

 

The plugin allows you play GIF and WEBM animation

Features:
 - play animation on any Scene (Map, Menu, Battle and etc...)
 - play animation on Screen (above or below windows)
 - play animation on Game Map (tied to the map coordinates)
 - cont...

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Alpha ABS. Build 1132 PRO + Demo

 


Information:  https://www.patreon.com/posts/alpha-abs-dev-31389881 

Documen...

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Alpha ABS. Dev Diary. Map Encounters


RPG Maker has a built-in function to create enemies Encounters on the map. Alpha ABS did not use this feature as it is designed for a standard battle system. In the new build 1132, this feature now works with <A...

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Alpha NET. Build 1250.


Chat emotions 

2019-10-31 15:36:05 +0000 UTC View Post

Alpha ABS new Public Build (1128)

KageDesu post Alpha ABS new Public Build (1128) from patreon

This is Basic (public) version. Download from:  https://github.com/KageDesu/Alpha-ABS/releases 


For download ABS build 1128 PRO:  2019-10-25 10:03:05 +0000 UTC View Post

Alpha ABS. Build 1128 + Demo

 

Information:  https://www.patreon.com/posts/alpha-abs-dev-30929068 

Documentation:&nbs...

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Alpha ABS. Dev Diary. Towers


The new build will mostly contain bug fixes, but there is room for one new feature too. This feature is Defense Towers. In simple words, will allow you create tower defense game type inside your game.

<...

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Alpha ABS Global Demo?

Do you need Alpha ABS Demo Project with all ABS features examples, complete database with many type of spells and weapons, battleground with different enemies types.


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Alpha ABS. Build 1125

KageDesu post Alpha ABS. Build 1125 from patreon

 

Information:  https://www.patreon.com/posts/alpha-abs-dev-30341154 

Documentation:&nbs...

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Alpha ABS. Dev Diary. Gamepad Support

KageDesu post Alpha ABS. Dev Diary. Gamepad Support from patreon

It was a hard work, but finally, in the next update in the Alpha ABS will be full gamepad support.  Also, the gamepad support extension has its own new UI. Buttons mapping, location of elements, graphics - all you can customize and setup


2019-09-29 19:34:21 +0000 UTC View Post

Alpha ABS Public vs PRO

 https://github.com/KageDesu/Alpha-ABS/wiki/Alpha-ABS-Pro-vs-Basic 


For those who do not know the difference between the Pro and Public versions, on this page I create a list of all the features...

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Mutiny Island

My Supporter  Elushis Music & Gaming  make a game with Alpha ABS. 


Following the link and watching the video, you can see how the system works in a real game and how it can be modified to suit your needs.

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What you want see first?

I'm working on implementing both options. I would like to know what is the first thing to focus on

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Alpha ABS. Build 1110 + Demo

 

Information:  https://www.patreon.com/posts/alpha-abs-dev-29909631 

Documentation:&nbs...

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Alpha ABS. Dev Diary. Build 1110

KageDesu post Alpha ABS. Dev Diary. Build 1110 from patreon

 Features:

  • Fog Of War - allows you to create fog of war on the map. Great thing to the dungeons. How it works - see the video.

  •  New Damage PopUp's View Post

I am back and ready to continue to work

Hi, everybody. There were no updates this month as I was away from home for three weeks (some business and vacation). I haven't had access to a computer all this time. I am back and ready to continue to work. Thanks for waiting! 

In the coming days I will release a new update for Alpha ABS, and then for Alpha NET.<...

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Alpha ABS. Build 1090 + Demo


Information:  htt...

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Where Alpha NET updates?

I've been working on support for YEP BattleCore for Alpha NET for a month, as promised (Patreon Goal). I planned a new build this week, but I can't release the update yet, as there are still a lot of bugs and bad performance (there were some technical problems and hard to testing). The plugin is not abandoned and I hope to re...

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