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The Orcus Pit

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The dead stir.

Investigations at the graveyard and nearby give no reason, but the dead refuse to remain where they belong. Guards have been posted, brave souls have spent the night watching for the foul necromancer that is bringing them back... but to no avail.


If anything, the constant paranoia about the graveya...

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Release the Kraken - Episode 3

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Ouf. It's been a heck of a month at the Logos household - family wedding, unplanned illness, and settling into a new home. 

Which is a long way of saying - "Hey, this is late, I know."


So here it is - it is TIME to pick the next map from the back catalog to be released under the free commercial license thank...

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Lair of the Harpy Sorceresses

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A pair of the foulest harpy sorceresses ever to fly the badlands settled into these caves and excavations about 20 years ago. The rocky mesas and shattered stones of the badlands extend for days in every direction - a mix of natural erosion, heaving land, and the warring of ancient titans creating the plains of shattered ...

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The Warden's Riverside Hold

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The Warden is a master of the wilderness east of Grant’s Town – some would call him a ranger or just a guardian who keeps the humanoids and monstrosities of the wilds from infringing too much on the commerce and lives of more civilized folk.


The Warden’s hold is roughly two days on horseback east of Grant...

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The Temple of Red Waters

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One of the least imposing of the structures along Temple Hill is the Temple of Red Waters. While a fair sized temple in its own right, at a mere 16 feet tall and slightly over 100 feet across, it seems to be but a small shrine among the sanctuaries of the other priesthoods of the hill.

The temple is dedicated to a god of w...

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The Corrupted Water Temple

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Nested in the mountains above the Ironflow River is a temple consecrated to a water goddess – a path leads up to the temple from the west, but from the south face you can see not only the two temple structures cut into the face of the mountain, but also a long section of stairs leading between the lower and upper temple...

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Geomorphic Business Cards 2 - Dungeon Boogaloo!

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Ever wanted a business card that both announced your geek cred AND worked as a quick game aid? Get these printed as the backs to your cards and you can slap them down as a dungeon on the fly!


Each geomorph piece has an exit on the centre of each facing, so you can either lay them down end to end and side to side...

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Release the Kraken: Roots of the World

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(This is a free post - not one of the twice-weekly map posts - thanks to the Release the Kraken initiative that we've unlocked through Patreon funding)


After a VERY tight vote last month, the Roots of the World ( http://wp.me/psUVp-Wy )jus...

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Geomorphic Business Cards

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After a few requests and then a discussion about format, I hunted through my stuff to see if I could find any of the business card sized maps I had done a few years ago. I had taken traditional laser printer business card stock and started drawing dungeons on them, each with a single connection in the centre of each face ...

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Backstage Pass - Season 3 - #6

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June?


JUNE?


How on earth did it become JUNE already?


Well, this past month was crazy busy as we moved to new digs and I worked on a few commercial projects. But I did not forsake thee! Not only does this month have a nice round-up of new maps, but based on a few requests and ...

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Time to GET KRAKEN!

It the last chance to get your vote in on the next map from the back catalog for release! Eight different maps were selected at the beginning of this month and are yours to vote on. The form lists the eight maps with links to their posts on the blog, and then shows a picture of each one. Once you've selected the map you want to ...

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Beneath the Great Library

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Once again - I recommend going straight to the blog post (http://wp.me/psUVp-2h6) for this one as Patreon doesn't handle multiple images in a post well and there are two maps for the Great Library basement and sub-basement.

 


The V...

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The Great Library

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First of all - you probably want to head straight over to the blog for this one. Patreon doesn't handle multiple image posts well, and today's map is spread over three different images for the three different levels of the Great Library.



 On the Guilder’s Way in the Violet City, the Grea...

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The Octagonal Station

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In the Empire of the Petal Throne setting, there is an ancient planetary transit system dug deep underground that links into the underworlds of many major cities and to some places unknown except to those who have ridden within the tube cars that travel this system. As these were built over sixty thousand years ago, many element...

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Wet Passages beneath White Crag

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In the side of Merman’s Bluff beneath White Crag Fortress (which I posted on Tuesday) there is a small entrance into the rocky crag with a worked stone wharf leading into the dark choppy waters. This postern gate to White Crag Fortress is intended to be well guarded, although the original door has been removed after it got stu...

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White Crag Fortress

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No more than a generation ago did Hender, Warlord of the Two Realms, build the white fortress at the end of Merman’s Bluff. A small and fiercely held chunk of white granite looking over the dark and choppy seas where once the local fisherfolk made deals with the merpeople of the Octopus Kingdom.


The fortress h...

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The Quizling Duck Tavern and understructures

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Ah, the Quizling Duck, a small tavern where you can get a nice drink and sit around in a quaint little bar where no one will bother you and everyone seems pretty deep into their cups.

It’s the kind of place where you don’t expect anyone to talk to you, try to entertain you, or even comment on exactly how much of an alc...

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The Sundered Tomb

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The tomb of Heighnor the Strong had been sealed, both physically and magically for 228 years since both he and his two daughters were slain in the great war. A mighty elf probably from another world entirely, Heighnor and his kin were massive for their kind – Heighnor being recorded at nine and a half feet tall and over...

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The Tomb of Eight

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Near the ruins of the ancient wizarding school is a cliff that is home to a clever and hostile clan of hippogriffs. At the base of the cliff, now well concealed by the trees that grew from what were once decorative hedges along the path here, is the entrance to the Tomb of Eight.


The Tomb of Eight was constructe...

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Ransom & Flotsam

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The city of Ransom is just about what you'd expect from a city with the name "Ransom". It was built by pirates and raiders as a landing and repair site for their ships in unfriendly waters. And with the huge amount of trust exhibited between the various factions involved in criminal oceanic activities, the city spread out quickl...

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Backstage Pass - Season 3 #5

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It's that time again!

Thanks once again for the support you've shown for my work and maps. As with every month where I manage to get a Backstage Pass out, this is going out to all patrons at the $1 level and above. Thank you so much for making this continued work and improvement possible.

 

Here's a...

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Releasing the Kraken

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Your votes are in and were tallied, and the map that is being released this month under the "Release the Kraken" program is the Turning Tower. Voting was pretty tight between two of the maps, so expect the other one to return to the poll in the months to come.

I've released the map on the blog as of today, making it availa...

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Kraken Reminder!

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All patrons are eligible to vote on what map from the back catalog gets released at the beginning of May as part of the "Release The Kraken" milestone.

If you haven't voted yet (and the voting is pretty close between two of the maps, with a whopping 0.8% difference), head over to 

2016-04-29 22:19:38 +0000 UTC View Post

Sunken & Buried Ruins

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Outside of the Yellow City proper is “the old city” – or more precisely the ruins thereof slowly sinking into the swamp. This particular map explores a building that is partially submerged because the much heavier and larger library behind it has fallen completely below the level of the streets bringing the rear end of thi...

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Behemoth Lookout

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Built in a crook in the red channel (which was then partially diverted around the structure to form a moat for the ensuing moathouse), Behemoth Lookout was constantly assailed by black goblins during its later construction and expansion. Of the assaults on the structure, the best known by locals and those garrisoned here was the...

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Return to Durahn’s Tomb

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Let’s set the wayback machine for 7 years ago. Just like now, the One Page Dungeon Contest is taking submissions, and I figured I would give it a shot. I tried and tried to draw a decent isometric map for the tomb idea I had, but I just couldn’t get it to work. So instead I finally surrendered to my lack of cartographic skil...

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The Fevered Caves

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There are places where foul essences seep out of the depths and into the light of day. While the purifying light is usually enough to destroy the humours and disperse the foul gasses, there are places on the borderlands between the depths and the lands above where the dark miasma remains, dilute but persistent.

There is a ...

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Warcton Hold

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Two hundred years ago the foul giant Auruxvor terrorized the lands along the western shore of the Krumpt Basin from his fortified lakeside "manor". Padreth Warcton and a group of mercenaries and adventurers put an end to the giant's reign of terror and with powerful magics they tore his house asunder.

Two of Padreth's aco...

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Crypts & Sewers

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There are times when I don’t know quite what I want to draw and I just start to doodle a map – letting the pens and the back of my mind wander around the page creating stuff. Of late it seems that my pens and that quiet part of my brain have a thing for crypts and tombs.

Here we have a set of crypts associated with two...

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The Caravanserai

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As the guy with all these maps, you would think I would have a map ready for just about every occasion in-game, right?

In our Dungeons & Dragons 5e game that I’m running, we’ve had two sessions where a small caravanserai outside the city walls has been central to the game. Two whole sessions where I’ve been descr...

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