Looking almost like an upside down castle embedded in a bridge, The Velvet Hood was initially a nameless toll fortress along the passages of the underdark. But the fortress was ransacked on two occasions, and it was only on the second that the svirfneblin discovered that whatever had ransacked it had carried off all within, but ...
2016-04-05 13:43:53 +0000 UTC
View Post
Griffinwatch is an old waterside fortress that was built on a hill that legends say was home to a nest of griffons prior to its construction. Once a watch fort on the border between elven and human lands, Griffinwatch became redundant as the wars pushed back the elven empire and when many fortresses were moved primarily undergro...
2016-04-01 14:53:59 +0000 UTC
View Post
Today is that day that comes around every month where I spend most of the day walking back and forth between the scanner and the computer, scanning and fiddling with my monthly output of maps.
On the upside, this means that I have all of April's maps ready to go! So, backstage pass holders, here it is!
2016-03-31 19:31:50 +0000 UTC
View Post
First of all, my apologies, I have pre-emptively released a back-catalog map under the aegis of the Release the Kraken initiative without giving you a say in which map it would be. But this is an extra map, above and beyond the maps that will be released here with your input.
You can read more about today's ba...
2016-03-30 16:10:09 +0000 UTC
View Post
The Turning Tower is a stout three-tiered tower on the Plains of Dross. An ugly black blight upon the landscape, highlighted by brass doors; every hour or three the three rings of the tower rotate to a different configuration, changing the internal structure of the tower. No matter the configuration, however, if one can breach t...
2016-03-29 14:21:34 +0000 UTC
View Post
On March 15th we broke through the second-last of the Dodecahedron Patreon milestones. I held off on announcing it right away because we see a fair amount of churn throughout the month, but here we are in the last days of the month and we're not showing any signs of dipping back under the $400 line, but instead are $17 over the ...
2016-03-28 19:37:39 +0000 UTC
View Post
While we devotin’
Full time to floatin’
Under the sea
Wayne of Wayne’s Books (an awesome salesman of old and out of print RPG material – where I scored a few uber rare titles from Space Opera for a friend) requested a Sahuagin lair when I put out my latest call for requests on Patreon.
In the ...
2016-03-25 16:23:37 +0000 UTC
View Post
A massive and mostly open stone structure, this temple is dedicated to the four creative forces of the universe and the personas that embody them in this world. The temple itself is nearly symmetrical, but each of the four quadrants has been modified and built up in it’s own ways to make them feel unique to the aspect in quest...
2016-03-22 14:13:59 +0000 UTC
View Post
This complicated little map started with a simple request from Christian Klauser over here on Patreon who asked for a "Map that is intended to be folded into a cube (warped space)."
The Lost Ossuary is a small dimensional rift beneath the Lobachevsky Church. Cut out of the stone beneath the church as a set of crypts and os...
2016-03-18 15:58:26 +0000 UTC
View Post
Cinolth Citadel started as a lone spire on a barren chunk of rock overlooking the Ironflow river as it headed out to sea. To the tower, others were attached and then a hall between them forming the basis of the heart of the citadel. Over decades extended walls were built producing a large bailey that was later split into halves ...
2016-03-15 15:10:04 +0000 UTC
View Post
(This is a patron-only post)
Raging Swan Press has been one of several companies benefiting from your incredible generosity. Thanks to your support, we've been releasing maps under a royalty-free commercial license for over a year now - maps that have made their way into a number of really cool projects and products...
2016-03-13 18:23:32 +0000 UTC
View Post
In a recent session of my 5e D&D campaign I found myself grabbing cities from other people’s products to fill in places in my game world. And of course, that couldn’t last. So when I got home I pulled out a pad of paper and worked on replacing these cities.
The first of these cities to get finished is Letath, a sma...
2016-03-11 14:03:28 +0000 UTC
View Post
Today we celebrate the seventh anniversary of Dyson's Dodecahedron. The above celebration map is courtesy of Rodger Thorm (and is quite frankly 124% awesome).
To join in the celebrations, I've put together a set of coupons for you so you can grab the various PDFs I have on RPGnow for only $4 each. These coupons are ...
2016-03-10 17:34:35 +0000 UTC
View Post
In a run-down end of town is a squat and ugly ruin. The Ashen Castle was once a prison – when the city had more law and order and the means to maintain a prison and prison population. But that was two centuries ago – now prisoners are kept in the dungeons or the pillory, and most crimes that would see someone sent to the Ash...
2016-03-08 13:00:23 +0000 UTC
View Post
A massive temple, three ancient pyramids and some old ruins lie in the narrow zone between desert and jungle. A classic scene for any adventure. Sure, jungle / desert interfaces are a pretty fantastic setting to begin with – but all the more reason to explore them as perhaps some magic here is what keeps the jungle alive even ...
2016-03-04 14:37:59 +0000 UTC
View Post
Thanks for the patience and the support everyone!
Here is the backstage pass for March 2016. This includes one map that was included in the February backstage pass (the city of Letath) that ended up getting bumped out of the rotation by the last-minute entry of the Valentine's Day map that I drew in its place. ...
2016-03-02 02:36:14 +0000 UTC
View Post
Welcome to the noble House of Seven Wines.
The house itself is a dark ochre in colour and attempts to make it look like a refined garden home, tucked in among the willow trees, ornamental bridges and carefully manicured lawn all fail to address the fact that it is squat, oddly shaped, and seems to be sinking into the grou...
2016-03-01 15:16:31 +0000 UTC
View Post
Continuing the delve that was started with Tuesday’s “The Ziggurat in the Sand” maps, we head inside the ziggurat today with the middle and lower levels of the structure (in two different maps, so head over to the blog post to see them both).
As much of the ziggurat is buried under the desert sands, many of the entra...
2016-02-26 15:21:49 +0000 UTC
View Post
This post has a lot more drawings than usual (3 exterior shots and 2 versions of the first level of the map), so I recommend heading on over to the blog to get a view of them all - https://rpgcharacters.wordpres...
2016-02-23 15:20:44 +0000 UTC
View Post
It is no secret that I've been playing in an awesome Empire of the Petal Throne campaign through 2015 and into 2016 (next session is today!). So when I started working on a Christmas present for a close friend I looked at his neighbourhood and realized that while the structures looked a bit off for a traditional medieval village...
2016-02-19 13:12:11 +0000 UTC
View Post
A few days back I opened up the request line for all patrons at the $2.50 level or higher to send me map ideas that they would like to see.
This is the second map from the requests that have flowed in. Riley Vann asked for "An abandoned prison complex". Based in part on maps of debtor's prisons in the UK a...
2016-02-18 16:11:58 +0000 UTC
View Post
A couple of days ago I opened up the request line for all patrons at the $2.50 level or higher to send me map ideas that they would like to see.
Here is a photo of the first resulting piece - Purple Duck Games (one of my most amazing patrons who has been a top tier supporter since I launched the campaign) asked for <...
2016-02-17 17:02:50 +0000 UTC
View Post
For all my love of maps, I'm a firm believer in starting a campaign without a large regional map - instead of definite locations the game is best mapped out by descriptions and ideas, not locked down into locations. In this manner, the game is more open to be expanded during play by incorporating new elements instead of having t...
2016-02-16 14:41:18 +0000 UTC
View Post
Originally I had a different map planned to be posted today (and that I sent out as part of the Backstage Pass this month), but then the whole Valentine thing inspired me to draw something different yesterday and the options became to either pre-empt today’s map, or hold on to this for a whole bloody year.
And I don’t ...
2016-02-12 15:08:11 +0000 UTC
View Post
I can’t remember exactly what triggered this map. I was probably planning to use it in my 5e D&D campaign, but for the life of me whatever the idea was it is long gone.
But the map remains. An octagonal tower guarding a bridge over a small ravine.
Access to the bridge requires going through the ground floor...
2016-02-09 12:54:04 +0000 UTC
View Post
Most borders remain generally undefended, with the occasional watch tower near primary points of interest. But there are always places where it just makes sense to set up a small fortification along major trade routes and roads leading in and out of your domain.
South of The Citadel at Sabre Lake is just such a place. A sm...
2016-02-05 14:28:10 +0000 UTC
View Post
Not all spider gods are the loathsome, jealous and backstabbing Lolth. This is a temple to Chag, a spider god with eight different aspects that are worshiped both separately and as a united whole. Chag and his children the chagmat (a race of spider-like humanoids) were introduced in a module in the pages of Dragon magazine numbe...
2016-02-02 15:59:27 +0000 UTC
View Post
Here we go! Another month of maps for the Dodecahedron. Thanks again everyone for the amazing show of support to keep these maps flowing.
2AM Edit: Now with the right maps! D'oh!
2016-02-02 06:04:29 +0000 UTC
View Post
So, I posted that map that was giving people the finger called "the Dungeon of Fuck You, That's Why" and it kind of went viral on various social media. The joke wouldn’t die and now I’m writing up a full adventure called… well… The Dungeon of Fuck You, That’s Why. So I saved up all the maps for the module and posted th...
2016-01-29 21:43:15 +0000 UTC
View Post
The Smith’s Reliquary was crafted from heavy blocks of stone banded together with huge bands of steel that wrap around the structure like the hoops on a barrel. These bindings have rusted through the two hundred years this reliquary has stood, discolouring the stone of the building as well as the walkway and the cobbled street...
2016-01-26 16:42:37 +0000 UTC
View Post