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Charming Agency posts

Pedro’s Emotion Work Process

Charming Agency post Pedro’s Emotion Work Process from patreon

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Small redesign of Miya for the poster-collectible

Charming Agency post Small redesign of Miya for the poster-collectible from patreon

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3D References for the Visual Novel

Charming Agency post 3D References for the Visual Novel from patreon

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Teaser process for the visual novel

Charming Agency post Teaser process for the visual novel from patreon

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A Little About Our Exclusive Content

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Visual Novel Teaser Development Process

Charming Agency post Visual Novel Teaser Development Process from patreon

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The process of working on the visual novel teaser

Charming Agency post The process of working on the visual novel teaser from patreon

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Valentine’s Day Spoiler

Charming Agency post Valentine’s Day Spoiler from patreon

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Valentine’s Day Graffiti

Charming Agency post Valentine’s Day Graffiti from patreon

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New sketch for the visual novel (a prequel to the main game)

Charming Agency post New sketch for the visual novel (a prequel to the main game) from patreon

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Pedro's First Design: An Alternate Story That Never Happened

Charming Agency post Pedro's First Design: An Alternate Story That Never Happened from patreon

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Pedro’s 2D sketches for the visual novel

Charming Agency post Pedro’s 2D sketches for the visual novel from patreon

To make a collectible poster for the game and keep working on the visual novel, we need to figure out the characters’ emotions. So we’ve started one of the hardest parts for us - Pedro’s emotions. Right now, we’re not getting the result we want yet. For now, we’re just taking emotions we like and trying them out on ...

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Details for the fifth location in the visual novel

Charming Agency post Details for the fifth location in the visual novel from patreon

1. An old drawing by Pedro
2. A plush toy Pedro had as a child
3. A photo of young Pedro in a Christmas sweater he didn’t want to wear
4, 5. Clothes and a knife from an old version of Pedro. A reference for longtime players
6. A vinyl record Pedro listened to as a teenager
7. Sch...

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A sketch for the fourth location and shape exploration for the fifth location in the visual novel

Charming Agency post A sketch for the fourth location and shape exploration for the fifth location in the visual novel from patreon

Work on the visual novel continues, and every time we move on to a new element, we realize that more and more details need to be worked out. What initially required one piece of art later turns into two. Various details and nuances appear. However, most of the sketching work has already been completed

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Sketches for the visual novel

Charming Agency post Sketches for the visual novel from patreon

We’re continuing work on the visual novel. By the end of January, we plan to finish all the rough sketches so we can then move on to editing the script and drawing the final versions of the locations and characters.

For the main game, we’re currently dealing with boring technical stuff, but as soon as there’s anyt...

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Rough sketches in progress

Charming Agency post Rough sketches in progress from patreon

We usually share only the final sketches and concept art, but during the process we often make rough drawings like these, with notes

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Sketches of the third location in the novel

Charming Agency post Sketches of the third location in the novel from patreon

This week Mari caught a cold, and Wes has been very busy with work, but we still managed to sketch out concepts for the third location of the visual novel and put together a draft synopsis for it:

A mysterious voice pulls you into a chain of strange events🚪
Who is really hiding on the other side? Who is that cheek...

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The process of working on the visual novel script

Charming Agency post The process of working on the visual novel script from patreon

We decided to change the structure of the visual novel’s script. Previously, players could view all the dialogues, and there were only a few unique choices. Now, the game will feature more meaningful decisions that affect the story. This will lead not only to different endings, but also to different paths and developments t...

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Seasonal Content

Charming Agency post Seasonal Content from patreon

We decided to prepare a small surprise for the players and are trying out seasonal content in the game🌲✨

By the end of December, if no issues come up, we plan to add a winter look to the area near the house. There will be falling snow, snow on the ground, a festive Christmas tree in the yard, and the ability to th...

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Sketch of another location from the visual novel

Charming Agency post Sketch of another location from the visual novel from patreon

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A few more facts about the game lore

Last week we talked about how Miya was attacked by bullies when she was twelve. After that she developed a fear of certain people. This also affected Pedro in an indirect way. When they first met Miya was a little afraid of him and he understood that very well.

Pedro always clearly separated people who he believed he co...

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Sketches for the redesign of the novel’s first location

Charming Agency post Sketches for the redesign of the novel’s first location from patreon

We’ve started redesigning the first location in the visual novel, these are the first sketches. Which option do you think looks better?

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The process of creating the collectible

Charming Agency post The process of creating the collectible from patreon

We will gradually share the process of working on the collectible and reveal some facts from the participants’ past😊✨

When Miya was 12 years old, she was attacked by local bullies. She wasn’t hurt because someone intervened to help her, but for a while she was afraid to walk home after school.

Her mother ...

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A bit more about the mine location

Charming Agency post A bit more about the mine location from patreon

Today we want to tell you a little more about the new location - the mine⛏️

In every update, we always try to add some new gameplay elements to make the game more varied.
This time we thought about it for a long while, because the mine will be an important stage of the whole game and will reflect the dark and glo...

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A little bit of information about the visual novel

Charming Agency post A little bit of information about the visual novel from patreon

We’ve run into some technical issues, so while Wes is sorting them out, I decided to return to the novel.
We’ve decided to rework the script (the demo version will become longer), update the locations, and change the art style. The novel will turn out a bit chaotic, hopefully in a good way. Overall, it won’t have a m...

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Interesting fact about the game

Charming Agency post Interesting fact about the game from patreon

In the game, we pay a lot of attention to ducks, but not just because Pedro really likes them.

For him, a duck symbolizes something warm, safe, and connected to comforting childhood feelings. In the main location the house - there are objects featuring ducks, as Pedro’s way of making the space feel safe and protecti...

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The process of working on the collectible poster

Charming Agency post The process of working on the collectible poster from patreon

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Interesting fact about the “Famous Creature” record

Charming Agency post Interesting fact about the “Famous Creature” record from patreon

This is a canon fact, but it won’t be told in such detail in the game.

The song “Famous Creature” was written by Pedro back when he was still part of the band. It’s about him and Evan, both of them fit the nickname, but in different ways.

Evan was popular at school thanks to his good looks...

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The process of working on the collectible

Charming Agency post The process of working on the collectible from patreon

We’re continuing to work on the poster featuring the band (one of the collectibles). We’ve decided that it will show all the members during a performance✨

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Pedro sketches in 2D

Charming Agency post Pedro sketches in 2D from patreon

We’re starting work on the most challenging collectible in this update - a flyer featuring all the band members. For now, it’s just the beginning - finding the right shape for Pedro in 2D. Later, these sketches will also be used for the visual novel

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