Note: Apologies for the recent shortage of devblogs - I was sick for the first half of December, and was preoccupied with the holidays for most of the rest. I should be able to return to a more consistent schedule now, though.
Note that today's blog is less about Reloaded in particular, and more about an as...
2024-12-28 18:22:36 +0000 UTC
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I’m excited to share the tenth public installment of my revised Curse of Strahd guide, Curse of Strahd: Reloaded. This new release contains 2024-12-16 22:19:24 +0000 UTC
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Before I get into this week's Reloaded progress update, I want to thank everyone who voted and shared their thoughts and feedback in response to last week's blog post. While there were too many comments for me to resp...
2024-12-10 00:13:19 +0000 UTC
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This post is adapted from a longer, more self-indulgent blog post I posted in my Patreon Discord server last week. If you’re interested in reading it, you can find it here.
2024-12-06 04:08:59 +0000 UTC
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I. Reloaded Update
Since mid-November's update, I've added an additional 11.4k words to Arc R: Trials of the Mountain, bringing the arc's running total to 44.8k words and (!) 106 Google Doc pages. ...
2024-12-02 22:07:41 +0000 UTC
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The newest installation of the DMG Reloaded, my prototype textbook on TTRPG game and narrative design theory, is now available via the Bronze Masterpost.
This chapter, titled Methods, discusses how verbs allow players to imp...
2024-11-25 22:56:19 +0000 UTC
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I. Reloaded Update
Since last Saturday's update, I've added an additional 3.4k words to Arc R: Trials of the Mountain—less than I'd like, but a decent amount nonetheless. Specifically, I've compl...
2024-11-16 17:31:47 +0000 UTC
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This is Part II of a multi-part series. You can read the other parts of this series below:
Part I: The History of the Fanes
2024-11-16 16:25:51 +0000 UTC
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Note: As I discuss at the end of this devblog, I'm trying out an experiment: rather than posting big devblogs infrequently, I'm trying to see whether I can put out more, higher-quality content by posting shorter devblogs more regularly - as frequently as once a week, if my schedule allows. (I'd love to hear your feedback ...
2024-11-09 22:59:12 +0000 UTC
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Apologies for the delay in updates! I sadly don't have Arc R: Trials of the Mountain fully finished yet—at 30,000 words in length and 85% of the way to completion, it's looking to be one of my longest arcs yet. Even so, I've made a good amount of progress since my last update, which you can find be...
2024-11-05 14:28:32 +0000 UTC
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(this is not a curse of strahd: reloaded-related email; i apologize deeply to anyone who subscribed only for reloaded updates and doesn't want to see random marketing schlock in their inbox. i will try to keep it to a minimum. ty for your patience 🙏)
2024-10-15 12:17:01 +0000 UTC
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I'm trying to keep to a reasonably regular schedule for these; let's see how long I can keep it up!
But first—for those who aren't aware: Kaiya, the voice of Lilissen on Curse of Strahd: Twice Bitten, a brilliant storyteller, and a dear friend, has launched a Kickstarter for her...
2024-10-14 12:34:11 +0000 UTC
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As you may (or may not) already know, I’m in the process of planning a Tomb of Annihilation-inspired campaign for my players. The players of my first-ever Curse of Strahd campaign gave me the module as a gift when we finished it, and I’ve been in love with Chult as a setting ever since. There’s ju...
2024-10-13 21:48:29 +0000 UTC
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It’s been eighty-four years since my last Reloaded update newsletter—or at least a solid month—so please accept my sincerest apologies for the radio silence! Have an update.
I. Reloaded Update
I’ve officially broken ground on Arc R: Trials of the Mountain, which combines the pla...
2024-10-01 01:41:49 +0000 UTC
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I've officially begun work on Arc R: Trials of the Mountain! You can follow my work in the new Working Document (linked in the Bronze Masterpost), or by following my updates on the @Reloaded Drafts ping in the Patreon...
2024-09-15 02:22:22 +0000 UTC
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I'm excited to release the next handout in the Dungeon Master's Guide: Reloaded series on game and narrative design: Verbs!
This handout is easily the most theoretical/academic/pseudo-mathem...
2024-09-14 14:40:24 +0000 UTC
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In my home game, I’m currently running my players through (a heavily remixed version of) A Deep & Creeping Darkness from Candlekeep Mysteries. For those who haven’t read it, the adventure is about investigating an abandoned mine and eliminating the nest of meenlocks that still haunts it.
A...
2024-09-08 16:55:24 +0000 UTC
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UPDATE: I am no longer accepting new applications. Thank you to all who applied!
Every new Reloaded release includes two parts: (1) a new arc; and (2) updates and fixes to old arcs. While #1 is usually what most people are waiting for, #2 is important for the host of newer campaigns steadily wo...
2024-09-02 16:12:40 +0000 UTC
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I’m excited to share the ninth public installment of my revised Curse of Strahd guide, Curse of Strahd: Reloaded. This new release contains 2024-08-29 11:35:01 +0000 UTC
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Recently, I played Call of Cthulhu for the first time.
The first session, aside from an assortment of introductions to NPCs and other PCs, largely consisted of exploring rooms in a mostly empty mansion, trying to uncover secrets and identify any clues that might trigger further developments in the (only so...
2024-08-20 21:36:07 +0000 UTC
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Good news: We're officially on-track to finish this thing - hopefully by Halloween. I've written nearly twelve thousand words since I started work on v2.0.9 on July 26, and Arc Q: A Shining Beacon is pretty much complete, including (1) the players' return from the heist, (2) the players' confron...
2024-08-09 01:44:33 +0000 UTC
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I'm currently pondering teaming up with two other writers to publish three one-shot horror adventures; they would write two, while I would write the third and edit/lead development on all three. The goal would be to create modules that, like Reloaded, are zero-prep, ready-to-run, and chock-full of good narrative and game desi...
2024-07-26 12:13:01 +0000 UTC
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In my previous developer blog, I discussed my proposed replacement for Reloaded's then-current plot hook to Tser Pool (and the Tarokka reading). The previous hook went as follows: On the players' first night in Barovia, Madam Eva appe...
2024-07-25 12:00:12 +0000 UTC
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I've published Chapter 5: Gameplay of the Dungeon Master's Guide: Reloaded on the Bronze Masterpost! This chapter discusses goal-oriented design, the process of creating meaningful gameplay for your players, and ...
2024-07-23 00:00:12 +0000 UTC
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I'm excited to share the eighth public installment of my revised Curse of Strahd guide, Curse of Strahd: Reloaded. This new release contains 2024-07-19 16:53:16 +0000 UTC
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Challenge Rated is the webtool version (built by open-source contributors) of my Challenge Ratings 2.0 encounter-building system. It uses a custom algorithm, ...
2024-07-17 16:50:59 +0000 UTC
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Good news: Arc P: Ravenloft Heist is complete!
Bad news: To fix an issue with the Tarokka reading, I wound up rewriting almost the entirety of Arc B: Welcome to Barovia. (Yes, I know the Tarokka reading is in Arc C. TL;DR: In order to provide a clear inciting inci...
2024-07-08 00:50:38 +0000 UTC
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A Deep and Creeping Darkness is a short 5th Edition adventure for 4th-level characters by Michele Carter and Sarah Madsen from the Candlekeep Mysteries anthology. In it, the players are tasked by a mining company with investigating the abandoned mining town of Vermeillon and the nearby platinum min...
2024-07-03 22:55:52 +0000 UTC
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