Yo! Updates for SimpleGUI have been available for a couple days, figured I'd make a post about it here.
You can find the same info and downloads here: https://discord.gg/Pxy8vPTjNB
1.6.4
Updated and merged World...
2023-04-27 15:08:44 +0000 UTC
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Yo!
SimpleGUI for WorldBox is no longer available for free. That said, I've made access as cheap as I possibly can and hope people can understand.
Access is based on your (monthly) membership, with consistent updates promised for continued membership. You're welcome to subscribe and immediately cancel i...
2023-03-27 10:43:23 +0000 UTC
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Yo! This ones a little long but is like a shitty dev blog. Hope you enjoy and have fun with the mod!
Around a week ago I remembered seeing a video where another person made the camera rotate around the world. It gave a really impressive angle of the world but had a pretty big bug: the world would be cut off t...
2021-02-26 07:04:43 +0000 UTC
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- Sprite input automatically turns green once you've input a working filename
- When you replace a sprite that replacement turns green in the menu
- Up to 9 formation cities can be saved and switched to in the menu or with hotkeys
- Custom Kingdom colors save and load properly
2020-07-13 03:00:20 +0000 UTC
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- Animated sprites rotate when moving and attacking something
- Fixed Santa crashing the game when he spawns
- Made Santa only throw fireballs at creatures that aren't also Santa
- Growing border from mouse works properly again
- Adjustments to animated sprites facing correctly,...
2020-07-01 12:33:37 +0000 UTC
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2020-06-27 16:58:57 +0000 UTC
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Up/Down/Left/Right walking animation currently being worked on
2020-06-27 16:54:40 +0000 UTC
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2020-06-27 14:23:58 +0000 UTC
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- Fixed various problems with animated sprite project
Put the images folder next to your "Managed" folder, and input "moogle" into the sprite replacer to use the sprite I have been using to test 4 way movement sprite animation.
Use arrow keys to move them (and other stuff unintentionally, working on it) and...
2020-06-27 14:22:07 +0000 UTC
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- Added item generation to entire formation
- Added custom minimum population for "cities don't break"
- Human/elf/dwarf/orc spawned from buildings in cities become citizens of that city
2020-06-26 21:03:17 +0000 UTC
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- Buildings can spawn human/dwarf/elf/orc
2020-06-26 19:54:21 +0000 UTC
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- Formations controllable with arrow keys
- Adjusted formations combat behavior especially for arrow key control
- Formations no longer default to an empty wait time, causing them to break until you manually set one
2020-06-26 15:50:24 +0000 UTC
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- Re-added FastCities
- Traits able to be added/removed on all units
- "Cities dont break" now makes cities spawn a couple units of their race to prevent going to zero population
- Traits can be applied to everyone on the map at once
- Added toggle to make p...
2020-06-26 04:29:29 +0000 UTC
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Bugfixes:
-Fixed the formation menu not showing due to an error
2020-06-25 04:32:46 +0000 UTC
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Updates:
-Santa throws fireballs instead of dropping bombs
-Can turn individual units or whole formations into "wizards" that throw fireballs
-Added fireball window with options to override speed and radius, and toggle the hotkey (P) to shoot them
-Added options to constr...
2020-06-23 22:19:01 +0000 UTC
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Make sure to copy your images folder if you were already using sprite replacements!
2020-06-19 07:59:59 +0000 UTC
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These can be any structure you place manually, and if you place them into a city's zone they'll be a part of that city.
2020-06-12 21:59:11 +0000 UTC
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+ a big square formation
2020-06-12 21:50:23 +0000 UTC
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I should have done this before to include the lists for equipment setting. "Global" means it can be used in any slot and if you input "0" that prefix/suffix will not show in the name of the equipment.
2020-06-12 21:18:04 +0000 UTC
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Updates:
-Equipment setting of town units
-Sprite replacing of units and buildings
-Stat setting of any unit
-Map generating from image
-Formations
-Minimap tile colors
-Hurricane updates and colored clouds
-HideUI hotkey (F10)
2020-06-12 11:19:43 +0000 UTC
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