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Isometric Module now supports Foundry 0.7.x

grape_juice post Isometric Module now supports Foundry 0.7.x from patreon

Added support for it, still a bit rough around the edges, but look at the glorious lights!!!

Thanks to Isometric Worlds for the map and tokens

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Isometric Random Dungeon Generator

grape_juice post Isometric Random Dungeon Generator from patreon

This is the Isometric generation WIP, it looked so cool I had to show it.

Tiles and Huge Huge help from The Grim Creations, check it out and show some love: https://www.patreon.com/grimcreations

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Random Dungeon Generator updates

grape_juice post Random Dungeon Generator updates from patreon

This month, the random dungeon generator will start seeing some major updates,

it will come in 2 versions, top down, and isometric.

Big thanks for artists providing tiles and assets, this image's tiles are provided by http://patreon.com/grimcreat...

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Isometric Module Early Access has started

grape_juice post Isometric Module Early Access has started from patreon

Hey there,
the Isometric module EA has started for patrons, 

what else is there to say? It's cool, it's isometric and it's cool.

Redeemable with the patreon role in my discord https://discord.gg/467HAfZ

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Updated the Gitlab page with Examples

grape_juice post Updated the Gitlab page with Examples from patreon

Hey, I updated the gitlab page for all the modules with examples, videos, and status reports.

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Spell and Item Icons in FoundryVtt

grape_juice post Spell and Item Icons in FoundryVtt from patreon

Hey, the newest Foundry version is almost out,

and I noticed that not having any icons for spells or items really sticks out.

FoundryVTT added so many cool new items icons, so using a fuzzy heuristic we can match up item names to icons, pretty cool. 

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Pathfinder 2E vs. Walls and Doors vs. Reference Display in FoundryVtt

The next systems poll has revealed that pf2e and 5e are neck in neck with popularity,

this means that I might start working on it much sooner than expected.

After I finish the HD version, and item support I'll need to decide what to do next,

we have 3 choices, add wall and lightning support, add manuals disp...

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Public Beta

grape_juice post Public Beta from patreon

The day has come!

 My modules have entered the public beta, get it while it's hot!

More info and videos and other projects are here: https://gitlab.com/jesusafier/

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New Module in Development - Random Dungeon Generator

Hey Friends and GrapesπŸ‡!


I am working on a new and exciting module which is a part of a larger secret project!


The Random Dungeon Generator module will create a scene, with a dungeon map, walls, doors, secrets, traps, monsters, and loot all with a click of a button

There will be seve...

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Phase 2 - Last Tests Before Public Beta

grape_juice post Phase 2 - Last Tests Before Public Beta from patreon

After a meticulous testing phase and a couple of week's development, I'm happy to announce the beginning of the last phase of testing before entering the Public Beta for all patrons (given no showstoppers pop up). 


Next on the roadmap is the HD.
The HD contains a sp...

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About to Start Phase 1 - Crowdsourced Testing My Modules

grape_juice post About to Start Phase 1 - Crowdsourced Testing My Modules from patreon

Hey everyone, we are approaching feature completeness.

The issue tracker is here for all the projects is on the gitlab: https://gitlab.com/jesusafier/

Join our discord: 2020-07-06 06:26:09 +0000 UTC View Post

What are your favourite systems?

5e module is stable and complete, 

we are moving onto the next popular systems.

Based on the results, work has started on Swade, pf2e and more, updates on the status of all the modules and project I work on can be found here: 2020-07-03 21:34:00 +0000 UTC View Post