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Tiny teaser and some plans.

witchdev post Tiny teaser and some plans. from patreon

Slowly getting everything ready, it has been close to one year since the last meaningful update to my game.

Before I get the new version out (which is still at least a month away), there are a few things I have to do. The first is to update the Patron tiers a bit. 

The way I release the game will change. All ...

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Happy new year!

I'm still around and will reach a major milestone soon. I know that there has been a severe lack of communication on my end, and I'll rectify this situation during this upcoming year. 

I will make my game look the best it possibly can, but the road to get there has been a struggle. In part due to bad decisions on m...

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Building a temple.

witchdev post Building a temple. from patreon

The temple will be the place where you arrive in this fantastic world. I really want to show you what I'm building but it's not quite ready yet.
For now have a look at one of the many statues that will be in the temple, most of them are way to explicit for a public patreon post. Plus a few sketches.

I'm incredibly gr...

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New world preview

witchdev post New world preview from patreon

My work from the last months is finally coming together, and I can now show the new worlds I'm creating. More (lewd) previews coming very soon, with more character focus. After that, finally, the update where you get to do naughty things in these new places.

Sorry, it has taken so long to get to this point. Development ...

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More motion capture and Unreal 5

My motion capture is working fine now, handling the mocap data in Blender has proven difficult though (Blender really struggles with animation data consisting of thousands of frames). But I'm resolving these issues.

The other thing is that an early version of Unreal Engine 5 has been released and I plan to switch to the...

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Still working on motion capture.

I'm sorry for making promises too early last month, I've since made a lot of progress with my mocap setup, I've improved the quality and speed over what I had originally planned. Which as you can probably tell has taken much more time than I wanted it to.

A small preview I posted last month on twitter: 2021-05-10 09:22:26 +0000 UTC View Post

Motion capture is coming.

It has gotten clearer and clearer to me that what I wanted to do didn't line up with what I could do. So I took a step back and adjusted my plans to be more reasonable... NEVER! I set up a decent motion capture solution instead.

Just letting you know that I'm still working very hard on this, but the whole thing is also ...

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Development update, slight delay

Sorry, the story update is still not done yet, I've kept adding more things to the sex scene, I've stopped that now and will round everything up in the next few days. I'm sorry to keep you hanging.

Greetings,
Witch Dev

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Development update

Story update will be out tomorrow or Tuesday, I've taken some extra time to extend the sex scene. 

And I worked on something that'll make creating animations faster in the future, long term that will result in a feature that allows you to create your own poses and even animations. (But no ETA on when that'll be act...

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Development update

I've still been much slower than I wish I was, but I should have the story update out next week, new high-res artworks tomorrow. It's probably going to be rough at first with quite a few issues, but with a bit of feedback, I'm certain I'll be able to iron it all out and create a nice experience.
I've also worked on some qu...

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Retargeting is back in the Patrician version!

I've implemented an editor which allows me to set up the adjustments for characters with different proportions in real-time. This took a bit longer than I expected, but with it, I managed to find a whole pile of bugs in my retargeting system and a few new features required. Some small, some big which is why this update took m...

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Development update.

The Patrician version got another small new animation piece and improvements. 

Most of my time recently has gone into my "retargeting editor". It will speed up my process tremendously. Retargeting is the process for dynamic adjustments to make my animations work with characters of all sizes and proportions.

T...

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Small Patrician version update.

There is now a slider to adjust the speed of the sun, and I've added a short blowjob animation. I want to turn the story mode back on towards the end of the week for the patrician version. 

Greetings,
Witch Dev


Current Patrician patrons: 2021-02-03 02:51:22 +0000 UTC View Post

New version updates are now live

The patrician version has various small improvements, but it's mostly there to prepare much more regular updates from now on. The sky and clouds are new, movement and looking around has been changed and should be much smoother now, especially in first-person. I'm in the process of adding "gallery scenes" to t...

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A small game update will be out Friday 29th of January

My mood and everything is much brighter again. The last two months have been a constant emotional up and down (but mostly down) for me. But I guess that's pretty much the same for almost everyone.

I've put a lot of time into my art, which felt very relaxing and rewarding. I want to continue spending at least some time o...

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I've had troubles but all is good now.

Development has been slow, I've drawn and painted a bit instead and feel like I'm in a much, much better place now.
I'm back to working on the game with high motivation and feel really good again when doing so.

That's all, I apologize for the lack of updates. I'll be posting a small artwork I've worked on and things ...

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Brain problems, delays, and a new year ahead.

I've been stuck for a while. Here is the situation: On the technical side, I have the systems I need working.
Writing proper interactive cutscenes is where I've dug myself a hole. My goal for it is to be a dynamic experience. Where the NPCs seem like living, breathing individuals.
Obviously, that isn't an easy task, an...

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Quick update.

Sorry about not updating here. The new version will be ready pretty soon. I've had some technical problems with my code. I've now fixed most of these issues.
I will push the update online in the next few days.

Greetings,

Witch-Dev

PS I'm also working hard to get a separate thing ready as a Christmas prese...

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Barbeque update on its way.

witchdev post Barbeque update on its way. from patreon

Plan for November
Next week I'll publish the next version where the girls reach a fireplace, they'll eat something, and reapply sunscreen, among other things. Towards the end of the month, it will get naughty when one of the girls develops a desire for a different kind of sausage.

Plan for De...

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Roadmap for November

I'm finally advancing the story now, the editor is functional, and most other things work well enough. I know that there is a lot of polishing necessary for various UI elements, bugs, and quality of life features. But the main goal for this November will be to advance the story significantly. It will entail the first sex scen...

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Announcing the first custom character contest.

To enter you have to be in the Eques tier or higher.

You can either describe a new player character design or another student you will meet at Luna Plena Academy.

What does it entail visually?

  • Body and face with skin color. 
  • Make-up (This can also be something like a sc...

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New versions for the end of the month

The patrician version has the option to switch between a masculine and feminine walk and standing animation now, also a working short hair style. 

Edit: Loading has been fixed in the patrician version. After loading from the editor you might have to load again because the physics sometimes screw up...

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New versions available.

Just wanted to let you know that the game has been updated. More updates and further plans following soon.

The patrician version has a new and improved breast physics- and deformation-system now.
Also, you can start the normal game with your created character. Further, I've improved the editor UI and...

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What do you want to play as?

Male and futa options are currently the primary choices. The female player character option will follow at a later point.
Just trying to figure out what you guys (¿and gals?) want the most.

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New update online

The update is small on the surface, I've spent a lot of time on my retargeting system to handle a large range of characters with the same animations, there are still a few issues with it which I'll fix next (like the female character can sometimes sink into the ground towards the end of the transition animation) and it'll als...

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Character editor poll results.

These are the accumulated voting results with each Patrician counting for three and Eques counting for two votes each. 

  • 6 Bigger breasts
  • 4 Different breast shapes
  • 4 Nipple size and shapes
  • 2 More male body types
  • 0 Overweight male body
  • 0 Muscular male body
  • 2...

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Plebeian and Patrician versions updated

The character editor is now available to Plebeian and higher patrons.

The Patrician Version has received some usability improvements and most importantly it features a small sex animation which serves as a proof of concept for my way to handle scenes with characters of vastly different sizes and proportions. (It will st...

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All versions updated, character editor for Patricians.

All versions have been updated. The patrician version allows you to try out the character editor now. It's still an early prototype there are a lot of things wonky, you can't save your character yet and you can't leave the character creation area either. The user interface has some serious issues as well. But I'll update that...

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Character editor is coming including Futa player character option.

I'm currently on the last steps to finishing my character editor. It will allow full customization for the player character from skin color, over facial features to body composition. I will expand it over time with more options (body types and things like tattoos and piercings).
My system doesn't work with fixed body types...

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New version for all patrons is out.

This update changed almost all of the underlying structures of the game. It's still a rather limited walking simulator for now. The game will now receive very frequent story updates, at least weekly (And the save function will be finished, so that you don't have to reply from the start every time).

The game is supposed ...

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