For Basic Foundry Patreons, we're playing with the dead with the new modular Crypt system while above-ground we're building cemeteries and graveyards. Chock full of interactive, drag-and-drop prefabs, a custom Dung...
2022-09-01 23:29:26 +0000 UTC
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Baileywiki subscribers can now install 3D Canvas by Ripper for free through the Foundry module directory. Your Baileywiki subscription will unlock it for you!
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2022-09-01 23:29:17 +0000 UTC
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Hi everyone,
There will be lots of questions, excitement, and confusion around the new pricing and tiers. Hopefully this helps orientate you to the changes and decide where you fit best going forward.
Guiding Principles
- Maintain a "lower than average" price in the market
- Maintain an...
2022-09-01 14:39:13 +0000 UTC
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Hey all,
Just to clarify after a couple of questions this week, while the pricing change will start for all NEW Patreons starting this Wednesday evening (US Mountain Time), CURRENT Patreons will get a full month to decide on their new tier.
This means, if you maintain your current subscription, you will essentia...
2022-08-29 23:18:31 +0000 UTC
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A quick list of what's coming:
- Modular Cemeteries and Crypts
- Dungeon Draw theme for designing custom Crypt layouts
- Dozens of new 2D Overlays
- 3D Dungeons
- Dungeon Draw theme for designing 3D maps! (WTF is that?!)
- Dungeondraft Assets
- Michael Ghelfi ambiences
...
2022-08-28 17:52:22 +0000 UTC
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Hey crew, you've seen a lot of new content this month... 3D, Dungeondraft assets, landing pages. These are all directions we can take further or put 'em to bed.
We'd like to hear from YOU... what do you want to see more of in the future? Feel free to add any clarifications or other ideas in the comments, or find us on ...
2022-08-05 16:28:18 +0000 UTC
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August 2022 Release! Major Release
We're detouring from city building for a hot minute to release a ton of new asset types. This release goes deep into 3D, with a ready-made system for creating your own 3D maps within Foundry, or just pick from an existing collection of scenes that you can modify as much a you lik...
2022-08-01 22:20:47 +0000 UTC
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Hey Patreon crew,
Check out this sneak peak video just for patreons. Next week is going to be big.
A ton of just-add-water 3D scenes and assets, but also a massive expansion of Baileywiki-designed Dungeondraft assets (yes, that's right... we made our own assets!) with a special twist, and a hundred new asset...
2022-07-27 18:01:01 +0000 UTC
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We're exploring and occupying sunken ships in this naval-themed release perfect for a Waterdeep adventure or Saltmarsh. I also give a full tutorial on how to make an asset or scene look "underwater" using some new custom filters available in our new Nuts and Bolts module:
2022-07-02 21:26:15 +0000 UTC
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June 2022 Release! Major Release - Slums and Ruins (District 04) and MATT Interactive Library
We're slumming it in this new release, with all new assets to rough up your town or send it back 1,000 years. Plus a huge expansion of interactive prefabs powered by Monk's Active Tiles.
...
2022-06-04 16:38:48 +0000 UTC
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Hey supporters,
I thought you'd like to get a preview of some of the release coming out in a couple of weeks. Welcome to the Slums... and the Ruins! We're going 'low class' with tons of prefabs and assets for building a whole Slum or just a more run-down cottage in the woods, including ...
2022-05-18 18:28:42 +0000 UTC
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This month features a ton of new, flexible assets for use in any campaign. Starting with a large two-story villa and adjoining compound with bloody body tiles cooked into a dynamic prefab.
Next, 130 new market tiles featuring vendor stalls, wagons, and canvas tops that can all be dynamically swapped and randomized...
2022-05-04 01:05:04 +0000 UTC
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We continue building the foundations of an entire city by introducing Docks and Temples districts. We've now got scenes and prefabs for the following:
- Modular Sewer system with Dungeon Draw themes
- Moved Modular Docks to the Docks district
- New MATT-enabled Trinkets and Magic Shop with multip...
2022-04-05 01:01:21 +0000 UTC
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Hey everyone,
As of the time of this interview with Atropos, any new Patreon subscriber between now and our 2,000th patreon subscriber will be automatically entered to win a free annual premium subscription to Baileywiki.
On top of that, we'll also give out one random annual subscription to a current subscriber.&n...
2022-03-17 22:58:46 +0000 UTC
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We asked patrons what they would like to see next, and the choice was clear. Announcing a brand new module in the Baileywiki family: The Modular City District 01. This is the first release in a series of modules that create an entire city, district...
2022-03-03 16:37:56 +0000 UTC
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You have spoken. And the results show a clear winner. We want to build "Waterdeep". Or more accurately (and legally), we want to build out the asset library sufficiently that we can build scenes for an entire city!
This is clearly a
2022-02-06 16:04:04 +0000 UTC
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"Ideas are the coin of the realm here." - Baileywiki
Shape the future! Or let us know in the comments if you have another idea.
2022-02-05 18:02:08 +0000 UTC
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They're all yours! Grab the traps and interactions I've been showing you all month in my Automating Foundry series, plus a whole lot more. I've made flexible smart tiles and prefabs that you can use as often as you want on any map, thanks to developments in prefab technology.
Things like: make any doors, wi...
2022-02-03 16:07:03 +0000 UTC
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Hey Patreons! Sorry for the ping, but for those who want to use the Magic Dungeon scenes that came with the latest release, you'll need to import the attached Custom Theme file for Dungeon Draw module.
It's easy:
1. with your Foundry world open and Dungeon Draw module enabled, click the Dungeon Draw icon
2022-01-19 03:10:29 +0000 UTC
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It's here! The Magic Dungeon system offers DMs the ability to create endless, customizable, and dynamic dungeons that work with the rest of the modular system. Leveraging modules like Dungeon Draw to break all of the constraints, easily design your dungeon, and change its entire theme (fire, ice, poison, and more) with a few ...
2022-01-03 18:44:23 +0000 UTC
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Curious how I made "the ruins" map? In this series, I walk you through the entire process from a blank Dungeondraft canvas to a full 3d battlemap of Caerlaverock using Foundry VTT.
To get the original Dungeondraft file, go here: ...
2021-12-16 01:15:01 +0000 UTC
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The December release is finally here! We've got some great 2D and 3D assets to play with, and even a new ship, the Sloop! Watch the release video for a full walkthrough, or check out the Change Log for everything!
2021-12-07 19:10:50 +0000 UTC
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Have you ever seen Matt Mercer from Critical Role use Dwarven Forge plastic pieces to make tactically interesting battlemaps for his live games? It's cool stuff that costs hundreds (even thousands) of dollars to amass sets.
What if you could do the same thing in the VTT world at a fraction of the price? &nbs...
2021-11-03 14:38:59 +0000 UTC
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It’s time for another Community Contest! We’ve seen some fantastic additions to the modular system in previous contests, this time we want to see what everyone can do with the modular system! For this contest, we’ll be looking at maps built within Foundry itself with the modular system from the Baileywiki Famil...
2021-10-19 14:57:43 +0000 UTC
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Ok, patron! Have at it. Lots of flexible new assets for making all kinds of maps, including the contest winners' awesome new assets. Check out the video above for a full walkthrough or check out the change log here....
2021-10-03 19:04:46 +0000 UTC
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Ok, Patreons, have at it! This video includes plenty of tutorials on how to use the new building system. Speaking of which, this release is huge. I created a few things for you to go have fun with:
- 4 new pre-made city scenes
- 1 new city street template with modular roads
- 16 new large prefab buildi...
2021-09-02 17:35:43 +0000 UTC
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Hey Patreons,
Well, you've been waiting for almost a year for Class 1 Buildings to arrive. And now they're here. But you're not going to believe what you're going to be able to do with them.
This video is not public yet, but it gives you full tutorials and walkthrough of the release coming later this week.&n...
2021-08-31 13:01:02 +0000 UTC
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Hello everyone, it’s time to review and vote on the entrants for this month’s community contest! This was another round of really fantastic submissions, all of these bring a lot of variety and utility to the Modular Castle system and I’m excited for these great artists to share them with you.
Remember that there a...
2021-08-14 00:38:05 +0000 UTC
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Hello everyone, it’s time to review and vote on the entrants for this month’s community contest! This was another round of really fantastic submissions, all of these bring a lot of variety and utility to the Modular Castle system and I’m excited for these great artists to share them with you.
Remember that there a...
2021-08-14 00:38:01 +0000 UTC
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Time for another expansion release, this time adding new assets for both the modular castle system as well as new multilevel "levels-enabled" prefabs, customizable mosaic rooms, and even an experimental "treehouse" scene.
Go here for instruct...
2021-08-02 19:11:13 +0000 UTC
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