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Baileywiki Sept 2022 Release: Cemeteries and Crypts, 2D Overlays, 3D Dungeons, and Dungeondraft Assets!

Baileywiki post Baileywiki Sept 2022 Release: Cemeteries and Crypts, 2D Overlays, 3D Dungeons, and Dungeondraft Assets! from patreon

For Basic Foundry Patreons, we're playing with the dead with the new modular Crypt system while above-ground we're building cemeteries and graveyards. Chock full of interactive, drag-and-drop prefabs, a custom Dung...

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Advanced Foundry Content - 3D Canvas by Ripper

Baileywiki post Advanced Foundry Content - 3D Canvas by Ripper from patreon

Baileywiki subscribers can now install 3D Canvas by Ripper for free through the Foundry module directory. Your Baileywiki subscription will unlock it for you!
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Baileywiki Tier and Pricing Changes

Hi everyone,

There will be lots of questions, excitement, and confusion around the new pricing and tiers. Hopefully this helps orientate you to the changes and decide where you fit best going forward.

Guiding Principles

  • Maintain a "lower than average" price in the market
  • Maintain an...

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Baileywiki, Clarification on Upcoming Patreon Tier and Pricing Changes

Hey all,

Just to clarify after a couple of questions this week, while the pricing change will start for all NEW Patreons starting this Wednesday evening (US Mountain Time), CURRENT Patreons will get a full month to decide on their new tier.

This means, if you maintain your current subscription, you will essentia...

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Sneak Preview of the Sept 2022 Release

Baileywiki post Sneak Preview of the Sept 2022 Release from patreon

A quick list of what's coming:

  • Modular Cemeteries and Crypts
  • Dungeon Draw theme for designing custom Crypt layouts
  • Dozens of new 2D Overlays
  • 3D Dungeons
  • Dungeon Draw theme for designing 3D maps! (WTF is that?!)
  • Dungeondraft Assets
  • Michael Ghelfi ambiences
  • ...

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Baileywiki Content Poll - What Do You Want to See Next?

Hey crew, you've seen a lot of new content this month... 3D, Dungeondraft assets, landing pages. These are all directions we can take further or put 'em to bed.

We'd like to hear from YOU... what do you want to see more of in the future? Feel free to add any clarifications or other ideas in the comments, or find us on ...

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Baileywiki August 2022 Release - 3D! Landing Pages, and New Dungeondraft Assets

Baileywiki post Baileywiki August 2022 Release - 3D! Landing Pages, and New Dungeondraft Assets from patreon

August 2022 Release! Major Release 

We're detouring from city building for a hot minute to release a ton of new asset types. This release goes deep into 3D, with a ready-made system for creating your own 3D maps within Foundry, or just pick from an existing collection of scenes that you can modify as much a you lik...

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Preview of August Baileywiki release - 3D and so much more!

Baileywiki post Preview of August Baileywiki release - 3D and so much more! from patreon

Hey Patreon crew, 

Check out this sneak peak video just for patreons. Next week is going to be big.

A ton of just-add-water 3D scenes and assets, but also a massive expansion of Baileywiki-designed Dungeondraft assets (yes, that's right... we made our own assets!) with a special twist, and a hundred new asset...

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Shipwreck Release! New prefabs, scenes, macros, and assets for wrecking your boat

Baileywiki post Shipwreck Release! New prefabs, scenes, macros, and assets for wrecking your boat from patreon

We're exploring and occupying sunken ships in this naval-themed release perfect for a Waterdeep adventure or Saltmarsh. I also give a full tutorial on how to make an asset or scene look "underwater" using some new custom filters available in our new Nuts and Bolts module:

2022-07-02 21:26:15 +0000 UTC View Post

The Slums and Ruins Release! And Expansion of the MATT Interactions Library

Baileywiki post The Slums and Ruins Release! And Expansion of the MATT Interactions Library from patreon

June 2022 Release! Major Release - Slums and Ruins (District 04) and MATT Interactive Library

We're slumming it in this new release, with all new assets to rough up your town or send it back 1,000 years. Plus a huge expansion of interactive prefabs powered by Monk's Active Tiles.

...

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Baileywiki - Preview of upcoming (Jun 3) release

Baileywiki post Baileywiki - Preview of upcoming (Jun 3) release from patreon

Hey supporters,

I thought you'd like to get a preview of some of the release coming out in a couple of weeks. Welcome to the Slums... and the Ruins! We're going 'low class' with tons of prefabs and assets for building a whole Slum or just a more run-down cottage in the woods, including ...

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May 2022 Release! The Villa, Market, and Wilderness Expansion

Baileywiki post May 2022 Release! The Villa, Market, and Wilderness Expansion from patreon

This month features a ton of new, flexible assets for use in any campaign. Starting with a large two-story villa and adjoining compound with bloody body tiles cooked into a dynamic prefab. 

Next, 130 new market tiles featuring vendor stalls, wagons, and canvas tops that can all be dynamically swapped and randomized...

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Baileywiki Release Video - Building a City. District 02 - Docks and Sewers - District 03 - Temples

Baileywiki post Baileywiki Release Video - Building a City. District 02 - Docks and Sewers - District 03 - Temples from patreon

We continue building the foundations of an entire city by introducing Docks and Temples districts. We've now got scenes and prefabs for the following:

- Modular Sewer system with Dungeon Draw themes 

- Moved Modular Docks to the Docks district 

- New MATT-enabled Trinkets and Magic Shop with multip...

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Baileywiki Patreon Milestone Contest

Baileywiki post Baileywiki Patreon Milestone Contest from patreon

Hey everyone,

As of the time of this interview with Atropos, any new Patreon subscriber between now and our 2,000th patreon subscriber will be automatically entered to win a free annual premium subscription to Baileywiki.

On top of that, we'll also give out one random annual subscription to a current subscriber.&n...

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Announcing 'The City District 01', the First Release of the Epic City Expansion

Baileywiki post Announcing 'The City District 01', the First Release of the Epic City Expansion from patreon

We asked patrons what they would like to see next, and the choice was clear. Announcing a brand new module in the Baileywiki family: The Modular City District 01. This is the first release in a series of modules that create an entire city, district...

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Poll results are in. We're building a city!

Baileywiki post Poll results are in. We're building a city! from patreon

You have spoken. And the results show a clear winner. We want to build "Waterdeep". Or more accurately (and legally), we want to build out the asset library sufficiently that we can build scenes for an entire city! 

This is clearly a View Post

Baileywiki Poll - What should we build next?

"Ideas are the coin of the realm here." - Baileywiki

Shape the future! Or let us know in the comments if you have another idea.

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Baileywiki Release Video - Interactive Library, Greek Architecture, and Magic Towers

Baileywiki post Baileywiki Release Video - Interactive Library, Greek Architecture, and Magic Towers from patreon

They're all yours! Grab the traps and interactions I've been showing you all month in my Automating Foundry series, plus a whole lot more. I've made flexible smart tiles and prefabs that you can use as often as you want on any map, thanks to developments in prefab technology.   

Things like: make any doors, wi...

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Custom Themes for the Magic Dungeon

Hey Patreons! Sorry for the ping, but for those who want to use the Magic Dungeon scenes that came with the latest release, you'll need to import the attached Custom Theme file for Dungeon Draw module.

It's easy:

1. with your Foundry world open and Dungeon Draw module enabled, click the Dungeon Draw icon View Post

Baileywiki January Release - The Magic Dungeon!

Baileywiki post Baileywiki January Release - The Magic Dungeon! from patreon

It's here! The Magic Dungeon system offers DMs the ability to create endless, customizable, and dynamic dungeons that work with the rest of the modular system. Leveraging modules like Dungeon Draw to break all of the constraints, easily design your dungeon, and change its entire theme (fire, ice, poison, and more) with a few ...

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Recreating the 3D Ruins of Caerlaverock in Dungeondraft and Foundry VTT

Baileywiki post Recreating the 3D Ruins of Caerlaverock in Dungeondraft and Foundry VTT from patreon

Curious how I made "the ruins" map? In this series, I walk you through the entire process from a blank Dungeondraft canvas to a full 3d battlemap of Caerlaverock using Foundry VTT.

To get the original Dungeondraft file, go here: ...

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Baileywiki December Release!! Arenas, Ruins, New Ships and More

Baileywiki post Baileywiki December Release!! Arenas, Ruins, New Ships and More from patreon

The December release is finally here! We've got some great 2D and 3D assets to play with, and even a new ship, the Sloop! Watch the release video for a full walkthrough, or check out the Change Log for everything! View Post

November Release! Towers and Docks

Baileywiki post November Release! Towers and Docks from patreon

Have you ever seen Matt Mercer from Critical Role use Dwarven Forge plastic pieces  to make tactically interesting battlemaps for his live games? It's cool stuff that costs hundreds (even thousands) of dollars to amass sets. 

What if you could do the same thing in the VTT world at a fraction of the price? &nbs...

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November Contest! Best Foundry Modular Scenes

It’s time for another Community Contest! We’ve seen some fantastic additions to the modular system in previous contests, this time we want to see what everyone can do with the modular system! For this contest, we’ll be looking at maps built within Foundry itself with the modular system from the Baileywiki Famil...

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October Release! Urban and Wilderness Expansion

Baileywiki post October Release! Urban and Wilderness Expansion from patreon

Ok, patron! Have at it. Lots of flexible new assets for making all kinds of maps, including the contest winners' awesome new assets. Check out the video above for a full walkthrough or check out the change log here....

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Massive Baileywiki Class 1 Buildings Release

Baileywiki post Massive Baileywiki Class 1 Buildings Release from patreon

Ok, Patreons, have at it! This video includes plenty of tutorials on how to use the new building system. Speaking of which, this release is huge. I created a few things for you to go have fun with:

  • 4 new pre-made city scenes
  • 1 new city street template with modular roads
  • 16 new large prefab buildi...

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Sneak Peek: Full 3-dimensional buildings coming this week

Baileywiki post Sneak Peek: Full 3-dimensional buildings coming this week from patreon

Hey Patreons, 

Well, you've been waiting for almost a year for Class 1 Buildings to arrive. And now they're here. But you're not going to believe what you're going to be able to do with them.

This video is not public yet, but it gives you full tutorials and walkthrough of the release coming later this week.&n...

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Modular Castle Contest - August 2021 - Best Single Submissions

Hello everyone, it’s time to review and vote on the entrants for this month’s community contest! This was another round of really fantastic submissions, all of these bring a lot of variety and utility to the Modular Castle system and I’m excited for these great artists to share them with you.

Remember that there a...

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Modular Castle Contest - August 2021 - Best Body of Work Submissions

Hello everyone, it’s time to review and vote on the entrants for this month’s community contest! This was another round of really fantastic submissions, all of these bring a lot of variety and utility to the Modular Castle system and I’m excited for these great artists to share them with you.

Remember that there a...

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Baileywiki August Release - Castle and Multilevel Prefabs Expansion

Baileywiki post Baileywiki August Release - Castle and Multilevel Prefabs Expansion from patreon

Time for another expansion release, this time adding new assets for both the modular castle system as well as new multilevel "levels-enabled" prefabs, customizable mosaic rooms, and even an experimental "treehouse" scene.

Go here for instruct...

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