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Knick-Knack Games from patreon

Knick-Knack Games

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Knick-Knack Games posts

NPC Outfits Update

Knick-Knack Games post NPC Outfits Update from patreon

Just a quick update on the progress of the NPCs.
Male 1 has one outfit so far, but Female 1 has 2 outfits, all with modular colors.

Before rigging begins, I still need to make one more outfit for the male as well as another hair style, then I need 2 hair styles for the female.

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What races should we have for NPCS?

Just sorta trying to gauge some interest, but what kind of NPCs do you think should be in Rad Venture? This question has been rattling around in our brains for a while.

This won't be definitively what we go with, but it'll help us out in deciding.

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New NPC Concepts and Sculpt Wips

Knick-Knack Games post New NPC Concepts and Sculpt Wips from patreon

Been workin on the new NPC models using some concept I started a few weeks ago. I'll be able to reuse these body sculpts when creating different body types.

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NPC Testing Again

Knick-Knack Games post NPC Testing Again from patreon

We've spent the first half of the week trying to figure out how NPCs should work again lol end me

Here are some of my thoughts, I might make it into some documentation later on once its working.

We're basically gunna have all NPCs use the same skeleton and animation blueprint in Unreal, but new body types will sha...

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Buildings Revamp

Knick-Knack Games post Buildings Revamp from patreon

Paul started remaking some city assets, starting with the shingles!

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Stanley Sculpt Wip1

Knick-Knack Games post Stanley Sculpt Wip1 from patreon

Jokes on you guys, I got bored of drawing and started the sculpt

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Stanley Concept Art - Blueprint

Knick-Knack Games post Stanley Concept Art - Blueprint from patreon

Been workin some more on Stanley, got his blueprint finished. Might go back and touch-up his final concept a little bit with some stuff I changed/ added in the blueprint. Sculpting should start next month!

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Shiver Swamp Concept Art

Knick-Knack Games post Shiver Swamp Concept Art from patreon

Here are a few pieces of concept art for Shiver Swamp!

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Patreon Build Update

Hey Patrons!

We're really sorry, but we forgot to turn on the boss battle. We'll be uploading a new build later today, we're so sorry!!

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Holiday Update

Knick-Knack Games post Holiday Update from patreon

Hey Patrons! Here's a quick Holiday update for you guys.

First of all, we are SUPER thankful for you guys, we wouldn't be where we are without you and it means that world that so many of you are helping us out with development!!! <3 <3 <3

On to some quick updates:

First, next month Rad is going into...

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Boss Arena 1 Platform - Progress Shots

Knick-Knack Games post Boss Arena 1 Platform - Progress Shots from patreon

Here are a few progress shots of the wip boss arena platform for the Missile Monarch boss fight.

This includes concept art, a shot of the high-poly, progress of the retopo, texturing screenshots, and in-game screenshots

The first image is where it currently sits at it's first texture draft, and the side thrusters ...

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Shiver Swamp Update - Ground Meshes

Knick-Knack Games post Shiver Swamp Update - Ground Meshes from patreon

Just a quick update, but most (if not all) of Shiver Swamp's ground meshes will be finished by the end of the day, and hopefully we can delete the terrain since we don't need it any more.

A good chunk of Shiver Swamp's base walls and floors should all be in for next month's build!

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Stanley Redesign

Knick-Knack Games post Stanley Redesign from patreon

What's up duders, here's Stanley's new redesign for Rad Venture! I've also included a timeline of all of his keys up until now and some concept sketches. He will be the next character we'll make.

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Poll Tie Breaker Results

Knick-Knack Games post Poll Tie Breaker Results from patreon

Good, finally, it's called the Grapnel Gloves now wooo

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Ducktor's Doodads Menu WIP (Bigger Post)

Knick-Knack Games post Ducktor's Doodads Menu WIP (Bigger Post) from patreon

We've done a little more work on Ducktor's Doodads, so I thought I'd make an updated and bigger post about it (this menu probably won't be in the game for a few more months, as we don't even have many gadgets or upgrades yet).

This post goes through the planning of the menu to where we are now, including some GIFs for d...

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Ducktor's Doodads Menu WIP

Knick-Knack Games post Ducktor's Doodads Menu WIP from patreon

Here's the start of the Ducktor's Doodads menu blueprint. Not much is programmed at all, I'm just setting up the widget and making sure it works in the blueprint.

Ducktor is being projected onto the screen and is recorded in another room somewhere in the level. I think it'd be neat to have him greet you when you enter a...

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Missile Monarch Boss Arena Concept

Knick-Knack Games post Missile Monarch Boss Arena Concept from patreon

Here's some concept art for the Missile Monarch Boss Arena I've been working on this week.

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Missile Monarch Boss Battle Wip - Clip

Knick-Knack Games post Missile Monarch Boss Battle Wip - Clip from patreon

Here's a short clip of the Missile Monarch boss in action. Lloyd is workin his butt off to get this thing movin and attacking and it's comin along!

The panning texture for the background isn't final, I just wanted to see what it'd look like lol

Hopefully this will be available to fight next month, we are having so...

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Rad Venture Soundtrack Album Cover WIP

Knick-Knack Games post Rad Venture Soundtrack Album Cover WIP from patreon

Started working on the album cover for the Rad Venture soundtrack, here are 2 different versions of it.

The album name is still being decided.

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Synergy Silo Wall and Floor Concepts

Knick-Knack Games post Synergy Silo Wall and Floor Concepts from patreon

Here's some concept art for some parts of Synergy Silo, primarily the walls and the boss arena floor.

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Ducktor and Redux Model Textures

Knick-Knack Games post Ducktor and Redux Model Textures from patreon

Hey guys! Here's a quick look at Ducktor and Redux's textures after a couple passes. I'll probably go in and adjust stuff over the next couple weeks. There are a couple secrets/ easter eggs hidden in their textures too!

You can find these models in the next Rad Venture build!

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Ducktor and Redux Model Wips

Knick-Knack Games post Ducktor and Redux Model Wips from patreon

Hey guys! Here's a quick update on Ducktor and Redux's models so far! Ducktor is almost done being textured and Redux is getting retopoed. You should see them in the next build, granted, as static meshes. They probably won't be rigged or animated for another month or so, but there will at least be new character models to look...

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Synergy Silo Greybox WIP

Knick-Knack Games post Synergy Silo Greybox WIP from patreon

A revamped Synergy Silo Greybox awaits our Master Magicians in next month's build!

You'll be able to play through a new version of Synergy Silo up to right before the boss (the boss isn't done yet)!

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Webster Brothers Key Art

Knick-Knack Games post Webster Brothers Key Art from patreon

Here is the official key art for Ducktor and Redux Webster!

I've even included a timeline of their designs from 2018 to now! The sculpts for these two are nearly complete and their models should be in the game in the coming months!

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Rad Venture UI Update

Knick-Knack Games post Rad Venture UI Update from patreon

Next month's Patreon build will have a bunch of tweaks and fixes to UI. The first bit we're workin on is the main game's hud.


Colors are being changed and the style is being updated. From now on, purple panels will only display text or information while purple panels with green inside of them will act as butt...

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Ducktor Sculpt Wip 1

Knick-Knack Games post Ducktor Sculpt Wip 1 from patreon

Been workin hard on Ducktor's sculpt. Should be done sometime next week. I'll be reusing most of the parts to make Redux's sculpt since they are pretty much the same body type.

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Character Concept Art - NPCs 1

Knick-Knack Games post Character Concept Art - NPCs 1 from patreon

Hey all, check out our redesigns of some older Rad characters. These guys will be the first NPCs added to the game once we get around to it.

These concepts aren't final just yet, but they're getting there.

If you're unfamiliar (besides Rad), these are Stanley, Ducktor, and Redux (from left to right).

Some fu...

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SAGE Update

Hey guys, just letting you know again that we are a part of SAGE 2020 this year!

The website is currently on fire (and will be for another few days probably), but you can find it here: https://www.sonicfangameshq.com/SAGE/

The SAGE Demo...

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(Early Look) Rad Venture - SAGE 2020 DEMO Gameplay

Knick-Knack Games post (Early Look) Rad Venture - SAGE 2020 DEMO Gameplay from patreon

Hey guys, here's an early look at the SAGE 2020 Demo gameplay for Rad Venture. This is basically what is in the most recent build.

I hope you enjoy, I put like 0 effort into it lol you'll see

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Rad x SAGE Artwork

Knick-Knack Games post Rad x SAGE Artwork from patreon

Check out this Rad artwork we made to commemorate Rad's inclusion in SAGE 2020 (Sonic  Amateur Games Expo!

We tried our best to match the iconic art style used in Sonic Adventure.

We hope you enjoy it! Wallpapers featuring this art are coming next month.

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