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Glephy

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Glephy posts

Devlog #14: What could she be holding back?

Glephy post Devlog #14: What could she be holding back? from patreon

First of all, let me say a big welcome and thank you to all the new supporters!

Things are moving along nicely, though that one week where I couldn't work much seems to be catching up to me. I won't bore you with a yapfest this time, let's just get into what's finished and what's left:

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Devlog #13: Story teaser! (And another overdue yapfest)

Glephy post Devlog #13: Story teaser! (And another overdue yapfest) from patreon

Hello again! I've made very good progress on the rendering front over the past week. I've gotten 9 omniscient events in total finished and implemented already.

I'm really loving how the story's progressing so far. Like I said before, the fact that things have finally gotten to where I want them to be, has made working ...

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Dissonance V2: Public Release!

Glephy post Dissonance V2: Public Release! from patreon

Here's the V2 update for y'all! Hope you enjoy it!

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Devlog #12: I am speed.

Another Monday, another devlog! (Seriously though, how is it Monday already?)

I come to you with good news! I picked up the pace better than expected this past week and managed to knock out ~90% of the writing. I still have days 57 -> 59 and I should have them done by the end of today. As for day 60, I'm putting a p...

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Devlog #11: Cook your eggs well folks.

Hey hey! Another week down, though I didn't make as much progress as I would have liked. I got an awful case of food poisoning late last Tuesday (never eating undercooked eggs again) that left me bedridden until Saturday, but at least I'm pretty much back to 100% now.

I got back to writing yesterday and things are back ...

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Dissonance V2 Now available for Delivered(6$+) tier!

Glephy post Dissonance V2 Now available for Delivered(6$+) tier! from patreon

Really sorry the release is a few days late. I've been bedridden with a horrible case of food poisoning since Tuesday night and it completely slipped my mind.

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Devlog #10: Hope you like long posts, cause this is a BIG one.

Glephy post Devlog #10: Hope you like long posts, cause this is a BIG one. from patreon

Hello there beautiful people, I come to you today with a pretty lengthy post so strap in and let's get into it!

1. What have I been doing since the release of V2?

Writing, planning, and writing some more...

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Devlog #9: Yapfest incoming

Hey hey! Given that the update came out yesterday and I'm taking my post release 3 day break, I don't have any news concerning V3's development just yet. Instead I want to use this devlog as an opportunity to offer some insight into V2's development and what the future holds.

  • 1. Delays and release dates:

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Dissonance V2 - Out now for Read tier(10$+)!

Glephy post Dissonance V2 - Out now for Read tier(10$+)! from patreon

Here's the long awaited update. I sincerely apologize it took longer than intended. (Slow internet, mac version is currently being uploaded.)

When you play through it, Jeremy and Gemma's day 40 being missing is intended. I'll explain everything in a later post reflecting on this dev cycle and some creative decisions I'v...

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Sunday

Hey everyone.

First off, allow me to apologize to you again. I've been working myself to the point of exhaustion the past few days in an attempt to get the update out, and I really wish I could have delivered it on time. I overshot with the release date that I've set, and that put me in the unfortunate position of havi...

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Schedule + Small apology

Hey hey!

Here's the release schedule for Dissonance V2:

Read tier (10$+): May 15th/16th.

Delivered tier (6$): May 25th/26th.

Read tier (3$) and public release: June 14th/15th.

Now onto the small issue at hand here. I might need an extra d...

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Devlog #8: Late again! What's wrong with this guy?

I know, I know... Sorry to keep you waiting for another Devlog. I pushed this one as far back in the day so I can finish wrapping up Marissa's content (mainly her omni-events, those are gonna be the end of me.)

I still have her Day 40 and her forum posts to finish up (will be done on time), then I'll have the side-story...

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Devlog #7: I'm late, I know.

Hey hey! Apologies for the late devlog. Got a lil busy with some irl stuff.

ANYWAY, we're 10 days away from release! How are we feeling? Me personally I'm a little overworked, making sure everything is ready and 100% polished for release. Work on Marissa's content is already in full swing and things are going very smoo...

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Devlog #6: Save the date!

Hello there beautiful people! I come bringing you news of a release date!
Progress has been good and steady, and with me being confident that I can fully wrap up Gemma's content by the end of this week, I'm prepared to give you a solid release date!

May 15th!

It falls 5 days later than the 47...

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Devlog #5: Getting there.

Hey everyone, I'll keep this one short as well since there's still not much to add. Things have been progressing very smoothly. I've started work on Gemma's renders yesterday and will spend the rest of the week doing so, hopefully wrapping all her omniscient events up before the next devlog. If my work keeps going as quickly ...

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Devlog #4: One down, two to go.

Hey everyone! I'll keep this one brief, cause there's not much to add. Adrianna's content is all wrapped up (finally). She's the one with the most to happen this update, so I'm glad I got all of her stuff out of the way first. I like the way her story's turning out and I can't wait for you guys to see it too.

Now I've m...

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Devlog #3: Surprise inside!

Hello again beautiful people! Sorry for the late devlog today, I lost track of time.

Last week was a little hectic, but things are still looking good. I had some family visiting so that limited my work time a little, and I had to go back and rework a couple of Adrianna's events (script + renders). While having to waste ...

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Devlog #2: Getting into it

Glephy post Devlog #2: Getting into it from patreon

Hello again everyone! This past week felt like it went by in a flash. Regardless, things are perfectly on schedule so far. I've set myself rigid daily work hours and it's paid off.

I've finished scripting all of Adrianna's omniscient events. In total, she will have 10 omniscient events over the 19 days that will take pl...

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Devlog #1: First of many!

Glephy post Devlog #1: First of many! from patreon

Good morning/afternoon/evening everyone! I won't take up much of your time with a yapfest here so let's get into it! (There will still be a TLDR at the bottom)

It's only been 3 days since release, and I did take a couple days off to let the nerves settle and to refresh my mind a little. But I did make some decent progre...

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First release + notes!

Glephy post First release + notes! from patreon

Dissonance V1 Available now to all!

This following section will contain my thoughts and design philosophy behind Dissonance.

THIS IS A LONG POST. IF YOU DON’T FEEL LIKE READING A LOT OF TEXT, THERE IS A TL;DR AT THE BOTTOM

Hello everyone and welcome to my page!

It's a little crazy. I...

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