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Episode 640: How History Shaped the Games, Pt. I

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Jeremy: Retronauts is about video game history, sure, but with this episode we finally take the "history" part seriously. If you watch my weekly NES Works (etc.) videos, you know that I always like to start each episode with a little...

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Episode 639: Building SimCity

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Kevin: Since its debut in 1989, SimCity has become a cultural icon. This open-ended game that can best be described as Urban Planning Made Fun made Will Wright a famous game designer, caused the rapid rise of publisher Maxis and led to the wildly popular Sims franchise. But ...

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This Week In Retro: Voltron: Defender of the Universe (1984)

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September 10, 1984: Activate interlock! Dynotherms connected! Infracells up! Mega thrusters are go! 

by Diamond Feit

Confession time: I'm not really a giant robot fan. I love stories about t...

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Episode 638: Dreamcast Turns 25

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Jeremy: A different take on a console retrospective this week. Instead of giving the usual breakdown of the history and library of the Dreamcast on the occasion of its 25th anniversary, Diamond and I have taken a different approach by having a more relaxed discussion about the system. What does Dreamcast represe...

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This Week In Retro: Impossible Mission

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September 1984: "Stay awhile. Stay forever!"

by Diamond Feit

As much as I appreciate the many conveniences afforded to us by the internet, I must confess I find the modern hype cycle exhausting. Studios...

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Episode 637: Zelda

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Have you heard about Princess Zelda? Apparently there's a legend of her... or something. While she started the series as kidnap-bait, she soon evolved to be a capable hero—and, at times, even a playable one. On this episode of Retronauts, join Bob Mackey, ...

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Episode 636: The 8-Bit Mascot Ranking Hootenanny

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Jeremy: I regret to inform you that... our Retro World Expo panel a weekend was one of the best we've ever presented! Regret, because only a few dozen people got to experience it live and participate in the experience with me, Diamond, and Nadia. But wait—perhaps not regret, because... I recorded it? And it so...

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This Month In Retronauts: August 2024 edition

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"August? Shouldn't you call it Last Month In Retronauts?" Silence! I, Diamond Feit, am your Community Manager and you will respect my travel schedule!

Sorry, sorry, I'm still a wee jetlagged this weekend, but I managed to turn this episode...

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Episode 634, Part 2: Gail Tilden on Nintendo Power

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Jeremy: The second part of my live-from-Long-Island recordings comes to us with a major assist from Lucas M. Thomas, EIC of Nintendo Force/NF magazine. I tried not to get in the way during this three-person panel, and that includes letting everyone bag on Power Blade! I deserve a medal...

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Episode 635: Five Nights at Freddy's

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Nadia: This week, you WILL believe…that an antimatronic menagere containing a bear, a chicken, a rabbit, and a wily old fox is capable of making you pee your pants a little. Five Nights at Freddy's is officially 10 years old this month, which means it's retro by law. Join Nadia and special guest Mat B...

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Episode 634 (Part I): Super Metroid at 30 with MLiG

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Jeremy: Friends! Something a little different this week. I have a few segments to post from Long Island Retro Gaming Expo a couple of weeks back, but this time around I don't want to jam a couple of unrelated conversations together into a single cumbersome episodes—especially bearing in mind that live recordin...

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Episode 633: Donald Duck

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Stuart: He’s angry, dresses in a sailor suit with no pants, and is best friends with a mouse. Yes, that’s right – it’s Stuart Gipp, and he’s back with an episode about Donald Duck games. There’s a whole quacktastic spectrum of duck tales across multiple generations of gaming, though we’re not here ...

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Episode 632: Bitsummit ’24

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Good morning, Diamond Feit here! I can say "good morning" because I'm typing this from the U.S. rather than Japan, hence it's no longer "good night." Speaking of Japan, last month in Kyoto I attended the always-thrilling BitSummit indie game festival, and this po...

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Episode 631: Ganon

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Ganon's been the big boss of The Legend of Zelda franchise from the very beginning—even though he's taken a sabbatical from time to time. Whether he's a pig-man, or simply a dark wizard from some sort of sandy realm, Link's greatest foe always finds a way to break seals, cause downfalls, and generally be a real menace when ...

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Episode 630: Battle of the Master System Mascots

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Jeremy: Well, it's the episode you've been asking for! It's finally here! Yes: We have, once and for all, presented the definitive word on one of society's most burning questions. Look here for the truth. Whomst amongst the Master System's putative mascot characters reigned supreme!? The contenders this episode:...

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Episode 629: Darius

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Kevin: Perhaps unsurprisingly for an avowed arcade rat for myself, we’re heading back into the proverbial game center to discuss Taito’s seminal shooter franchise, Darius. Pronounced Da-rye-us (according to the Japanese kana), the series is a collection of aquatic-themed horizontally scrolling shooters (...

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This Month In Retronauts: July 2024 edition

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runs into room Hey, Diamond Feit here. I'mma keep this brief, dear listeners: The summer temperatures in Japan are getting uncomfortably high and my vacation cannot begin soon enough. Please enjoy this audio offering from myself and Stuart Gipp bef...

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Episode 628: Megami Tensei I & II

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Jeremy: This one has been in the works for a while, and now... it has finally happened. There's a lot to be said about the Shin Megami Tensei series and its spinoffs, but before we tackle those games, I felt we needed to lay the groundwork by touching on the Famicom adventures that set the...

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Episode 627: Mortal Kombat 4

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ominous gong sound Welcome back, Patrons. Diamond Feit here, returning to the well (or "pit" if you prefer) with another podcast about a famous fighting game franchise. When we 2024-07-22 11:00:12 +0000 UTC View Post

This Week In Retro: Silent Scope

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July 1999: Position target in the center and pull the switch

by Diamond Feit

2024-07-21 11:00:08 +0000 UTC View Post

Episode 626: Asterix, Pt. 1

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Stuart: I don’t think anyone, least of all myself, expected this Astérix podcast to turn into the odyssey it would ultimately become. The fact is, Audi, Thomas, and John are just too knowledgable of the series, though the real culprit here is the fact that there really are an enormous number of Asté...

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This Week In Retro: Darkstalkers

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July 1994: Teratophiles, rejoice!

by Diamond Feit

2024-07-14 11:00:08 +0000 UTC View Post

625: Nicktoons Games

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For a very long time, TV cartoons were bad. But in the early '90s, two cable TV executives posed the question "What if they were good?" And thus, Nicktoons was born. This brand of creator-driven animated programs shook the world with its effort to provide pure entertainment for kids with zero interest in spinning moral tales ...

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Episode 624: The Metal Gear Storyline, Pt. I

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Jeremy: I have a feeling that this will turn out to be one of those episodes that a lot of people really enjoy but a handful of super-fans will find deeply annoying. Metal Gear demi-super-fans Shane Bettenhausen and Tomm Hulett and I have all spent a lot of time playing and thinking about Metal Gea...

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This Week In Retro: Dino Crisis

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July 1, 1999: Jurassic Evil

by Diamond Feit

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Episode 623: The Wario Land Ranking Hootenanny

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Jeremy: Long, long ago (well, not that long), we recorded an episode in which we ranked the 2D Super Mario games. That conversation, while awesome, stumbled into a slightly awkward moment where we had to deal with the semantics of Wario Land: Super Mario Land 3. It's...

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This Month In Retronauts: June 2024 edition

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Hi folks, Diamond Feit here, bidding farewell to June and Pride and sensible weather with this, our latest community podcast. Stuart Gipp joins me for an incredible amount of news items, S...

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Episode 622: Retronauts Radio Summer ’24

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Jeremy: It is time, once again, to pump up the jams. Here we are with a brand spankin' new Retronauts Radio episode—the longest of these to date! So much music!

I've tweaked the format once again based on listener feedback, dedicating the first third of the episode to a discussion of the music at hand w...

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Episode 621: Mad Max

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When an Australian emergency room doctor set out to make a humble little car chase movie in the late '70s, he had no idea it would turn into an incredibly long-lived franchise that would light our minds on fire and cause us all to drive just a little bit faster. And now that nearly 50 years have passed, the Mad Max franchise ...

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This Week In Retro: Revolution X

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June 1994: This arcade machine kills fascists

by Diamond Feit

2024-06-23 11:00:35 +0000 UTC View Post