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Barry's Mod REmake

residentevilmods post Barry's Mod REmake from patreon

Hi folks just stopping in with a little news and updates. I've been looking into modding REmake after spending time with the original games and was throwing around the idea of making a basic 'Barry's Mod' for the Resident Evil REmake. It would feature changes to models, the cutscene dialogue and so on. Sadly not much is known...

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First Custom Backgrounds & Other Updates!

residentevilmods post First Custom Backgrounds & Other Updates! from patreon

Hi folks, just checking in to let you all know what's been happening around here! 

I've recently started to develop custom backgrounds so I can make totally new and custom rooms for new fun experiences. While I have no problem with mods utilising existing rooms, there aren't many that really go the extra mile and m...

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Ada's Mod v1.3a (Download)

Added an updated version to download which fixes 2 glaring issues which I somehow overlooked on accident before. Be sure to download the latest version if you plan to try the mod again in the future.

========== V1.3A CHANGE LOG ==========

• Fixed Crashes

Fixed the crash caused by shooti...

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Marvin's Mod v1.2 - Download

residentevilmods post Marvin's Mod v1.2 - Download from patreon

What? Another update already? That's right folks, another update is now available for Marvin's Mod. This update contains many new additions, improvements and fixes which will make your next playthrough a little bit more exciting and a whole lot more polished!

2021-01-27 23:05:55 +0000 UTC View Post

Regarding The Allegations...

residentevilmods post Regarding The Allegations... from patreon

Regarding recent allegations of 'theft' over 2 background images used in my recent demo, I was granted full permission by the creator of those backgrounds as seen in the image provided. Those are the only assets which were utilised. Unfortunately, this may stir up some drama which is not something I ever intended. If you have...

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Happy New Year!

residentevilmods post Happy New Year! from patreon

Hi everyone, thanks once again for your continued support of my crazy work here. I just wanted to give you all a small update regarding Covid, I'm now passed the isolation period and feeling good. I do have one lasting effect though which is getting very tired very quickly, so any physical activity quickly tires me out and I ...

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The Hunter v0.4 - Download

residentevilmods post The Hunter v0.4 - Download from patreon

After the crazy success of the original demo and the results of the poll, I have been working behind the scenes with a little help from Andrew to polish up and improve The Hunter Mod for you all. It's almost at what I would consider a truly polished state, however I plan to make some optional updates in the future which inclu...

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Resident Evil 1.5 to Resident Evil 2 (Update)

residentevilmods post Resident Evil 1.5 to Resident Evil 2 (Update) from patreon

Hey folks! Sorry for the silence, I've been working my ass off over the last few days getting RE1.5 ported to Resident Evil 2. It's coming along perfectly and I'm so excited with this project. The RPD has been FULLY ported and works perfectly. I'm now starting the factory area. The next phase is to populate these rooms with i...

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Resident Evil 1.5 Rooms In Resident Evil 2!

residentevilmods post Resident Evil 1.5 Rooms In Resident Evil 2! from patreon

Hi folks! I hope everyone had a good Halloween despite the situation going on in the world..

Anyways, after the release of Ada's Mod v1.2 I was going to take a few days off to relax but that kinda failed as I was already tinkering in Resident Evil 2 within 24 hours. My current experiment is porting rooms from Resident E...

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Zombies & Monsters Keeping Positions.

residentevilmods post Zombies & Monsters Keeping Positions. from patreon

Here's a little footage showing the new feature in action. As you can see when Ada enters the room and lures the zombies near the door, she leaves and returns, only for the zombies to still be in the same position waiting for her! In the original game they would be moved back to their original spawn points.

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Resident Evil 2 - Requiem of Spies (SourceNext) Port

residentevilmods post Resident Evil 2 - Requiem of Spies (SourceNext) Port from patreon

Greetings Patreon Supporters! I hope you had a chance to check out the very short but very polished demo of Ada's Mod so far. I've made a lot of progress since then don't worry! I won't share everything as I'd like to keep some of it a surprise for you.

After speaking with the creator of the one of the earliest Resident...

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September 28th... Daylight...

Greetings you wonderful Patrons, I hope all is well. Just a small update as to what I've been up to the last week. I've been looking into RE1 modding some more both Hex Editing the original PC release (As it can be ported to PSX) as well as updating my Classic Rebirth tutorials. Classic Rebirth makes things a lot easier when ...

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Thank you for your support!

Welcome Patrons! I want to thank you so much for your support, it means so much to me. I hope that the work I create and share will be enjoyed by you all and your support will help to keep newer mods coming out and also further my investigation into modding the Resident Evil game engine. Please understand that working on thes...

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