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Nathaniel Bruha from patreon

Nathaniel Bruha

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Nathaniel Bruha posts

Spell: Telekinetic Grasp

Nathaniel Bruha post Spell: Telekinetic Grasp from patreon

Use the Force, Luke.

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Spell: Tripgust

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A blast of air to trip or damage an enemy.

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Staff of the Trollkeeper

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It's more than just a head on a stick.

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Staff of the Mighty and the Meek

Nathaniel Bruha post Staff of the Mighty and the Meek from patreon

Bring both strength and weakness with this magic staff.

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Staff of Mystic Shackles

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Helpful magic to rein in the power of spellcasters.

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Staff of Concentration

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A magic staff to help focus a spellcaster's mind during difficult times.

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Staff of Barriers

Nathaniel Bruha post Staff of Barriers from patreon

This staff both creates barriers and helps to bypass barriers.


Updated June 2021: Minor wording change and addition of illustrated version.

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Grand Diviner's Staff

Nathaniel Bruha post Grand Diviner's Staff from patreon

A very powerful staff loaded with divination spells.

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Flow Watcher's Staff

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A magic staff that lets you see magical things.

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Cat's Pounce

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Bird? Squirrel? Mouse? Whatever. It moved and I'll get it!

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Theme Spells: Classic Monsters

Nathaniel Bruha post Theme Spells: Classic Monsters from patreon

This is a group of 28 spells designed around the theme of "classic movie monsters" including lycanthropes (the Wolfman), undead (like Dracula), and even flesh golems (aka, Frankenstein's monster).

The .pdf files each contain all the spells (and a little intro about the wizard that created them). The .zip file holds each...

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Primal Path: Path of the Witchbreaker

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There are some barbarians that hate spellcasters so much that they can stop magic.

Updated March 2021 with minor wording changes.

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Primal Path: Path of the Monster Slayer

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Only the toughest monsters are worthy foes.

Updated March 2021 with minor wording changes.

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Primal Path: Path of the Avalanche

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It's hard to stop an avalanche...and these barbarians.

Updated March 2021 with minor wording changes.

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Bard College: College of the Piper

Nathaniel Bruha post Bard College: College of the Piper from patreon

There's always someone that gets others into trouble. Inspired by the story of the Pied Piper, of course.

Updated March 2021 with minor wording changes.

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Bard College: College of Sands

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Sleep time, everyone.

Updated March 2021 with minor wording changes.

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Bard College: College of Mending

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Healing through art. Almost as handy as a cleric...

Updated March 2021 with minor wording changes.

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Bard College: College of Artifacts

Nathaniel Bruha post Bard College: College of Artifacts from patreon

These bards have a connection to magical items.

Updated March 2021 with minor wording changes.

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Cursed Items Poll

Cursed items add a bit of danger to looting of dungeons and wizard towers. I'm considering creating and posting some of them. My question is, should I post them here for all to see, or not post them because it could ruin the surprise for players.

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Desert Wind Staff

Nathaniel Bruha post Desert Wind Staff from patreon

For those casters that prefer to use heat, fire, and flame.

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Cold Wind Staff

Nathaniel Bruha post Cold Wind Staff from patreon

For those winter/cold/ice casters out there.

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Otherworldly Patron: The Athenaeum

Nathaniel Bruha post Otherworldly Patron: The Athenaeum from patreon

It's a sentient magical library, and it wants to use you to get it more knowledge.

Updated January 2021 with some clarification of features and other minor changes. Broke out the embedded spells to separate files for use by other classes.

Updated August 2021 to make this a warlock subclass that uses Intelligence (...

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Race: Dragonborn, Revised

Nathaniel Bruha post Race: Dragonborn, Revised from patreon

Changes dragonborn into a base race with chromatic and metallic subraces, and adds elemental subraces. Has anyone ever played a "standard brown" dragonborn anyway?


Chromatic Dragonborn - black, blue, green, red, or white

Metallic Dragonborn - brass, bronze, copper, gold, or silver

Earthsoul Dragon...

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Ranger Archetype: Revenant

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Some hunters you just can't get away from.

Updated February 2021 with some minor wording changes.

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Variance

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A magic spear for the indecisive.

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Race: Human, Revised

Nathaniel Bruha post Race: Human, Revised from patreon

Turns humans from a single race to a race with multiple subraces (most based on the environment their ancestors have lived in for generations).


Coastal Human - your basic viking or tropical sea-dwelling human

Demonblood Human - half-human, half-demon (my world does not have tieflings)

Desert Human...

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Theme Spells: Eyes

Nathaniel Bruha post Theme Spells: Eyes from patreon

A set of original spells based around the theme of eyes and vision. Some are just spells, others are different sayings that have been turned into spells.

"If looks could kill..."

The .pdf files each contain all the spells (and a little intro about the wizard that created them). The .zip file holds each individual ...

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Elfskewer Bow

Nathaniel Bruha post Elfskewer Bow from patreon

Orcs don't like elves, and they make items to help get rid of the pesky forest-dwellers.

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Race: Orc (or Half-Orc), Revised

Nathaniel Bruha post Race: Orc (or Half-Orc), Revised from patreon

My gameworld doesn't have half-orcs, but does have full orcs as a PC race (just using half-orc stats). This document makes them a base race with several subraces.


Bestial Orc - brown-skinned, large, tough, and easily angered

Demonspawn Orc - half-orc, half-demon, hairless red orcs that can be scary

<...

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Becket's Camp Knife

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On long journeys, this may be the most useful magic item ever.

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