XXX4Fans
shmuplations from patreon

shmuplations

patreon


shmuplations posts

Twinkle Star Sprites x Rival Megagun interview

shmuplations post Twinkle Star Sprites x Rival Megagun interview from patreon

http://shmuplations.com/tss-megagun/

In this 2018 interview, Twinkle Star Sprites creator Yoshiuyasu “Casio” Matsushita and Rival Megagun creator Justin Rempel came together to discuss the creation of their respective games, their mutual r...

View Post

“I made that!” – 1991 Assorted Developer Interviews

shmuplations post “I made that!” – 1991 Assorted Developer Interviews from patreon

http://shmuplations.com/imadethat/

From the October 1991 issue of Famitsu Tsuushin magazine comes “I Made That!”, a breezy feature that introduces the names behind a bakers’ dozen of then-popular or trendy games, with a little insight into...

View Post

Darkstalkers – 1994 Developer Interview

shmuplations post Darkstalkers – 1994 Developer Interview from patreon

http://shmuplations.com/vampire/

This Darkstalkers interview with planner Junichi Ohno and Capcom producer Noritaka Funamizu was originally featured in Gamest magazine in 1994. While not especially long, it goes into some nice detail about the new...

View Post

Persona – 1996 Developer Interview

shmuplations post Persona – 1996 Developer Interview from patreon

http://shmuplations.com/persona/

In this interview for Dengeki PlayStation magazine, key members of Atlus’ development team discuss the making of the PlayStation RPG Megami Ibunroku Persona, a high-school-themed spin-off from their long-running ...

View Post

Front Mission - 1995 Developer Interviews

shmuplations post Front Mission - 1995 Developer Interviews from patreon

http://shmuplations.com/frontmission/

This collection of interviews chronicles the creation of the Super Famicom strategy-RPG Front Mission, a game published by Square in 1995 to critical acclaim and one that continues to receive sequels and ...

View Post

Valkyrie Profile 2 – 2006 Developer Interview

shmuplations post Valkyrie Profile 2 – 2006 Developer Interview from patreon

http://shmuplations.com/valkyrieprofile2/

Taken from the Valkyrie Profile 2 Ultimania guidebook, this interview offers a wealth of insight into the making of the second game in tri-Ace’s cult Norse-themed action-RPG series, direct from ...

View Post

Oddworld (1997) and F-Zero AX/GX (2003) Developer Interviews

shmuplations post Oddworld (1997) and F-Zero AX/GX (2003) Developer Interviews from patreon

I've got two interviews for this update, since Oddworld ended up being on the shorter side. Enjoy!

http://shmuplations.com/oddworld/

This short Oddworld: Abe’s Oddysee interview from 1997, with  American creators Lorne Lanning...

View Post

Sonic CD – Developer Interview Collection

shmuplations post Sonic CD – Developer Interview Collection from patreon

http://shmuplations.com/soniccd/

This collection of interviews—two conducted immediately prior to the game’s initial release in 1993, and another in commemoration of the series’ 20th anniversary in 2011—offer some insight into the concepti...

View Post

March/April/May voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again what you'd like to see translated.  Also, if multiple people suggest the same ...

View Post

Michiru Yamane – 2010 Composer Interview

shmuplations post Michiru Yamane – 2010 Composer Interview from patreon

http://shmuplations.com/michiruyamane/
(direct video link - https://www.youtube.com/watch?v=uTHJR0k88RU)

This charming 30 minute documentary interview wit...

View Post

Game Designers: The Next Generation

shmuplations post Game Designers: The Next Generation from patreon

http://shmuplations.com/nextgen/

These six developer interviews first appeared in the 5/93 edition of Famicom Tsuushin, in a special feature focused on new up-and-coming game designers (the original tagline was “Move over Horii, Sakaguchi, and M...

View Post

Streets of Rage – Composer Interview Collection

shmuplations post Streets of Rage – Composer Interview Collection from patreon

http://shmuplations.com/sormusic/

These four Streets of Rage composer interviews were originally featured in the 1991-1994 issues of BEEP Megadrive, Megadrive FAN, and Marukatsu Megadrive magazines. Beginning with the first game, composers Koshir...

View Post

Dragon Quest 30th Anniversary Special

shmuplations post Dragon Quest 30th Anniversary Special from patreon

http://shmuplations.com/dragonquest30th/
(direct video link -  https://www.youtube.com/watch?v=w0rRgdQ1kK0 )

This documentary special, featuring in...

View Post

Ghouls ‘n Ghosts – 1988 Developer Interview

shmuplations post  Ghouls ‘n Ghosts – 1988 Developer Interview from patreon

http://shmuplations.com/daimakaimura/

In this interview, conducted at the 1988 AM Show arcade trade event, Makaimura/Ghosts’n Goblins creator Tokuro Fujiwara and greenhorn Hiroshi Yamamoto discuss the making of Daimakaimura/Ghouls’n G...

View Post

Boktai – 2003 Developer Interview

shmuplations post Boktai – 2003 Developer Interview from patreon

http://shmuplations.com/boktai/

In this 2003 interview, former Konami creative Hideo Kojima discusses the production of, and inspirations behind, the Game Boy Advance title Boktai: The Sun Is in Your Hand, an isometric vampire-hunting adventure gam...

View Post

The Illustrators of SNK – 2001 Developer Interview

shmuplations post The Illustrators of SNK – 2001 Developer Interview from patreon

http://shmuplations.com/snkartists/

In this 2001 interview, conducted at the very peak of SNK’s original tenure, designers Hiroaki and Tonko (along with an unnamed SNK rep) discuss their history at SNK, their influences as illustrators, the n...

View Post

Dec/Jan/Feb Voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again what you'd like to see translated.  Also, if multiple people suggest the same ...

View Post

Success Stories – 1989 Developer Interviews

shmuplations post Success Stories – 1989 Developer Interviews from patreon

http://shmuplations.com/success1989/

This “Success Story” feature originally ran in the 3/89 issue of BEEP magazine, and as the name suggests, offered interview profiles of twelve different game designers. It’s light fare overall, but th...

View Post

Zanac – 2015 Developer Interview

shmuplations post Zanac – 2015 Developer Interview from patreon

http://shmuplations.com/zanac/

In this lengthy 2015 interview, Compile alum Takayuki “Jemini” Hirono discusses the making of their popular vertical STG Zanac, a game that made waves with its use of dynamic auto-adjusting difficulty, relatively w...

View Post

Final Fantasy XI – 2002 Developer Interview

shmuplations post Final Fantasy XI – 2002 Developer Interview from patreon

http://shmuplations.com/ffxi/

These pre and post-release Final Fantasy XI interviews were salvaged from the GSLA archive, and offer a broad look at the early evolution of Square’s pioneering console MMO from conception to launch and beyond. Natural...

View Post

Legend of Valkyrie – 1991 Developer Interview

shmuplations post Legend of Valkyrie – 1991 Developer Interview from patreon

http://shmuplations.com/legendofvalkyrie/

This interview with Legend of Valkyrie character designer Hiroshi Fujii and main designer Koakuman originally appeared in the 1/91 issue of Hippon Super, and was later republished (with additions)...

View Post

Secret of Mana – 1993 Developer Interview

shmuplations post Secret of Mana – 1993 Developer Interview from patreon

http://shmuplations.com/secretofmana/

These lengthy Secret of Mana interviews with creators Hiromichi Tanaka and Koichi Ishii were originally published in Hippon Super magazine. The questions cover all aspects of the game, but focus especiall...

View Post

Fukio “MTJ” Mitsuji – 1988 Developer Interview

shmuplations post Fukio “MTJ” Mitsuji – 1988 Developer Interview from patreon

http://shmuplations.com/bubblebobble/

In this 1988 interview for BEEP! magazine, the late Fukio “MTJ” Mitsuji discusses his start at Taito and the conception of many of his early works, including the extremely popular Bubble Bobble and it...

View Post

Fatal Fury 3 – 1995 Developer Interview

shmuplations post  Fatal Fury 3 – 1995 Developer Interview from patreon

http://shmuplations.com/fatalfury3/

This informative Fatal Fury 3 interview was originally featured in Neo Geo Freak magazine. The first half covers mechanic and system changes from the previous games, including the addition of an additional pl...

View Post

Vagrant Story (Part II) - 1999 Developer Interviews

shmuplations post Vagrant Story (Part II) - 1999 Developer Interviews from patreon

http://shmuplations.com/vagrantstory/

Hey guys! I've added the rest of the excellent Ultimania Vagrant Story developer interviews, this time with the Sound, Programming, Planning, and 3D Graphics teams. I've appended them to the Yasumi Matsun...

View Post

Short Cuts – Assorted Developer Interviews 1990-1994

shmuplations post Short Cuts – Assorted Developer Interviews 1990-1994 from patreon

http://shmuplations.com/shortcuts/

There are a number of interviews in the shmuplations archive which, while too short or slight to be featured on their own, nonetheless contain interesting tidbits of information that merit translation. In many ...

View Post

Lufia – 2016 Composer and Developer Interviews

shmuplations post Lufia – 2016 Composer and Developer Interviews from patreon

http://shmuplations.com/lufia/

These Lufia developer and composer interviews come from three sources: a 2016 interview with composer Yasunori Shiono celebrating a live orchestral performance of the Lufia II soundtrack; liner notes from a 2006 Lufia ...

View Post

The Story of Sonic Team – 1997 Developer Interview

shmuplations post The Story of Sonic Team – 1997 Developer Interview from patreon

http://shmuplations.com/sonicteam/

This interview with Naoto Oshima and Yuji Naka was originally featured in the January 1997 issue of Sega Magazine. While it was titled “The Story of Sonic Team” there, it is really more an account of Naka a...

View Post

Vagrant Story – 1999 Developer Interview

shmuplations post Vagrant Story – 1999 Developer Interview from patreon

http://shmuplations.com/vagrantstory/

These two Vagrant Story interviews from 1999 were originally featured in the Ultimania guide, but have (surprisingly) remained untranslated until now. After modestly disavowing his “auteur” reputation...

View Post

August/Sept/Oct Voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again what you'd like to see translated.  Also, if multiple people suggest the same ...

View Post