Wow, the update from 1.12.2 to 1.14.2/3 has been a crazy amount of work, more so than 1.7.10 to 1.9! But the mod is finally in a fairly stable state (much testing still required).
Some features are still incomplete like Dungeons, while they do generate, they aren't in one piece, but half dungeons are better than no dung...
2019-06-30 23:56:07 +0000 UTC
View Post
I'm determined to finish the to do list, there are 14 planned standard mobs left, and they're coming, all together, soon... Be sure to follow me on Twitter for updates! @Lycanite05
2017-08-07 06:56:20 +0000 UTC
View Post
I have Lycanites Mobs running on Minecraft 1.11, there are a few issues that I need to sort out which wont take too long and then I shall release!
There are some improvements that I'm working on also which I'd like to bring for both 1.10.2 and 1.11.
2016-11-30 08:14:15 +0000 UTC
View Post
Minecraft 1.9/1.8 has improved the ai and pathing of all vanilla mobs such as Ghasts which now use a pathfinder or Guardians introducing underwater pathing!
I have successfully adapted this new pathing over to all flying and swimming mobs, this means that Rocs can weave through trees to catch their prey (including you, wat...
2016-04-29 10:11:29 +0000 UTC
View Post
It's be rough, but I've finally managed to render the mob models in 1.9, I still have a bit left to do but the hardest part - the make or break - is over now!
2016-04-29 10:08:01 +0000 UTC
View Post
Don't mess with Gooderness! Tis the season!
2014-12-15 10:34:26 +0000 UTC
View Post
Lycanite's Mobs is a mod for Minecraft (with Forge) that adds many new mobs to specific biomes or dimensions. These new mobs are mostly hostile unlike other popular mob mods such as Mo' Creatures. Several farmable mobs have be introduced and some tamable and event rideable ones!
This mod takes inspiration from other games and m...
2014-04-10 15:46:05 +0000 UTC
View Post