
I've teased about it a few times, but now we finally have something to announce!
The Smuggler's Cove is an experimental open project, inspired by the Blender open movies, where we're making dozens of new assets and...
2021-11-04 17:56:09 +0000 UTC
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Just wanted to drop a link to the Dev Log I wrote last week, and also ask you guys for some feedback :)
How are we doing in general? What do you think about the rate we're uploading new assets? Is the quality OK? What do you think we could do better? Any ideas you have?
I don't really have a specific question, I j...
2021-10-13 10:26:15 +0000 UTC
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Epic Games has granted us a $25,000 Megagrant for the purposes of creating more assets and improving usability of our assets in Unreal.
You m...
2021-09-07 12:50:46 +0000 UTC
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With the launch out of the way and having figured out a lot of the initial steps to build a sustainable workflow, the question on my mind this month has been: "What now?"
This month we talk about future plans, early access, stats, maps, and additional formats.
2021-08-27 16:07:28 +0000 UTC
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I've been testing this for a few weeks and I'm finally happy to share this new system of how you guys can get access to our upcoming assets directly on polyhaven.com :)

2021-08-18 15:28:36 +0000 UTC
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So following the implosion of our Nextcloud server on Monday, we've had to move to a new one.
Unfortunately I could not do a clean migration as the old server was not fully accessible, which means:
- Your user a...
2021-08-05 15:00:12 +0000 UTC
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Our Nextcloud server spontaneously combusted today, so for the next day or two while I figure out what the heck happened and how to recover it, unfortunately you won't be able to access the cloud for offline access, sorry :(
You'll know things are working again when 2021-08-02 17:22:54 +0000 UTC
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Not sure how I keep forgetting to post these here :) Last week I wrote a new Dev Log about site migrations, feature parity, Patreon integration, AdSense being back, and upcoming assets:
https://blog.polyhaven.com/dev-log-05/
2021-07-28 11:04:05 +0000 UTC
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When your support us on Patreon, your name is automatically added to our list of patrons in the footer of our site, as well as the "Latest Patrons" section on the home page.
If you don't want this, simply follow these steps:

All $10+ patrons get to select an asset every month to sponsor :)
Sponsoring an asset means we put your name (and a link) on the asset page, just beneath the download buttons. If you're a 2021-07-09 13:30:42 +0000 UTC
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Last night we finally launched polyhaven.com, and for the most part everything's gone pretty smoothly :)
You'll find a lot of new models here: https://polyhaven.com/models
2021-06-16 14:13:47 +0000 UTC
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Launch is set for June 15th!
This month we've been working on upload tools, prep, organization, fixing old assets, and books!
More info: blog.hdrihaven.com/dev-log-04/
2021-05-31 09:57:41 +0000 UTC
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The (slightly late) dev log for last month, explaining a bit more behind the scenes of the Beta, progress on the eye candy scene, and of course upcoming assets :)
2021-05-07 15:56:01 +0000 UTC
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It's been a long time coming and significantly more work than I expected, but we're ready to share some of the new site with you all :)
For now, you can think of ...
2021-04-30 13:22:49 +0000 UTC
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On Monday next week, I'll be moving a lot of folders around on our Nextcloud instance (used for your Offline Access), in order to allow for storage of more file format types per asset.
The new structure will be as follows:

<...
2021-04-27 16:02:32 +0000 UTC
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Hey all :) here's another update with what's been going on lately: https://blog.hdrihaven.com/dev-log-02/
Lots of pretty assets in the pipeline :) Plus some more info about website progress.
2021-04-03 21:54:06 +0000 UTC
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I realize now I forgot to post here about our Dev Log last month :) Better late than never!
It's just a simple series of blog posts we're going to write every month to summarize what's been going on with everyone at Poly Haven.
This month we talk about new hardware all around (RTX 3090! More ram, hdd, CPL flash), ...
2021-02-26 12:13:59 +0000 UTC
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I've just renamed this page from HDRI Haven to Poly Haven :)
If you haven't heard yet, we're joining forces with Texture Haven and 3D Model Haven to create a single new platform at polyhaven.com.
It's ...
2021-01-08 09:26:19 +0000 UTC
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As we announced in our stream yesterday, Rob and I have decided to merge the 3 Haven websites together into one platform: Poly Haven.
Why?
Until now, all three Havens (HDRI Haven, Texture Haven, an...
2020-10-02 06:58:26 +0000 UTC
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We've got a big announcement coming this week 🎉
Join us in the live stream around this time tomorrow (Thursday 5PM UTC):
https://youtu.be/fJY3_rLx1ys
There will be a recording and a follow-up post afterwards if you miss the stream.
2020-09-30 16:46:21 +0000 UTC
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Hey folks :)
Lately I've been thinking a lot about the big picture and long-term plans for HDRI Haven (and the other Havens), and I've come up with some questions I'd like your answers to.
Here's a little survey: https://forms.gle/H8zAFCqgVVcP...
2020-08-23 17:48:24 +0000 UTC
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Tomorrow we'll have our first casual hangout on Discord, all patrons from any of the 3 Havens are invited!
I have no idea how it'll work or who will come or what we'll talk about - we'll figure it out as we go :)
It'll be over on our Discord tomorr...
2020-08-07 13:33:23 +0000 UTC
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Hey guys :) I'm considering the idea of starting to host a weekly hangout for patrons, over on Discord probably.
Rob and I thought about doing live streams a while ago, and Cameron did a podcast once, but I think the interaction with a live video chat is...
2020-08-03 12:53:51 +0000 UTC
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Hey friends, we're looking for a paid part-time assistant to help us upload our assets to various online 3d stores in order to help us spread deeper into 3D communities and combat the issue of nefarious folks who try to sell our free content for their own profit.
We also need some help with small regula...
2020-07-15 14:54:07 +0000 UTC
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Last week we had some severe instability issues on the site, resulting in error messages on some pages and general slowness.
I'm not 100% sure what the cause was but I'm on the fence between just general growth of the sites reaching a tipping point, and 2020-07-07 16:25:27 +0000 UTC
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UPDATE! Thanks to your support, there are no longer any ads on Poly Haven! Read more here.
Original post below...
----
We use Google AdSense on polyhaven.com. To hide these ads, simply follow these steps:
...
2020-06-18 10:41:27 +0000 UTC
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Two weeks ago I asked our patrons whether or not we should display a few unobtrusive ads on HDRI Haven to obtain some additional income alongside their donations. The results of the poll are as follows:
2020-06-09 15:57:09 +0000 UTC
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Hey all, I've done some research into the possibility of displaying a few unobtrusive ads on HDRI Haven using Google AdSense.
Before you throw me under the bus, understand this is just an idea and I'm now reaching out to you to hear your thoughts before proceeding with any decision.
At the moment HDRI Haven is com...
2020-05-25 15:16:30 +0000 UTC
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Woohoo! 🎉
We just passed the $2600 mark and reached the Timelapse HDRI goal!
The idea of this goal is to allow me to carve out some time to work on building a fully automated HDRI rig which will allow me to capture a sequence of HDRIs continuously to form a timelapse of changing light and weather patterns.
<...
2020-04-14 14:29:26 +0000 UTC
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In case you missed it, last week we finally launched our 3rd sister site, 3D Model Haven.
Just like HDRI Haven, it provides 100% free high quality CC0 content for 3d artists, this time full 3D assets complete with PBR maps, ready to import into your 3D so...
2020-04-07 14:23:07 +0000 UTC
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