XXX4Fans
oldfire7758 from patreon

oldfire7758

patreon


oldfire7758 posts

The Elder Scrolls V Skyrim boss module version 1.0 released.

oldfire7758 post The Elder Scrolls V Skyrim boss module version 1.0 released. from patreon

There are 3 bosses released this time, these bosses are made by me personally from start to finish, the boss placement locations can be seen in the video in the description:

1. Behind Whiterun

2, Near Steamcrag Camp

3, College of Winterhold back island

Download:2023-11-24 16:38:53 +0000 UTC View Post

Hello everyone, I had to cancel my youtube account for some reasons, I'll upload the mod videos here, hope you'll pay attention!

Hello everyone, I had to cancel my youtube account for some reasons, I'll upload the mod videos here, hope you'll pay attention!


https://youtu.be/XRz5jTkJxZ4

View Post

The Elder Scrolls 5 One-Handed Sword Action Demo

oldfire7758 post The Elder Scrolls 5 One-Handed Sword Action Demo from patreon

[Usage]:

After mo2 installs the mod, remember to check the mod!

It will replace the one-handed sword action in the game by default, if you find that the action does not take effect, you can check whether it has been overwritten and modify the action priority modification: adjust the path: \meshes\actors\character\...

View Post

Assassin's Creed Valhalla-dual-wield axe

oldfire7758 post Assassin's Creed Valhalla-dual-wield axe from patreon

[Usage]:
After mo2 installs the mod, remember to check the mod
It will replace all the dual-wielding axe actions in the game by default. If it doesn't replace them, check the priority of the actions, it may be overwritten by other high-priority ones.
Priority modification: Adjust the path: \meshes\actors\character\an...

View Post

The Elder Scrolls V: Ghouls Action 3 - One Handed Sword Action

oldfire7758 post The Elder Scrolls V: Ghouls Action 3 - One Handed Sword Action from patreon

With the one-handed sword, two-handed sword, two-handed axe, and two-handed hammer of the basic enemy action pack sort of done, the next step is to think about creating a series of animations for the bandits

View Post

The Elder Scrolls V: Assassin's Creed Hall of Valhalla Double Axe Link Action Demo

oldfire7758 post The Elder Scrolls V: Assassin's Creed Hall of Valhalla Double Axe Link Action Demo from patreon

Also from a customization by a buddy, which will be released publicly after a while, so that the other person can have a good time playing with it for a while first

View Post

The Elder Scrolls V Linkage Gu Jian Qi Tan 3: Jinyun Mod Demo

oldfire7758 post The Elder Scrolls V Linkage Gu Jian Qi Tan 3: Jinyun Mod Demo from patreon

Customization paid for by the player, waiting for a period of time before public release  

View Post

The Elder Scrolls V: Enemy Action - Ghouls mco - Long Handled Weapon Demo

oldfire7758 post The Elder Scrolls V: Enemy Action - Ghouls mco - Long Handled Weapon Demo from patreon

Production Progress:

Ghoul mco moves for one-handed swords, two-handed swords, and two-handed axes have been completed, other types of ghoul moves will be made next, see video for demo!

View Post

The Elder Scrolls V Ghouls mco action in the making

oldfire7758 post The Elder Scrolls V Ghouls mco action in the making from patreon

Ghoul's mco moves, currently still in production, I'll be focusing on making enemy move packs for a long time to come, working on making each enemy have exclusive moves, it's a huge amount of work and I'll be making it for a long time!

View Post

The Elder Scrolls 5: dual-purpose sword

oldfire7758 post The Elder Scrolls 5: dual-purpose sword from patreon

Lance inspired by the Chinese MMO Naraka: Bladepoint
Mounting method:

Pre-mods: everything you need for mco

Direction detection: https://www.nexusmods.com/skyrimspecialedition/mods/69944

Direct installation u...

View Post

Dual Blade Attack Moves in Progress

oldfire7758 post Dual Blade Attack Moves in Progress from patreon

View Post

The Elder Scrolls 5: Spear Action Released

oldfire7758 post The Elder Scrolls 5: Spear Action Released from patreon

Lance inspired by the Chinese MMO Naraka: Bladepoint
Mounting method:

Direct installation using mo2

After entering the game, use the item getter to get the items in the mod, equip the martial arts sky amulet and then equip the armory type weapons


Moves list: a=normal attack p=heavy attack, WASD for di...

View Post

FF16-Action Module Universal Longsword Version

This version will change the ff116 action to a generic one-handed sword version, you just need to use mo or any other generic way to install it, the change action will overwrite your original one-handed sword action, please replace it according to your own needs!


View Post

Update Update Update!

oldfire7758 post Update Update Update! from patreon

1、Hard library update: compatible with the shadow day hard framework, modified to oar framework, support for fast switching between the hard
2, the basic action package update: increase the battle skills: beast human material dagger: blood blade, Nord, Gounod Great Sword battle skills: lion chop, steel \ General Great Sw...

View Post

Basic Front End Integration Kit

oldfire7758 post Basic Front End Integration Kit from patreon


View Post

The Elder Scrolls 5-ff16 Action Pack

oldfire7758 post The Elder Scrolls 5-ff16 Action Pack from patreon

See video description for move list

It is important to note that this is only the first version of this move pack, and it will be optimized in the future!

View Post

common katana Separate Experience Release!

oldfire7758 post common katana Separate Experience Release! from patreon

Separately released under the sword, in fact, more than the basic version of the residence, the subsequent update will be put into the basic package inside a big update, a separate hair is also part of the friends mentioned many times!
Use method: brainless installation
Action module will replace the original version of...

View Post

Basic Moves Pack Skinny Update!

Modified the weight of base packs to avoid affecting other actions of some players

Removed all unused textures and models and spells, and subsequently referenced them separately as spell fronts

Optimized conditions

ps:

In fact, my English is very poor, usually use a translator to translate the text c...

View Post

Basic Action Pack v1.1 released!

oldfire7758 post Basic Action Pack v1.1 released! from patreon

The first stage of the Elder Scrolls Basic Action Pack was created and contains: One-handed Sword, Dagger, Greatsword, Giant Axe/Sledgehammer, One-handed Hammer/One-handed Axe, Two-handed Axe/Double-handed Hammer, Samurai Sword Generic 

move list: Combo = a/p + a/p + a/p~ (a+d)+p = Battle Stance The follow-up will ...

View Post

Eldon Falcon base pack beat0.1 experience released!!!!

Recently the work is busy, the overall progress is much slower, after thinking about it or now released a version of the current stage of completion:
1, long sword basic action: long sword general combat skills (combat skills use: left and right buttons at the same time press + hit the button, need to key detection mod: View Post

Action modules currently in production

oldfire7758 post Action modules currently in production from patreon

Now in the production of the basic action package, in which the action is compatible with the original game weapons, is still in production, stay tuned!

View Post

Skyrim boss-Gundyr

oldfire7758 post Skyrim boss-Gundyr from patreon


I restore the action of Gundyr in the Elder Scrolls, players can summon the boss through mod (where are you) or other mods to challenge him
Usage:
1. Download Dark Souls map
https://boosty.to/rudo...

View Post

Boss module in production - Guda

oldfire7758 post Boss module in production - Guda from patreon

Start making the boss in Dark Souls, Guda

View Post

oldfire honor skyrim -zhanhu Hero debut

oldfire7758 post oldfire honor skyrim -zhanhu Hero debut from patreon

This is the action mod made by me, based on the mco framework and dmco framework development, support dodge light and heavy attacks and multi-directional attacks.
[Pre-req mod]:
mco-------dmco------amr-------dar/oar ----- hard straight library (Customized attacked animation repository): also my hard straight action repo...

View Post

Chinese Kung Fu Experience-v0.5(mco)

Currently empty-handed action completed about half, because the next I want to go out to travel, temporarily no time to make mod, so the first completed package has been uploaded, the update contains two parts
1, empty-handed action: after installation will cover the original empty-handed action
2, hard straight library...

View Post

About the mod production progress view

I created a dc channel and will post the demo video and progress of the current mod in the channel, so that subscribers can understand the progress of my mod making.

Address:

https://discord.gg/gP5UyDPVX6


View Post

Wolong SkyRim 4.1

1. Fixed the ancient ingot knife for dodge the first paragraph of the resolution of the problem

2. Fixed the problem of partial action reset

3. Bind the longsword action and the Wolong amulet, only when the ring and the longsword type weapon are equipped at the same time, the exclusive action will be used, when eq...

View Post

Wolong SkyRim 4.0

oldfire7758 post Wolong SkyRim 4.0 from patreon

1、Park knife to increase skills: Yin Feng Wu Chang (flying gyroscopic turn)

2、Add universal weapon action module: longsword

3, increased dodge: dmco, double dodge, the first dodge when touching with the enemy attack state, will automatically perform dissolve, dissolve the enemy's attack, and give the first a...

View Post

WOLONG SKYRIM.plain knife

oldfire7758 post WOLONG SKYRIM.plain knife from patreon

Currently only contains the Park knife and defusing mechanism in, the follow-up will give this version of the supplement, the knife action also has, but at present the weapon I am removed, so in layman's terms is only Park knife action inside the package  Action bound weapons: console or item getter to get Weapon for the...

View Post

FF7-Claude greatsword action officially released

oldfire7758 post FF7-Claude greatsword action officially released from patreon

Action did not bind weapons, as long as the equipment giant sword can be used, the default heavy strike 1 into the offensive mode, general attack to receive heavy strike is skill 1, will also enter the offensive mode, general attack of the last flat a heavy strike is a special heavy strike, within the offensive mode, increase...

View Post