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uwusoft from patreon

uwusoft

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uwusoft posts

my wallet hurts

uwusoft post my wallet hurts from patreon

Hello frens, really underestimated how long it would take to get a streaming setup up and running. Even built a whole new PC for it! Should have a new Smol Kobold Garden build out today or tomorrow along with my first stream starting later this week or so.

First thing I had to sort out was my PC. it was built on the ea...

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Streaming the Path Forward

uwusoft post Streaming the Path Forward from patreon

Thank you all again for your continued patience! As promised, the weekly update videos will be coming soon. I’ve been using this time to figure out how to make them in a timely and consistent way, and I think I’ve found a good solution. Alongside that, I’ve been working on an update for Smol Kobold Garden, brin...

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Update #00 - The Nameless Update

uwusoft post Update #00 - The Nameless Update from patreon

Hello friendbolds new and old, thank you for your continued patience so far. Just wanted to give an update on whats up and what to expect going forward with - Smol Kobold Garden (currently in Steam Early Access) and the main Kobold Garden (coming soon) - and even this Patreon!

Figuring out where to go from here has tak...

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「申し訳ありませんでした」

uwusoft post 「申し訳ありませんでした」 from patreon

Some may have known that Kobold Garden was going to have a playable demo for the current Steam Next Fest. I unfortunately had to make the executive decision to pull out as I was unable to finish the demo in time.

Most foundational systems were complete such as picking up and petting kobolds, the levels, the shop, but o...

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April Update: Upcoming Demo

uwusoft post April Update: Upcoming Demo from patreon

Thank you everyone who was able to show support in buying the Early Access version of Smol Kobold Garden on Steam! I've been struggling a bit for awhile now but the additional support has helped me get back on my feet! This month has been the most hectic I've ever had to deal with in releasing Smol Kobold Garden, getting upda...

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Smol Kobold Garden Release!

uwusoft post Smol Kobold Garden Release! from patreon

OUT NOW!

Our cozy game Smol Kobold Garden has officially launched in Early Access on Steam!

Dive into a chill garden full of kobolds for just $9.99 with a special 10% off for the next week only!

store.stea...

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Smol Kobold Garden Early Access Trailer

uwusoft post Smol Kobold Garden Early Access Trailer from patreon

Smol Kobold Garden’s Steam page is now live! ✨

🦎 Raise small friends called kobolds
👋 Compete in mini-games to earn shop rewards
🪴 Decorate and customize your own Kobold Garden

Welcome to a cozy creature raising sim! Releasing soon on Steam Early Access - Wishlist Now 🔗 2025-04-03 14:36:12 +0000 UTC View Post

Welcome to the KIU

uwusoft post Welcome to the KIU from patreon

Hello friends, family, colleagues, and that one guy in the back. Today I come to you not as a game developer. But as a game developer who has yet to release a single video game...

[dramatic pause]
[that one guy in the back coughs a little too hard]

Well? That's all about to change...

[crowd cheers loud...

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omobold concept

uwusoft post omobold concept from patreon

Rough design concept for the omobold, a robotic kobold.

I wanted to see how a hologram or no-mouth face would look like more clearly before committing to a 3d model. Not sure which I want to go with but i feel the hologram version would be more popular so I'm leaning to it.

They serve as a tutorial dump for new...

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State of the Kobold Game

uwusoft post State of the Kobold Game from patreon

There has been some delay which pushed me from being able to release in February. But with this I can in 100% confidence say that Smol Kobold Garden will release in March!

This has given me some time to work on the trailer and things. I'm not really happy with the trailer. I feel half of it barely makes any sense but I...

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Kobold Concepts

uwusoft post Kobold Concepts from patreon

I've been having a hard time conceptualizing how things should look in the main Kobold Garden game without having the actual kobold design finalized so here's my first attempt at it. Going with a cartoony style while feeling physically realistic in 3d. This may change a bit as I polish but I feel this is close to what the fin...

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Releasing Soon! | SKG Devlog 01

uwusoft post Releasing Soon! | SKG Devlog 01 from patreon

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November Update

uwusoft post November Update from patreon

Sorry for he lack of updates so far. Again, again, again. When theres so much going on I seem to get tunnel vision'd easily trying to get everything in as fast as possible. But it's all coming together!

Currently the kobolds just cycle through their animations but the plans to get them to cycle specific ones with perc...

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Stats and Transporter Update

uwusoft post Stats and Transporter Update from patreon

Hey everyone, thank you for your patiences so far.

I was really gunning for this month to be THE month but had a lot of setbacks pile on one after the other with the worst being the sickest I've been in literal years. But I've fully recovered and am ready to push this game out for you all as soon as possible.

I ...

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July Update

uwusoft post July Update from patreon

In polishing and getting the build ready, I've decided to go all in on more detailed graphics. Since Steam builds are aimed for PC, they can handle a lot more graphically compared to phones so I've added more detailed trees and grass. I've been slightly concerned with how smol kobold garden might look too different from main ...

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Exciting News! | SKG Devlog 00

uwusoft post Exciting News! | SKG Devlog 00 from patreon

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Almost theeeere

uwusoft post Almost theeeere from patreon

Had some unfortunate last minute issues. I assumed this would just work but apparently if you lock the system cursor so a fake cursor can be used, the event system that handles all the cursor events still reads off the locked cursor. Meaning you couldn't click on any ui buttons. Nothing seems to change this, even forcing it t...

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Update

uwusoft post Update from patreon

It's been pretty rough out here I'm not going to sugarcoat it. I expected to launch Smol Kobold Garden back in Febuary but with things falling though and me mostly over estimating what I would need done for a first release I'm still trying to finish that first build. The good news is we are really close to that finish line. View Post

The Kobold Garden Movie

uwusoft post The Kobold Garden Movie from patreon

The Kobold Garden Movie is now in full production!

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Kobold Crossing

uwusoft post Kobold Crossing from patreon

"A delayed game is eventually good, but a rushed game is forever bad." 

- a wise kobold


I've been looking at ways to give the Smol Kobold Garden world more style as I felt it was lacking a bit. I was also thinking of how the top down perspective has been used for so long in games. What are modern g...

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The Almost There Update

uwusoft post The Almost There Update from patreon

A lot has been happening in the background, thank you for your patience during this time! I've polished the garden to something that looks somewhat acceptable, I'm pretty proud of it right now! Each object like rocks, plants, bushes, and even trees are selectable and you'll be able to remove them with a shovel to help customi...

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Spooky Scary Halloween Update!

uwusoft post Spooky Scary Halloween Update! from patreon

Just kidding, been working on Smol Kobold Garden so much I haven't been able to plan for a fun Halloween update this year. But fret not! I come baring a load of new updates and changes to share with you.

I find one of the main appeals of chao garden is being able to customize and make your chao your own. So when it cam...

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Minigame Progress

uwusoft post Minigame Progress from patreon

Been working on revamping the loot/pin minigame. I wanted to give a better sense of progression as you play so Instead of just giving you a list of levels, you'll be able to progress through multiple worlds in a similar manner to Super Mario Bros 3. Every world is procedurally generated so you'll never run out of worlds to ru...

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The Smol Things

uwusoft post The Smol Things from patreon

Hello everyone, here's an update with where Smol Kobold Garden is at currently.

I've been very hesitant with releasing Smol Kobold Garden in it's current state. The game looks very rushed because it basically was very rushed. I have been polishing it up as best as I can and I've also taken this opportunity to rewrite m...

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Still Alive

uwusoft post Still Alive from patreon

Hello! Apologies for the radio silence again. It just kinda happens when I'm trying to figure out a lot of things, something I'm trying to work past. This month as most of you know was suppose to be the launch of Smol Kobold Garden.

Smol Kobold Garden was suppose to be done by April fools day as a not really a joke kind...

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April Fools!

uwusoft post April Fools! from patreon

I was planning on having a minute long poorly made powerpoint video that felt like it was from the 2000s showing off smol kobold garden but I didn't finish what I wanted for it in time. I didn't get sleep to try and get more done but it didn't pan out so in the end I decided to just release a few pictures on twitter. Biggest ...

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Half Way There

uwusoft post Half Way There from patreon

With one week left I'm getting pretty nervous but the progress continues. The menu system is complete with all the menus and buttons working. Got a small foliage model done and textured. I've also added in the kobold egg model in and gave kobolds some basic ai. They can wander around the grass area pausing at different times ...

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The Smolest Garden

uwusoft post The Smolest Garden from patreon

Smol Kobold Garden has been off to a great start, what you see here is the main garden! The big structure there is just a big tree, I hope to have its roots look like it's spreading out more through the textures but I'm just using some placeholder textures for now. I've also pretty much turned off all unitys features while us...

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Smol Kobold Garden

uwusoft post Smol Kobold Garden from patreon

In my spare time I've been trying to get into the Ape Escape series of games. I never got into them when I was younger but always wanted to. It's easy to notice its low poly geometry and think how easy it would be to make something like it while playing. Something about colorful low poly games inspire me to want to make somet...

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Some Bad News, Some Good News

uwusoft post Some Bad News, Some Good News from patreon

Hello! Had a pretty hectic start to the month. The NPCs are complete and fully rigged, but I still have to get their rooms done for the bottom of the barrel area to be fully complete.

This isn't what I mean by bad news though. As the title suggests I have both some good and bad news still. So what do you want first? Bad...

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